#ifndef IN_GAME_ENDSCREEN_H #define IN_GAME_ENDSCREEN_H #include #include "types.h" s32 menudialogRetryMission(u32 operation, struct menudialog *dialog, union handlerdata *data); s32 menudialogSolo2PEndscreenCompleted(u32 operation, struct menudialog *dialog, union handlerdata *data); s32 menudialogSolo2PEndscreenFailed(u32 operation, struct menudialog *dialog, union handlerdata *data); s32 menuhandlerDeclineMission(u32 operation, struct menuitem *item, union handlerdata *data); s32 menuhandlerEndscreenCheats(u32 operation, struct menuitem *item, union handlerdata *data); s32 menuhandlerContinueMission(u32 operation, struct menuitem *item, union handlerdata *data); s32 menuhandlerReplayLastLevel(u32 operation, struct menuitem *item, union handlerdata *data); s32 menuhandlerReplayPreviousMission(u32 operation, struct menuitem *item, union handlerdata *data); char *menuDialogTitleRetryStageName(struct menudialog *dialog); char *menuDialogTitleNextMissionStageName(struct menudialog *dialog); char *soloMenuTextNumKills(struct menuitem *item); char *soloMenuTextNumShots(struct menuitem *item); char *soloMenuTextNumHeadShots(struct menuitem *item); char *soloMenuTextNumBodyShots(struct menuitem *item); char *soloMenuTextNumLimbShots(struct menuitem *item); char *soloMenuTextNumOtherShots(struct menuitem *item); char *soloMenuTextAccuracy(struct menuitem *item); char *soloMenuTextMissionStatus(struct menuitem *item); char *soloMenuTextAgentStatus(struct menuitem *item); char *menuTitleStageCompleted(struct menuitem *item); char *menuTextCurrentStageName3(struct menuitem *item); char *menuTitleStageFailed(struct menuitem *item); char *soloMenuTextMissionTime(struct menuitem *item); struct menudialog *func0f10d730(void); void func0f10d770(void); void endscreenHandleContinue(s32 context); char *soloMenuTextTimedCheatName(struct menuitem *item); char *soloMenuTextCompletionCheatName(struct menuitem *item); char *soloMenuTextTargetTime(struct menuitem *item); void endscreenSetCoopCompleted(void); void endscreenPrepare(void); void soloPushCoopModeEndscreen(void); void soloPushSoloModeEndscreen(void); void soloPushAntiModeEndscreen(void); #endif