#include #include "constants.h" #include "game/data/data_000000.h" #include "game/data/data_0083d0.h" #include "game/data/data_00e460.h" #include "game/data/data_0160b0.h" #include "game/data/data_01a3a0.h" #include "game/data/data_020df0.h" #include "game/data/data_02da90.h" #include "gvars/gvars.h" #include "types.h" GLOBAL_ASM( glabel __osGetFpcCsr /* 481d0: 4442f800 */ cfc1 $v0,$31 /* 481d4: 03e00008 */ jr $ra /* 481d8: 00000000 */ nop /* 481dc: 00000000 */ nop );