enum sfx { SFX_0000, SFX_LAUNCH_ROCKET, SFX_EQUIP_HORIZONSCANNER, SFX_0003, SFX_0004, SFX_0005, SFX_0006, SFX_0007, SFX_0008, SFX_0009, SFX_000A, SFX_000B, SFX_000C, SFX_ARGH_FEMALE_000D, SFX_ARGH_FEMALE_000E, SFX_ARGH_FEMALE_000F, SFX_BOTTLE_BREAK, SFX_0011, SFX_0012, SFX_0013, SFX_0014, SFX_0015, SFX_0016, SFX_0017, SFX_0018, SFX_0019, SFX_001A, SFX_001B, SFX_001C, SFX_001D, SFX_001E, SFX_001F, SFX_0020, SFX_0021, SFX_0022, SFX_0023, SFX_0024, SFX_0025, SFX_0026, SFX_0027, SFX_0028, SFX_0029, SFX_002A, SFX_MENU_CANCEL, SFX_002C, SFX_002D, SFX_002E, SFX_002F, SFX_0030, SFX_0031, SFX_0032, SFX_0033, SFX_0034, SFX_0035, SFX_0036, SFX_0037, SFX_0038, SFX_0039, SFX_003A, SFX_003B, SFX_003C, SFX_003D, SFX_TITLE_RAREPRESENTS, SFX_003F, SFX_0040, SFX_0041, SFX_0042, SFX_0043, SFX_0044, SFX_0045, SFX_0046, SFX_0047, SFX_0048, SFX_0049, SFX_004A, SFX_004B, SFX_004C, SFX_004D, SFX_004E, SFX_004F, SFX_0050, SFX_0051, SFX_REGEN, SFX_0053, SFX_0054, SFX_0055, SFX_0056, SFX_0057, SFX_0058, SFX_0059, SFX_005A, SFX_CLOAK_ON, SFX_CLOAK_OFF, SFX_005D, SFX_005E, SFX_005F, SFX_0060, SFX_0061, SFX_0062, SFX_0063, SFX_SHIELD_DAMAGE, SFX_LASER_STREAM, SFX_0066, SFX_0067, SFX_0068, SFX_0069, SFX_006A, SFX_006B, SFX_006C, SFX_006D, SFX_006E, SFX_006F, SFX_0070, SFX_0071, SFX_0072, SFX_0073, SFX_0074, SFX_0075, SFX_0076, SFX_0077, SFX_0078, SFX_0079, SFX_007A, SFX_007B, SFX_007C, SFX_007D, SFX_007E, SFX_007F, SFX_0080, SFX_0081, SFX_0082, SFX_0083, SFX_0084, SFX_0085, SFX_ARGH_MALE_0086, SFX_ARGH_MALE_0087, SFX_ARGH_MALE_0088, SFX_ARGH_MALE_0089, SFX_ARGH_MALE_008A, SFX_ARGH_MALE_008B, SFX_ARGH_MALE_008C, SFX_ARGH_MALE_008D, SFX_ARGH_MALE_008E, SFX_ARGH_MALE_008F, SFX_ARGH_MALE_0090, SFX_ARGH_MALE_0091, SFX_ARGH_MALE_0092, SFX_ARGH_MALE_0093, SFX_ARGH_MALE_0094, SFX_ARGH_MALE_0095, SFX_ARGH_MALE_0096, SFX_ARGH_MALE_0097, SFX_ARGH_MALE_0098, SFX_ARGH_MALE_0099, SFX_ARGH_MALE_009A, SFX_ARGH_MALE_009B, SFX_ARGH_MALE_009C, SFX_ARGH_MALE_009D, SFX_ARGH_MALE_009E, SFX_009F, SFX_00A0, SFX_ALARM_AIRBASE, SFX_ALARM_2, SFX_ALARM_DEFAULT, SFX_00A4, SFX_00A5, SFX_00A6, SFX_00A7, SFX_00A8, SFX_00A9, SFX_00AA, SFX_00AB, SFX_00AC, SFX_00AD, SFX_00AE, SFX_00AF, SFX_00B0, SFX_00B1, SFX_00B2, SFX_00B3, SFX_00B4, SFX_00B5, SFX_00B6, SFX_00B7, SFX_00B8, SFX_00B9, SFX_PRESS_SWITCH, SFX_00BB, SFX_00BC, SFX_00BD, SFX_00BE, SFX_00BF, SFX_00C0, SFX_00C1, SFX_00C2, SFX_00C3, SFX_00C4, SFX_00C5, SFX_00C6, SFX_00C7, SFX_00C8, SFX_00C9, SFX_00CA, SFX_00CB, SFX_00CC, SFX_00CD, SFX_00CE, SFX_00CF, SFX_00D0, SFX_00D1, SFX_00D2, SFX_00D3, SFX_00D4, SFX_00D5, SFX_00D6, SFX_00D7, SFX_00D8, SFX_00D9, SFX_00DA, SFX_00DB, SFX_00DC, SFX_00DD, SFX_00DE, SFX_00DF, SFX_00E0, SFX_00E1, SFX_00E2, SFX_00E3, SFX_00E4, SFX_PICKUP_KEYCARD, SFX_00E6, SFX_00E7, SFX_PICKUP_GUN, SFX_PICKUP_KNIFE, SFX_PICKUP_AMMO, SFX_PICKUP_MINE, SFX_00EC, SFX_00ED, SFX_00EE, SFX_00EF, SFX_00F0, SFX_00F1, SFX_PICKUP_LASER, SFX_00F3, SFX_00F4, SFX_BIKE_TAKEOFF, SFX_00F6, SFX_00F7, SFX_00F8, SFX_00F9, SFX_00FA, SFX_00FB, SFX_00FC, SFX_00FD, SFX_00FE, SFX_00FF, SFX_0100, SFX_0101, SFX_0102, SFX_0103, SFX_0104, SFX_0105, SFX_0106, SFX_0107, SFX_0108, SFX_0109, SFX_010A, SFX_010B, SFX_010C, SFX_010D, SFX_010E, SFX_010F, SFX_0110, SFX_0111, SFX_0112, SFX_0113, SFX_0114, SFX_0115, SFX_0116, SFX_0117, SFX_0118, SFX_0119, SFX_011A, SFX_011B, SFX_011C, SFX_011D, SFX_011E, SFX_011F, SFX_0120, SFX_0121, SFX_0122, SFX_0123, SFX_0124, SFX_0125, SFX_0126, SFX_0127, SFX_0128, SFX_0129, SFX_012A, SFX_012B, SFX_012C, SFX_012D, SFX_012E, SFX_012F, SFX_0130, SFX_0131, SFX_0132, SFX_0133, SFX_0134, SFX_0135, SFX_0136, SFX_0137, SFX_0138, SFX_0139, SFX_013A, SFX_013B, SFX_013C, SFX_013D, SFX_013E, SFX_013F, SFX_0140, SFX_0141, SFX_0142, SFX_0143, SFX_0144, SFX_0145, SFX_0146, SFX_0147, SFX_0148, SFX_0149, SFX_014A, SFX_014B, SFX_014C, SFX_014D, SFX_014E, SFX_014F, SFX_0150, SFX_0151, SFX_0152, SFX_0153, SFX_0154, SFX_0155, SFX_0156, SFX_0157, SFX_0158, SFX_0159, SFX_015A, SFX_015B, SFX_015C, SFX_015D, SFX_015E, SFX_015F, SFX_0160, SFX_0161, SFX_0162, SFX_0163, SFX_0164, SFX_0165, SFX_0166, SFX_0167, SFX_0168, SFX_0169, SFX_016A, SFX_016B, SFX_016C, SFX_016D, SFX_016E, SFX_016F, SFX_0170, SFX_0171, SFX_0172, SFX_0173, SFX_0174, SFX_0175, SFX_0176, SFX_0177, SFX_0178, SFX_0179, SFX_017A, SFX_017B, SFX_017C, SFX_017D, SFX_017E, SFX_017F, SFX_0180, SFX_0181, SFX_0182, SFX_0183, SFX_0184, SFX_0185, SFX_0186, SFX_0187, SFX_0188, SFX_0189, SFX_018A, SFX_018B, SFX_018C, SFX_018D, SFX_018E, SFX_018F, SFX_0190, SFX_0191, SFX_0192, SFX_0193, SFX_0194, SFX_0195, SFX_0196, SFX_0197, SFX_0198, SFX_0199, SFX_019A, SFX_019B, SFX_019C, SFX_019D, SFX_019E, SFX_019F, SFX_01A0, SFX_01A1, SFX_01A2, SFX_01A3, SFX_01A4, SFX_01A5, SFX_01A6, SFX_01A7, SFX_01A8, SFX_01A9, SFX_01AA, SFX_01AB, SFX_01AC, SFX_01AD, SFX_01AE, SFX_01AF, SFX_01B0, SFX_01B1, SFX_01B2, SFX_01B3, SFX_BIKE_ENGINE, SFX_01B5, SFX_01B6, SFX_01B7, SFX_01B8, SFX_01B9, SFX_01BA, SFX_01BB, SFX_01BC, SFX_EYESPY_RUNNING, SFX_01BE, SFX_01BF, SFX_01C0, SFX_01C1, SFX_01C2, SFX_01C3, SFX_01C4, SFX_01C5, SFX_01C6, SFX_01C7, SFX_SLAYER_BEEP, SFX_01C9, SFX_01CA, SFX_01CB, SFX_01CC, SFX_PICKUP_SHIELD, SFX_01CE, SFX_01CF, SFX_01D0, SFX_01D1, SFX_01D2, SFX_01D3, SFX_01D4, SFX_01D5, SFX_01D6, SFX_01D7, SFX_01D8, SFX_01D9, SFX_01DA, SFX_01DB, SFX_01DC, SFX_01DD, SFX_01DE, SFX_01DF, SFX_01E0, SFX_01E1, SFX_01E2, SFX_01E3, SFX_01E4, SFX_01E5, SFX_01E6, SFX_01E7, SFX_01E8, SFX_01E9, SFX_01EA, SFX_01EB, SFX_01EC, SFX_01ED, SFX_01EE, SFX_01EF, SFX_01F0, SFX_01F1, SFX_01F2, SFX_01F3, SFX_01F4, SFX_01F5, SFX_01F6, SFX_01F7, SFX_01F8, SFX_01F9, SFX_01FA, SFX_01FB, SFX_01FC, SFX_01FD, SFX_01FE, SFX_01FF, SFX_0200, SFX_0201, SFX_0202, SFX_0203, SFX_0204, SFX_0205, SFX_0206, SFX_0207, SFX_0208, SFX_0209, SFX_020A, SFX_020B, SFX_020C, SFX_020D, SFX_020E, SFX_020F, SFX_0210, SFX_0211, SFX_0212, SFX_0213, SFX_0214, SFX_0215, SFX_0216, SFX_0217, SFX_0218, SFX_0219, SFX_021A, SFX_021B, SFX_021C, SFX_021D, SFX_021E, SFX_021F, SFX_0220, SFX_0221, SFX_0222, SFX_0223, SFX_0224, SFX_0225, SFX_0226, SFX_0227, SFX_0228, SFX_0229, SFX_022A, SFX_022B, SFX_022C, SFX_022D, SFX_022E, SFX_022F, SFX_0230, SFX_0231, SFX_0232, SFX_0233, SFX_0234, SFX_0235, SFX_0236, SFX_0237, SFX_0238, SFX_0239, SFX_023A, SFX_023B, SFX_023C, SFX_DRCAROLL_COME_ON, SFX_DRCAROLL_TAKING_YOUR_TIME, SFX_DRCAROLL_WHAT, SFX_ARGH_DRCAROLL_0240, SFX_0241, SFX_0242, SFX_DRCAROLL_OH_CRIKEY, SFX_DRCAROLL_GOODNESS_GRACIOUS, SFX_DRCAROLL_DONT_THEY_KNOW, SFX_DRCAROLL_STOP_THAT, SFX_DRCAROLL_GET_OUT_OF_HERE, SFX_DRCAROLL_KNOW_WHAT_YOURE_DOING, SFX_DRCAROLL_0249, SFX_024A, SFX_DRCAROLL_GOING_TO_THE_HELIPAD, SFX_ARGH_DRCAROLL_024C, SFX_DRCAROLL_SYSTEMS_FAILURE, SFX_DRCAROLL_YOU_GO_ON, SFX_DRCAROLL_I_CANT_MAKE_IT, SFX_ARGH_DRCAROLL_0250, SFX_ARGH_DRCAROLL_0251, SFX_DRCAROLL_QUITE_ENOUGH, SFX_0253, SFX_0254, SFX_0255, SFX_DRCAROLL_IM_DYING, SFX_DRCAROLL_GOODBYE, SFX_DRCAROLL_YOU_WERE_SUPPOSED, SFX_ARGH_DRCAROLL_0259, SFX_ARGH_DRCAROLL_025A, SFX_M0_WHAT_THE, SFX_M0_WHO_THE, SFX_025D, SFX_M0_MEDIC, SFX_M0_OW, SFX_M0_YOU_SHOT_ME, SFX_M0_IM_HIT, SFX_M0_IM_TAKING_FIRE, SFX_M0_TAKING_DAMAGE, SFX_M0_HEY_YOU, SFX_M0_INTRUDER_ALERT, SFX_M0_GOT_A_CONTACT, SFX_0267, SFX_0268, SFX_0269, SFX_026A, SFX_M0_HEAR_THAT, SFX_M0_WHATS_THAT_NOISE, SFX_M0_HEARD_A_NOISE, SFX_M0_ARE_YOU_OKAY, SFX_M0_GOT_A_MAN_DOWN, SFX_M0_HES_BOUGHT_IT, SFX_0271, SFX_M0_INTRUDER_ALERT2, SFX_M0_WEVE_GOT_TROUBLE, SFX_M0_WEVE_GOT_PROBLEMS, SFX_M0_I_SEE_HER, SFX_0276, SFX_M0_THERE_SHE_IS, SFX_M0_THERE_MOVEMENT, SFX_0279, SFX_027A, SFX_M0_CLEAR_SHOT, SFX_M0_SHES_MINE, SFX_M0_OPEN_FIRE, SFX_M0_WIPE_HER_OUT, SFX_M0_WASTE_HER, SFX_M0_GIVE_IT_UP, SFX_M0_SURRENDER_NOW, SFX_M0_TAKE_THAT, SFX_0283, SFX_0284, SFX_0285, SFX_0286, SFX_M0_HOW_DID_I_MISS, SFX_0288, SFX_M0_SHES_A_TRICKY_ONE, SFX_M0_COVER_ME, SFX_M0_WATCH_MY_BACK, SFX_M0_TAKE_COVER, SFX_M0_TAKE_COVER_028D, SFX_M0_ILL_COVER_YOU, SFX_M0_GET_DOWN, SFX_M0_GO_TO_PLAN_B, SFX_0291, SFX_M0_RETREAT, SFX_M0_CATCH, SFX_M0_EVERYBODY_DOWN, SFX_0295, SFX_0296, SFX_M0_FALL_BACK, SFX_M0_EVERYONE_BACK_OFF, SFX_M0_WITHDRAW, SFX_M0_FLANK_THE_TARGET, SFX_M0_LETS_SPLIT_UP, SFX_M0_SURROUND_HER, SFX_M0_GRENADE, SFX_029E, SFX_029F, SFX_02A0, SFX_02A1, SFX_M0_SHE_GOT_ME, SFX_M0_GRAB_A_BODY_BAG, SFX_M0_ONE_FOR_THE_MORGUE, SFX_M0_REST_IN_PEACE, SFX_02A6, SFX_M0_DONT_SHOOT_ME, SFX_M0_I_GIVE_UP, SFX_M0_YOU_WIN_I_SURRENDER, SFX_ARGH_JO_02AA, SFX_ARGH_JO_02AB, SFX_ARGH_JO_02AC, SFX_ARGH_JO_02AD, SFX_ARGH_JO_02AE, SFX_ARGH_JO_02AF, SFX_ARGH_JO_02B0, SFX_ARGH_JO_02B1, SFX_ARGH_JO_02B2, SFX_ARGH_JO_02B3, SFX_02B4, SFX_02B5, SFX_02B6, SFX_02B7, SFX_02B8, SFX_02B9, SFX_02BA, SFX_02BB, SFX_02BC, SFX_02BD, SFX_02BE, SFX_02BF, SFX_02C0, SFX_02C1, SFX_02C2, SFX_02C3, SFX_02C4, SFX_02C5, SFX_02C6, SFX_02C7, SFX_02C8, SFX_02C9, SFX_02CA, SFX_02CB, SFX_02CC, SFX_02CD, SFX_02CE, SFX_02CF, SFX_02D0, SFX_02D1, SFX_02D2, SFX_02D3, SFX_02D4, SFX_02D5, SFX_02D6, SFX_02D7, SFX_02D8, SFX_02D9, SFX_02DA, SFX_02DB, SFX_02DC, SFX_02DD, SFX_02DE, SFX_02DF, SFX_02E0, SFX_02E1, SFX_02E2, SFX_02E3, SFX_02E4, SFX_02E5, SFX_02E6, SFX_02E7, SFX_02E8, SFX_02E9, SFX_02EA, SFX_02EB, SFX_02EC, SFX_02ED, SFX_02EE, SFX_02EF, SFX_02F0, SFX_02F1, SFX_02F2, SFX_02F3, SFX_02F4, SFX_02F5, SFX_02F6, SFX_02F7, SFX_02F8, SFX_02F9, SFX_02FA, SFX_02FB, SFX_02FC, SFX_02FD, SFX_02FE, SFX_M1_WHA, SFX_0300, SFX_M1_IM_HIT_IM_HIT, SFX_M1_IM_BLEEDING, SFX_0303, SFX_M1_HELP_ME_OUT, SFX_M1_IM_IN_TROUBLE, SFX_M1_COME_HERE, SFX_M1_THERES_SOMEONE_HERE, SFX_M1_GET_HER, SFX_M1_WHOA, SFX_030A, SFX_M1_IS_THAT_A_BULLET, SFX_030C, SFX_030D, SFX_M1_THAT_SOUNDED_LIKE, SFX_M1_GUNFIRE, SFX_M1_SOMEONES_SHOOTING, SFX_0311, SFX_0312, SFX_0313, SFX_0314, SFX_0315, SFX_M1_HES_GONE, SFX_0317, SFX_0318, SFX_0319, SFX_031A, SFX_031B, SFX_M1_M2_LOOK_OUT_SHES_COMING, SFX_M1_M2_TAKE_COVER, SFX_M1_M2_LOOK_OUT_LOOK_OUT, SFX_M1_OVER_THERE, SFX_M1_HALT, SFX_M1_FREEZE, SFX_M1_LAST_MISTAKE, SFX_M1_WHAT_ARE_YOU_WAITING_FOR, SFX_M1_BRING_IT_ON, SFX_M1_TAKE_HER_DOWN, SFX_M1_EVERYBODY_GET_HER, SFX_M1_ATTACK, SFX_0328, SFX_M1_YEAH_BABY, SFX_032A, SFX_032B, SFX_032C, SFX_032D, SFX_032E, SFX_M1_MY_GUN_ITS_USELESS, SFX_0330, SFX_M1_STOP_DODGING, SFX_M1_SOMEONE_HIT_HER, SFX_0333, SFX_0334, SFX_M1_COVER_ME_NOW, SFX_M1_IM_GOING_FOR_COVER, SFX_M1_GO_FOR_IT, SFX_M1_GO_GO_GO, SFX_M1_RUN, SFX_M1_SHES_TOO_GOOD_RUN, SFX_M1_GET_SOME_BACKUP, SFX_M1_EVACUATE_THE_AREA, SFX_M1_CATCH_THIS, SFX_033E, SFX_M1_HERE_KEEP_IT, SFX_0340, SFX_0341, SFX_M1_GRENADE, SFX_M1_WITHDRAW, SFX_M1_FALL_BACK, SFX_M1_EVERYONE_GET_BACK, SFX_M1_SURROUND_HER, SFX_M1_SPREAD_OUT, SFX_M1_SPLIT_UP, SFX_M1_PLEASE_DONT, SFX_M1_DONT_SHOOT, SFX_M1_IM_ONLY_DOING_MY_JOB, SFX_034C, SFX_M1_WHY_ME, SFX_M1_CHOKING, SFX_034F, SFX_0350, SFX_0351, SFX_0352, SFX_0353, SFX_0354, SFX_M1_OUTSTANDING, SFX_M1_IM_JUST_TOO_GOOD, SFX_M1_YEEHAH_GOT_ONE, SFX_0358, SFX_0359, SFX_M1_ANOTHER_ONE_BITES_THE_DUST, SFX_M0_M1_LOOK_OUT_LOOK_OUT, SFX_M0_M1_ITS_A_GRENADE, SFX_M0_M1_CLEAR_THE_AREA, SFX_035E, SFX_035F, SFX_0360, SFX_0361, SFX_0362, SFX_0363, SFX_0364, SFX_0365, SFX_0366, SFX_0367, SFX_0368, SFX_0369, SFX_036A, SFX_036B, SFX_036C, SFX_036D, SFX_036E, SFX_036F, SFX_0370, SFX_0371, SFX_0372, SFX_0373, SFX_0374, SFX_0375, SFX_0376, SFX_0377, SFX_0378, SFX_0379, SFX_037A, SFX_F_HEY, SFX_F_HUH, SFX_037D, SFX_F_IM_WOUNDED, SFX_F_HELP_ME_OUT, SFX_F_IM_IN_TROUBLE, SFX_F_GET_HER, SFX_F_HEY_YOU_COME_HERE, SFX_0383, SFX_F_TARGET_ATTACKING, SFX_F_UNDER_FIRE, SFX_0386, SFX_F_WERE_UNDER_FIRE, SFX_0388, SFX_F_0389, SFX_F_SOMEONES_SHOOTING, SFX_038B, SFX_038C, SFX_F_UNIT_DOWN, SFX_038E, SFX_038F, SFX_0390, SFX_0391, SFX_0392, SFX_0393, SFX_0394, SFX_0395, SFX_F_COME_ON, SFX_0397, SFX_F_EVERYONE_GET_HER, SFX_F_ATTACK, SFX_F_DID_THAT_HURT, SFX_F_YOU_WANT_SOME_MORE, SFX