#ifndef _IN_GAME_TIMING_H #define _IN_GAME_TIMING_H #include #include "data.h" #include "types.h" void frametimeInit(void); void frametimeApply(s32 diffframe60, s32 diffframe240, s32 frametime); void frametimeCalculate(void); void func0f16cf94(void); extern const char var7f1b78c0[]; extern const char var7f1b78c8[]; extern const char var7f1b78d4[]; extern const char var7f1b78f4[]; extern const char var7f1b7900[]; extern const char var7f1b7908[]; extern const char var7f1b7910[]; #endif