#include #include "constants.h" #include "game/body.h" #include "game/floor.h" #include "bss.h" #include "lib/anim.h" #include "data.h" #include "types.h" void bodiesInit(void) { g_NumBondBodies = 0; while (g_BondBodies[g_NumBondBodies] >= 0) { g_NumBondBodies++; } g_NumMaleGuardTeamHeads = 0; while (g_MaleGuardTeamHeads[g_NumMaleGuardTeamHeads] >= 0) { g_NumMaleGuardTeamHeads++; } g_NumFemaleGuardTeamHeads = 0; while (g_FemaleGuardTeamHeads[g_NumFemaleGuardTeamHeads] >= 0) { g_NumFemaleGuardTeamHeads++; } g_NumMaleGuardHeads = 0; while (g_MaleGuardHeads[g_NumMaleGuardHeads] >= 0) { g_NumMaleGuardHeads++; } g_NumFemaleGuardHeads = 0; while (g_FemaleGuardHeads[g_NumFemaleGuardHeads] >= 0) { g_NumFemaleGuardHeads++; } }