_039C, SFX_039D, SFX_039E, SFX_F_THIS_GUNS_USELESS, SFX_03A0, SFX_F_STAND_STILL, SFX_F_SOMEONE_HIT_HER, SFX_03A3, SFX_F_COVER_ME, SFX_03A5, SFX_F_TAKE_COVER, SFX_F_GO_FOR_IT, SFX_03A8, SFX_F_RUN, SFX_F_GET_REINFORCEMENTS, SFX_F_EVACUATE_THE_AREA, SFX_F_RETREAT, SFX_F_CATCH_THIS, SFX_F_TIME_TO_DIE, SFX_03AF, SFX_F_WITHDRAW, SFX_F_FALL_BACK, SFX_03B2, SFX_F_SPREAD_OUT, SFX_F_SPLIT_UP, SFX_F_PLEASE_DONT, SFX_F_DONT_SHOOT, SFX_F_WHY_ME, SFX_F_NOO, SFX_03B9, SFX_03BA, SFX_03BB, SFX_F_GET_A_CLEANER, SFX_03BD, SFX_F_IM_JUST_TOO_GOOD, SFX_03BF, SFX_F_SUCH_A_WASTE, SFX_F_LOOK_OUT, SFX_F_ITS_A_GRENADE, SFX_03C3, SFX_M2_HOW_THE, SFX_M2_HEY, SFX_M2_STOP, SFX_03C7, SFX_M2_WHY_YOU, SFX_03C9, SFX_03CA, SFX_03CB, SFX_03CC, SFX_M2_IM_INJURED, SFX_M2_IM_HIT_IM_HIT, SFX_03CF, SFX_M2_TARGET_SIGHTED, SFX_M2_COME_ON_MAN, SFX_03D2, SFX_M2_THAT_WAS_CLOSE, SFX_03D4, SFX_M2_AY_CARAMBA, SFX_M2_LISTEN_GUNSHOTS, SFX_M2_SOMEONES_NEARBY, SFX_03D8, SFX_M2_BODY_COUNTS_TOO_HIGH, SFX_M2_I_NEVER_LIKED_HIM_ANYWAY, SFX_M2_THAT_WAS_MY_BEST_FRIEND, SFX_03DC, SFX_03DD, SFX_03DE, SFX_03DF, SFX_03E0, SFX_M2_WATCH_OUT, SFX_M2_HELP_ME_OUT, SFX_M2_WEVE_GOT_AN_INTRUDER, SFX_M2_GET_HER, SFX_M2_THERE_ATTACK, SFX_M2_HEY_YOU_STOP, SFX_M2_COME_ON_MAN2, SFX_M2_DIE, SFX_M2_TAKE_THIS, SFX_M2_MOVE_IN, SFX_M2_YOURE_OUT_OF_YOUR_LEAGUE, SFX_M2_LET_HER_HAVE_IT, SFX_M2_SURRENDER_OR_DIE, SFX_M2_I_HAVE_YOU_NOW, SFX_M2_YOU_WANT_BEAT_ME, SFX_03F0, SFX_03F1, SFX_03F2, SFX_03F3, SFX_M2_I_DONT_BELIEVE_IT, SFX_03F5, SFX_03F6, SFX_M2_STOP_MOVING, SFX_M2_NO_ESCAPE_FOR_YOU, SFX_M2_HELP_ME_OUT_HERE, SFX_M2_HEY_DISTRACT_HER, SFX_M2_KEEP_HER_OCCUPIED, SFX_M2_MOVE_IT_MOVE_IT, SFX_M2_GET_TO_COVER_NOW, SFX_M2_RUN_FOR_IT, SFX_M2_RETREAT, SFX_0400, SFX_M2_GET_BACK_GET_BACK, SFX_0402, SFX_M2_FIRE_IN_THE_HOLE, SFX_0404, SFX_M2_HERES_A_LITTLE_PRESENT_FOR_YA, SFX_0406, SFX_M2_TRY_THIS_FOR_SIZE, SFX_M2_GET_OUT_OF_THE_WAY, SFX_M2_FALL_BACK, SFX_M2_MOVE_OUT, SFX_M2_TEAM_UP_GUYS, SFX_M2_COME_ON_AROUND_THE_SIDE, SFX_M2_SCATTER, SFX_M2_I_DONT_LIKE_THIS_ANY_MORE, SFX_M2_DONT_HURT_ME, SFX_M2_YOU_WIN_I_GIVE_UP, SFX_0411, SFX_0412, SFX_0413, SFX_0414, SFX_M2_I_DONT_WANT_TO_DIE, SFX_0416, SFX_M2_ITS_ALL_OVER_FOR_THIS_ONE, SFX_0418, SFX_0419, SFX_041A, SFX_M2_IM_THE_MAN, SFX_M2_BOY_THAT_WAS_CLOSE, SFX_M2_DID_YOU_SEE_THAT, SFX_041E, SFX_041F, SFX_M2_GET_BACK_QUICK, SFX_M2_WERE_GONNA_DIE, SFX_0422, SFX_0423, SFX_0424, SFX_0425, SFX_0426, SFX_0427, SFX_0428, SFX_0429, SFX_042A, SFX_DOOR_042B, SFX_DOOR_042C, SFX_042D, SFX_DISGUISE_ON, SFX_042F, SFX_0430, SFX_0431, SFX_0432, SFX_RELOAD_FARSIGHT, SFX_0434, SFX_0435, SFX_0436, SFX_0437, SFX_0438, SFX_0439, SFX_043A, SFX_043B, SFX_043C, SFX_043D, SFX_MENU_SUBFOCUS, SFX_043F, SFX_0440, SFX_MENU_FOCUS, SFX_0442, SFX_0443, SFX_CIV_THERES_A_MANIAC, SFX_0445, SFX_CIV_GREETINGS_CITIZEN, SFX_CIV_HOWS_IT_GOING, SFX_CIV_GUNS_DONT_SCARE_ME, SFX_CIV_KEEP_AWAY_FROM_THIS_CAR, SFX_044A, SFX_FBI_WE_HAVE_AN_INTRUDER, SFX_044C, SFX_044D, SFX_044E, SFX_044F, SFX_0450, SFX_0451, SFX_0452, SFX_0453, SFX_0454, SFX_0455, SFX_0456, SFX_0457, SFX_0458, SFX_FBI_CODE_2_SITUATION, SFX_FBI_REQUEST_BACKUP_IMMEDIATELY, SFX_045B, SFX_045C, SFX_CIV_TAKE_IT_EASY, SFX_CIV_I_DONT_WANT_ANY_TROUBLE, SFX_CIV_QUICK_DOWN_THERE, SFX_0460, SFX_CIV_HEY_SUGAR_WANNA_PARTY, SFX_0462, SFX_CIV_TAKE_THE_WALLET, SFX_0464, SFX_CIV_HEY_BABY, SFX_CIV_WHISTLE, SFX_0467, SFX_CIV_GET_ME_OUT_OF_HERE, SFX_0469, SFX_046A, SFX_046B, SFX_046C, SFX_046D, SFX_046E, SFX_JO_LANDING_046F, SFX_0470, SFX_0471, SFX_0472, SFX_0473, SFX_0474, SFX_0475, SFX_0476, SFX_0477, SFX_0478, SFX_0479, SFX_047A, SFX_047B, SFX_047C, SFX_047D, SFX_047E, SFX_047F, SFX_0480, SFX_0481, SFX_0482, SFX_0483, SFX_0484, SFX_0485, SFX_0486, SFX_0487, SFX_0488, SFX_0489, SFX_048A, SFX_048B, SFX_048C, SFX_048D, SFX_048E, SFX_048F, SFX_0490, SFX_0491, SFX_0492, SFX_0493, SFX_0494, SFX_0495, SFX_0496, SFX_0497, SFX_0498, SFX_0499, SFX_049A, SFX_049B, SFX_049