#include #include "constants.h" #include "game/file.h" #include "game/lang.h" #include "bss.h" #include "lib/memp.h" #include "data.h" #include "types.h" void getitleReset(void) { var80062410 = 0; var8009cc80 = mempAlloc(2 * sizeof(Mtx), MEMPOOL_STAGE); var8009cc84 = mempAlloc(2 * sizeof(Mtx), MEMPOOL_STAGE); var8009cc88 = mempAlloc(2 * sizeof(Mtx), MEMPOOL_STAGE); }