C, SFX_049D, SFX_049E, SFX_049F, SFX_04A0, SFX_04A1, SFX_04A2, SFX_04A3, SFX_04A4, SFX_04A5, SFX_04A6, SFX_04A7, SFX_04A8, SFX_04A9, SFX_04AA, SFX_04AB, SFX_ALARM_INFILTRATION, SFX_04AD, SFX_04AE, SFX_04AF, SFX_04B0, SFX_04B1, SFX_04B2, SFX_04B3, SFX_04B4, SFX_04B5, SFX_04B6, SFX_04B7, SFX_04B8, SFX_04B9, SFX_04BA, SFX_04BB, SFX_04BC, SFX_04BD, SFX_04BE, SFX_04BF, SFX_04C0, SFX_04C1, SFX_04C2, SFX_04C3, SFX_04C4, SFX_04C5, SFX_M0_MY_GUN, SFX_M0_TRIGGER_THE_ALARM, SFX_04C8, SFX_M0_HELLO_THERE, SFX_M0_WHATS_THIS, SFX_M0_IM_SURE_I_HEARD_A_NOISE, SFX_M0_HEARING_THINGS, SFX_04CD, SFX_M1_WARN_THE_OTHERS, SFX_M1_WHAT_IS_IT, SFX_M1_HOW_DID_THAT_GET_HERE, SFX_M1_DONT_TOUCH_IT, SFX_M1_I_CANT_SEE_ANYBODY, SFX_M1_THERES_NO_ONE_HERE, SFX_M2_ACTIVATE_THE_ALARM, SFX_M2_IS_IT_DANGEROUS, SFX_M2_DONT_MOVE, SFX_M2_STAY_BACK, SFX_M2_I_BET_THIS_IS_ANOTHER_DRILL, SFX_M2_ANOTHER_FALSE_ALARM, SFX_04DA, SFX_04DB, SFX_04DC, SFX_04DD, SFX_04DE, SFX_04DF, SFX_04E0, SFX_04E1, SFX_04E2, SFX_04E3, SFX_04E4, SFX_04E5, SFX_04E6, SFX_04E7, SFX_04E8, SFX_04E9, SFX_04EA, SFX_04EB, SFX_04EC, SFX_04ED, SFX_04EE, SFX_04EF, SFX_04F0, SFX_04F1, SFX_04F2, SFX_04F3, SFX_04F4, SFX_04F5, SFX_04F6, SFX_04F7, SFX_04F8, SFX_04F9, SFX_04FA, SFX_04FB, SFX_04FC, SFX_04FD, SFX_04FE, SFX_CAMSPY_SHUTTER, SFX_0500, SFX_0501, SFX_0502, SFX_0503, SFX_0504, SFX_0505, SFX_0506, SFX_0507, SFX_0508, SFX_0509, SFX_050A, SFX_050B, SFX_050C, SFX_050D, SFX_050E, SFX_050F, SFX_0510, SFX_0511, SFX_0512, SFX_0513, SFX_0514, SFX_SECURE_THE_PERIMETER, SFX_0516, SFX_0517, SFX_0518, SFX_0519, SFX_051A, SFX_ELVIS_INTERGALACTIC_PEACE, SFX_ELVIS_EAT_HOT_LEAD_WEIRDOS, SFX_ELVIS_KISS_MY_ALIEN_BUTT, SFX_ELVIS_ILL_KICK_YOUR_ASS, SFX_ELVIS_FOR_YOUR_OWN_GOOD, SFX_ELVIS_YOU_DARE_SHOOT_AT_ME, SFX_ELVIS_DONT_MESS_WITH_THE_MAIAN, SFX_ELVIS_IM_BAD, SFX_ELVIS_ALL_GOING_WRONG, SFX_ELVIS_WATCH_THE_SUIT, SFX_ELVIS_HEHE, SFX_0526, SFX_0527, SFX_0528, SFX_SKEDAR_ROAR_0529, SFX_SKEDAR_ROAR_052A, SFX_SKEDAR_ROAR_052B, SFX_052C, SFX_SKEDAR_ROAR_052D, SFX_SKEDAR_ROAR_052E, SFX_SKEDAR_ROAR_052F, SFX_SKEDAR_ROAR_0530, SFX_SKEDAR_ROAR_0531, SFX_SKEDAR_ROAR_0532, SFX_SKEDAR_ROAR_0533, SFX_SKEDAR_ROAR_0534, SFX_0535, SFX_SKEDAR_ROAR_0536, SFX_SKEDAR_ROAR_0537, SFX_SKEDAR_ROAR_0538, SFX_SKEDAR_ROAR_0539, SFX_SKEDAR_ROAR_053A, SFX_053B, SFX_053C, SFX_053D, SFX_053E, SFX_053F, SFX_0540, SFX_0541, SFX_0542, SFX_0543, SFX_0544, SFX_0545, SFX_0546, SFX_0547, SFX_0548, SFX_0549, SFX_054A, SFX_054B, SFX_054C, SFX_054D, SFX_054E, SFX_054F, SFX_0550, SFX_0551, SFX_0552, SFX_0553, SFX_0554, SFX_0555, SFX_0556, SFX_0557, SFX_0558, SFX_0559, SFX_055A, SFX_055B, SFX_055C, SFX_055D, SFX_055E, SFX_055F, SFX_0560, SFX_0561, SFX_0562, SFX_0563, SFX_0564, SFX_0565, SFX_0566, SFX_0567, SFX_0568, SFX_0569, SFX_056A, SFX_056B, SFX_056C, SFX_056D, SFX_056E, SFX_056F, SFX_0570, SFX_0571, SFX_0572, SFX_0573, SFX_0574, SFX_0575, SFX_0576, SFX_0577, SFX_0578, SFX_0579, SFX_057A, SFX_057B, SFX_057C, SFX_057D, SFX_057E, SFX_057F, SFX_0580, SFX_0581, SFX_0582, SFX_0583, SFX_0584, SFX_0585, SFX_0586, SFX_0587, SFX_0588, SFX_0589, SFX_058A, SFX_058B, SFX_058C, SFX_058D, SFX_058E, SFX_058F, SFX_0590, SFX_0591, SFX_0592, SFX_0593, SFX_0594, SFX_0595, SFX_0596, SFX_0597, SFX_0598, SFX_0599, SFX_059A, SFX_059B, SFX_059C, SFX_INFIL_STATIC_SHORT, SFX_INFIL_STATIC_MEDIUM, SFX_INFIL_STATIC_LONG, SFX_05A0, SFX_05A1, SFX_05A2, SFX_05A3, SFX_05A4, SFX_05A5, SFX_05A6, SFX_05A7, SFX_05A8, SFX_05A9, SFX_05AA, SFX_COUGH_05AB, SFX_COUGH_05AC, SFX_COUGH_05AD, SFX_COUGH_05AE, SFX_COUGH_04AF, SFX_COUGH_04B0, SFX_GURGLE_05B1, SFX_GURGLE_05B2, SFX_05B3, SFX_05B4, SFX_05B5, SFX_JO_LANDING_05B6, SFX_JO_LANDING_05B7, SFX_MP_SCOREPOINT, SFX_05B9, SFX_05BA, SFX_MENU_SWIPE, SFX_MENU_OPENDIALOG, SFX_05BD, SFX_SHOULD_HAVE_COME_HERE_GIRL, SFX_WERE_TAKING_OVER, SFX_05C0, SFX_05C1, SFX_ALARM_ATTACKSHIP, SFX_05C3, SFX_05C4, SFX_05C5, SFX_05C6, SFX_05C7, SFX_HEARTBEAT, SFX_JO_BOOST_ACTIVATE, SFX_05CA, SFX_05CB, SFX_05CC, SFX_05CD, SFX_05CE, SFX_05CF, SFX_05D0, SFX_05D1, SFX_05D2, SFX_05D3, SFX_FR_ALARM, SFX_FR_LIGHTSON, SFX_FR_LIGHTSOFF, SFX_05D7, SFX_WOOD_BREAK, SFX_FR_CONVEYER, SFX_FR_CONVEYER_STOP, SFX_TRAINING_FAIL, SFX_TRAINING_COMPLETE, SFX_MENU_SELECT, SFX_05DE, SFX_ARGH_MAIAN_05DF, SFX_ARGH_MAIAN_05E0, SFX_ARGH_MAIAN_05E1, SFX_MAIAN_05E2, SFX_MAIAN_05E3, SFX_MAIAN_05E4, SFX_MAIAN_05E5, SFX_MAIAN_05E6, SFX_MAIAN_05E7, SFX_05E8, SFX_05E9, SFX_05EA, SFX_05EB, SFX_05EC, SFX_05ED, SFX_05EE, SFX_05EF, SFX_05F0, SFX_05F1, SFX_05F2, SFX_05F3, SFX_05F4, SFX_05F5, SFX_05F6, SFX_05F7, SFX_05F8, SFX_05F9, SFX_05FA, SFX_05FB, SFX_05FC, SFX_05FD, SFX_05FE, SFX_05FF, SFX_0600, SFX_0601, SFX_0602, SFX_0603, SFX_0604, SFX_0605, SFX_0606, SFX_0607, SFX_NOSEDIVE, SFX_UFOHUM, SFX_ALARM_CHICAGO = 0x6455, // These SFX values are remapped using a table in snd.c SFX_8000 = 0x8000, SFX_DOOR_8001, SFX_DOOR_8002, SFX_DOOR_8003, SFX_DOOR_8004, SFX_DOOR_8005, SFX_DOOR_8006, SFX_DOOR_8007, SFX_DOOR_8008, SFX_8009, SFX_DOOR_800A, SFX_DOOR_800B, SFX_DOOR_800C, SFX_DOOR_800D, SFX_DOOR_800E, SFX_DOOR_800F, SFX_DOOR_8010, SFX_DOOR_8011, SFX_DOOR_8012, SFX_DOOR_8013, SFX_DOOR_8014, SFX_DOOR_8015, SFX_DOOR_8016, SFX_DOOR_8017, SFX_DOOR_8018, SFX_DOOR_8019, SFX_DOOR_801A, SFX_DOOR_801B, SFX_DOOR_801C, SFX_DOOR_801D, SFX_DOOR_801E, SFX_DOOR_801F, SFX_DOOR_8020, SFX_DOOR_8021, SFX_DOOR_8022, SFX_8023, SFX_8024, SFX_8025, SFX_DOOR_8026, SFX_DOOR_8027, SFX_CARR_HELLO_JOANNA, SFX_8029, SFX_802A, SFX_CIFEM_HI_THERE, SFX_GRIMSHAW_WELCOME, SFX_GRIMSHAW_HI_THERE, SFX_GRIMSHAW_UMM_ERR_HI, SFX_HOLO_HI, SFX_HANGAR_WHAT_DO_YOU_WANT, SFX_FOSTER_STAR_AGENT, SFX_CIM_HEY_THERE, SFX_CIM_HI, SFX_CIM_HOWS_IT_GOING, SFX_CIFEM_HELLO, SFX_CIFEM_HI_JO, SFX_CIFEM_HOWS_IT_GOING, SFX_8038, SFX_8039, SFX_803A, SFX_803B, SFX_803C, SFX_803D, SFX_803E, SFX_803F, SFX_MENU_ERROR, SFX_8041, SFX_8042, SFX_8043, SFX_8044, SFX_8045, SFX_8046, SFX_8047, SFX_8048, SFX_8049, SFX_804A, SFX_804B, SFX_804C, SFX_804D, SFX_804E, SFX_RELOAD_DEFAULT, SFX_8050, SFX_8051, SFX_FIREEMPTY, SFX_LAUNCH_ROCKET_8053, SFX_8054, SFX_FIRE_SHOTGUN, SFX_8056, SFX_DRUGSPY_FIREDART, SFX_8058, SFX_8059, SFX_805A, SFX_805B, SFX_805C, SFX_805D, SFX_805E, SFX_805F, SFX_8060, SFX_8061, SFX_8062, SFX_8063, SFX_8064, SFX_MAULER_CHARGE, SFX_8066, SFX_8067, SFX_SLAYER_WHIR, SFX_8069, SFX_806A, SFX_806B, SFX_806C, SFX_806D, SFX_806E, SFX_806F, SFX_8070, SFX_8071, SFX_8072, SFX_8073, SFX_8074, SFX_8075, SFX_8076, SFX_PUNCH_GLASS, SFX_GLASS_SHATTER, SFX_HATHIT_8079, SFX_807A, SFX_HATHIT_807B, SFX_HATHIT_807C, SFX_807D, SFX_807E, SFX_807F, SFX_FIREEMPTY_MAIAN, SFX_8081, SFX_8082, SFX_8083, SFX_8084, SFX_8085, SFX_8086, SFX_8087, SFX_8088, SFX_8089, SFX_808A, SFX_808B, SFX_808C, SFX_THUD_808D, SFX_THUD_808E, SFX_THUD_808F, SFX_THUD_8090, SFX_THUD_8091, SFX_THUD_8092, SFX_THUD_8093, SFX_THUD_8094, SFX_THUD_8095, SFX_THUD_8096, SFX_THUD_8097, SFX_EXPLOSION_8098, SFX_8099, SFX_EXPLOSION_809A, SFX_809B, SFX_809C, SFX_809D, SFX_809E, SFX_809F, SFX_80A0, SFX_80A1, SFX_80A2, SFX_80A3, SFX_80A4, SFX_80A5, SFX_80A6, SFX_80A7, SFX_80A8, SFX_THROW, SFX_80AA, SFX_DETONATE, SFX_DOOR_80AC, SFX_DOOR_80AD, SFX_DOOR_80AE, SFX_BIKE_PULSE, SFX_80B0, SFX_80B1, SFX_80B2, SFX_80B3, SFX_80B4, SFX_80B5, SFX_80B6, SFX_80B7, SFX_80B8, SFX_80B9, SFX_80BA, SFX_80BB, SFX_80BC, SFX_80BD, SFX_80BE, SFX_80BF, SFX_80C0, SFX_80C1, SFX_80C2, SFX_80C3, SFX_FOOTSTEP_80C4, SFX_FOOTSTEP_80C5, SFX_FOOTSTEP_80C6, SFX_FOOTSTEP_80C7, SFX_FOOTSTEP_80C8, SFX_FOOTSTEP_80C9, SFX_FOOTSTEP_80CA, SFX_FOOTSTEP_80CB, SFX_FOOTSTEP_80CC, SFX_FOOTSTEP_80CD, SFX_FOOTSTEP_80CE, SFX_FOOTSTEP_80CF, SFX_FOOTSTEP_80D0, SFX_FOOTSTEP_80D1, SFX_FOOTSTEP_80D2, SFX_FOOTSTEP_80D3, SFX_FOOTSTEP_80D4, SFX_FOOTSTEP_80D5, SFX_FOOTSTEP_80D6, SFX_FOOTSTEP_80D7, SFX_FOOTSTEP_80D8, SFX_FOOTSTEP_80D9, SFX_FOOTSTEP_80DA, SFX_FOOTSTEP_80DB, SFX_FOOTSTEP_80DC, SFX_FOOTSTEP_80DD, SFX_FOOTSTEP_80DE, SFX_FOOTSTEP_80DF, SFX_FOOTSTEP_80E0, SFX_FOOTSTEP_80E1, SFX_FOOTSTEP_80E2, SFX_FOOTSTEP_80E3, SFX_FOOTSTEP_80E4, SFX_FOOTSTEP_80E5, SFX_FOOTSTEP_80E6, SFX_FOOTSTEP_80E7, SFX_FOOTSTEP_80E8, SFX_FOOTSTEP_80E9, SFX_FOOTSTEP_80EA, SFX_FOOTSTEP_80EB, SFX_FOOTSTEP_80EC, SFX_FOOTSTEP_80ED, SFX_FOOTSTEP_80EE, SFX_FOOTSTEP_80EF, SFX_FOOTSTEP_80F0, SFX_FOOTSTEP_80F1, SFX_FOOTSTEP_80F2, SFX_FOOTSTEP_80F3, SFX_FOOTSTEP_80F4, SFX_FOOTSTEP_80F5, SFX_80F6, SFX_M0_HOLY_SHH, SFX_M0_WHAT_THE_HELL, SFX_M0_DAMN_IT_MISSED, SFX_M0_GODS_SAKE_SOMEONE_HIT_HER, SFX_M0_GET_THE_HELL_OUT_OF_HERE, SFX_M0_YOU_BITCH, SFX_M0_OH_MY_GOD, SFX_80FE, SFX_80FF, SFX_8100, SFX_8101, SFX_8102, SFX_SCI_WHO_THE_HELL_ARE_YOU, SFX_8104, SFX_8105, SFX_8106, SFX_8107, SFX_8108, SFX_8109, SFX_810A, SFX_810B, SFX_SHIP_HUM, SFX_810D, SFX_810E, SFX_810F, SFX_8110, SFX_8111, SFX_8112, SFX_8113, SFX_8114, SFX_8115, SFX_8116, SFX_8117, SFX_TYPING_8118, SFX_8119, SFX_811A, SFX_811B, SFX_811C, SFX_811D, SFX_811E, SFX_811F, SFX_8120, SFX_8121, SFX_8122, SFX_8123, SFX_M1_HOLY, SFX_M1_WHAT_THE_HELL, SFX_M1_OH_MY_GOD, SFX_M1_OH_GOD_IM_HIT, SFX_M1_MY_GOD, SFX_M1_NOOO, SFX_M1_OH_GOD_HES_DEAD, SFX_M1_BLOODY_STUPID_GUN, SFX_M1_DAMN_IT, SFX_M1_DAMN_SHES_GOOD, SFX_M1_COVER_MY_ASS, SFX_M1_SCREAM, SFX_F_DAMN_SHES_GOOD, SFX_F_MY_GOD, SFX_M2_GEEZ_THAT_HURT, SFX_M2_DAMN_IT_IM_TAKING_FIRE, SFX_M2_GOD_DAMN_IT, SFX_M2_HOLY_MOLY, SFX_M2_DAMN_MISSED_AGAIN, SFX_M2_DAMN_YOU, SFX_M2_HELL_SHES_GOOD, SFX_M2_LETS_GET_THE_HELL_OUT_OF_HERE, SFX_M2_NOOO, SFX_813B, SFX_M2_OH_GOD_IM_DYING, SFX_M2_GOD_RUN, SFX_813E, SFX_813F, SFX_8140, SFX_8141, SFX_8142, SFX_8143, SFX_8144, SFX_8145, SFX_8146, SFX_8147, SFX_8148, SFX_8149, SFX_CIV_OH_MY_GOD, SFX_814B, SFX_814C, SFX_814D, SFX_814E, SFX_814F, SFX_8150, SFX_8151, SFX_8152, SFX_8153, SFX_8154, SFX_8155, SFX_8156, SFX_8157, SFX_8158, SFX_8159, SFX_815A, SFX_815B, SFX_815C, SFX_M0_HOWS_THINGS, SFX_M0_HEY_THERE, SFX_M0_HI_HOW_ARE_YOU, SFX_8160, SFX_8161, SFX_8162, SFX_M1_HI_THERE, SFX_M1_HOWS_THINGS, SFX_M2_HELLO, SFX_M2_HEY_WHATS_UP, SFX_M0_WHAT_THE_HELL_8167, SFX_M1_M2_GEEZ, SFX_8169, SFX_816A, SFX_DOOR_816B, SFX_DOOR_816C, SFX_DOOR_816D, SFX_816E, SFX_816F, SFX_8170, SFX_8171, SFX_8172, SFX_8173, SFX_8174, SFX_8175, SFX_8176, SFX_8177, SFX_8178, SFX_8179, SFX_817A, SFX_817B, SFX_817C, SFX_817D, SFX_817E, SFX_817F, SFX_8180, SFX_8181, SFX_8182, SFX_8183, SFX_8184, SFX_8185, SFX_8186, SFX_FOOTSTEP_8187, SFX_FOOTSTEP_8188, SFX_FOOTSTEP_8189, SFX_FOOTSTEP_818A, SFX_FOOTSTEP_818B, SFX_FOOTSTEP_818C, SFX_FOOTSTEP_818D, SFX_FOOTSTEP_818E, SFX_FOOTSTEP_818F, SFX_FOOTSTEP_8190, SFX_FOOTSTEP_8191, SFX_FOOTSTEP_8192, SFX_8193, SFX_8194, SFX_8195, SFX_8196, SFX_8197, SFX_8198, SFX_8199, SFX_819A, SFX_819B, SFX_819C, SFX_819D, SFX_819E, SFX_819F, SFX_81A0, SFX_81A1, SFX_81A2, SFX_81A3, SFX_81A4, SFX_81A5, SFX_81A6, SFX_81A7, SFX_DOOR_81A8, SFX_81A9, SFX_DOOR_81AA, SFX_DOOR_81AB, SFX_81AC, SFX_DOOR_81AD, SFX_DOOR_81AE, SFX_DOOR_81AF, SFX_DOOR_81B0, SFX_DOOR_81B1, SFX_DOOR_81B2, SFX_DOOR_81B3, SFX_DOOR_81B4, SFX_DOOR_81B5, SFX_DOOR_81B6, SFX_DOOR_81B7, SFX_DOOR_81B8, SFX_81B9, SFX_81BA, SFX_81BB }; /** * MP3s can be specified as an SFX ID. MP3s are specified by bitwise or'ing the * ID with 0x1000 or 0x0800. In these cases the lower 3 nibbles are the file * number, which should be an MP3 file (FILE_A*M constant). * * There are other bits that can be set too. Their purpose is unknown. */ #define MP3_0271 (FILE_ARECEP01M | 0x1000) #define MP3_0272 (FILE_ARECEP02M | 0x1000) #define MP3_0273 (FILE_ARECEP03M | 0x1000) #define MP3_0274 (FILE_ARECEP04M | 0x1000) #define MP3_0275 (FILE_ARECEP05M | 0x1000) #define MP3_0276 (FILE_ARECEP06M | 0x1000) #define MP3_0277 (FILE_ARLGUARD1M | 0x1000) #define MP3_0278 (FILE_ARLTECH01M | 0x1000) #define MP3_0279 (FILE_ARLTECH02M | 0x1000) #define MP3_027A (FILE_ARLTECH03M | 0x1000) #define MP3_027B (FILE_ARLTECH04M | 0x1000) #define MP3_027C (FILE_ARLTECH05M | 0x1000) #define MP3_027D (FILE_ARLTECH06M | 0x1000) #define MP3_SCI_HAVENT_SEEN_YOU (FILE_ASCIE2AM | 0x1000) #define MP3_027F (FILE_ASCIE2BM | 0x1000) #define MP3_SCI_PLEASE_DONT_HURT_ME (FILE_ASCIE2CM | 0x1000) #define MP3_SCI_OFF_ALREADY (FILE_ASCIE2DM | 0x1000) #define MP3_SCI_WHATS_HAPPENED_TO_THE_TERMINAL (FILE_ASCIE2EM | 0x1000) #define MP3_SCI_EXPERIMENT_IS_DOWN (FILE_ASCIE2FM | 0x1000) #define MP3_SCI_IM_CALLING_SECURITY (FILE_ASCIE2GM | 0x1000) #define MP3_0285 (FILE_ASCIE3AM | 0x1000) #define MP3_SCI_LEAVE_THIS_AREA (FILE_ASCIE3BM | 0x1000) #define MP3_SCI_ALLOW_ME_TO_ASSIST_YOU (FILE_ASCIE3CM | 0x1000) #define MP3_SCI_HAVE_YOU_BEEN_TAMPERING (FILE_ASCIE3DM | 0x1000) #define MP3_SCI_YOU_VANDAL (FILE_ASCIE3EM | 0x1000) #define MP3_SCI_ACCIDENTS_WILL_HAPPEN (FILE_ASCIE3GM | 0x1000) #define MP3_SCI_SOMEONES_BROKEN_MY_EQUIPMENT (FILE_ASCIEN10AM | 0x1000) #define MP3_028C (FILE_ASCIEN2_AM | 0x1000) #define MP3_SCI_MY_EXPERIMENTS (FILE_ASCIEN3_AM | 0x1000) #define MP3_SCI_ILL_SHUT_IT_DOWN (FILE_ASCIEN4_AM | 0x1000) #define MP3_028F (FILE_ASCIEN5_AM | 0x1000) #define MP3_SCI_WHAT_ARE_YOU_DOING (FILE_ASCIEN6_AM | 0x1000) #define MP3_SCI_SECURITY (FILE_ASCIEN7_AM | 0x1000) #define MP3_SCI_HOW_DID_THAT_HAPPEN (FILE_ASCIEN9_AM | 0x1000) #define MP3_0293 (FILE_AVILGRIMM | 0x1000) #define MP3_K7_IM_NOT_SURE (FILE_AWEPGD01M | 0x1000) #define MP3_K7_ONE_MORE_TIME (FILE_AWEPGD02M | 0x1000) #define MP3_K7_I_DUNNO (FILE_AWEPGD03M | 0x1000) #define MP3_SCI_AND_AGAIN (FILE_AWEPSC01M | 0x1000) #define MP3_SCI_TRY_IT_NOW (FILE_AWEPSC02M | 0x1000) #define MP3_0299 (FILE_AWEPSC03M | 0x1000) #define MP3_029A (FILE_AA51ELV01M | 0x0800 | 0x1000) #define MP3_029B (FILE_AA51ELV02M | 0x0800 | 0x1000) #define MP3_029C (FILE_AA51ELV03M | 0x0800 | 0x1000) #define MP3_029D (FILE_AA51GRD01M | 0x1000) #define MP3_029E (FILE_AA51GRD02M | 0x1000) #define MP3_029F (FILE_AA51GRD03M | 0x1000) #define MP3_M0_WHERE_DID_YOU_GET_THAT (FILE_AA51GRD04M | 0x0800 | 0x1000) #define MP3_M0_SHOULD_YOU_HAVE_THAT (FILE_AA51GRD05M | 0x0800 | 0x1000) #define MP3_M0_WHAT_ARE_YOU_DOING (FILE_AA51GRD06M | 0x0800 | 0x1000) #define MP3_M0_DONT_POINT_THAT_AT_ME (FILE_AA51GRD07M | 0x0800 | 0x1000) #define MP3_M0_WATCH_WHERE_YOURE_POINTING (FILE_AA51GRD08M | 0x0800 | 0x1000) #define MP3_M0_IMPOSTER (FILE_AA51GRD09M | 0x0800 | 0x1000) #define MP3_M0_ITS_A_SPY (FILE_AA51GRD10M | 0x0800 | 0x1000) #define MP3_02A7 (FILE_AA51JO1M | 0x1000 | 0x2000 | 0x4000) #define MP3_02A8 (FILE_AA51JO2M | 0x1000 | 0x2000 | 0x4000) #define MP3_02A9 (FILE_AA51JO3M | 0x1000 | 0x2000 | 0x4000) #define MP3_02AA (FILE_AA51JO4M | 0x1000 | 0x2000 | 0x4000) #define MP3_02AB (FILE_AA51JO5M | 0x1000 | 0x2000 | 0x4000) #define MP3_02AC (FILE_AA51JO6M | 0x1000 | 0x2000 | 0x4000) #define MP3_02AD (FILE_AA51JON01M | 0x1000) #define MP3_02AE (FILE_AA51JON02M | 0x1000) #define MP3_02AF (FILE_AA51JON03M | 0x1000) #define MP3_02B0 (FILE_AA51JON04M | 0x1000) #define MP3_02B1 (FILE_AA51JON05M | 0x1000) #define MP3_02B2 (FILE_AA51JON06M | 0x1000) #define MP3_02B3 (FILE_AA51JON07M | 0x1000) #define MP3_02B4 (FILE_AA51JON08M | 0x1000) #define MP3_02B5 (FILE_AA51JON09M | 0x1000) #define MP3_02B6 (FILE_AA51JON10M | 0x1000) #define MP3_02B7 (FILE_AA51JON11M | 0x1000) #define MP3_02B8 (FILE_AA51JON12M | 0x1000) #define MP3_02B9 (FILE_AA51JON14M | 0x1000) #define MP3_02BA (FILE_AA51JON15M | 0x1000) #define MP3_02BB (FILE_AA51SCI1M | 0x0800 | 0x1000) #define MP3_02BC (FILE_AAF1JO01M | 0x1000 | 0x2000 | 0x4000) #define MP3_02BD (FILE_AAF1JO02M | 0x1000 | 0x2000 | 0x4000) #define MP3_02BE (FILE_AAF1JO03M | 0x1000 | 0x2000 | 0x4000) #define MP3_02BF (FILE_AAF1PR01M | 0x0800 | 0x1000) #define MP3_PRES_STOP_SHOOTING (FILE_AAF1PR02M | 0x0800 | 0x1000) #define MP3_PRES_YOU_SURE_THIS_IS_THE_WAY (FILE_AAF1PR03M | 0x0800 | 0x1000) #define MP3_02C2 (FILE_AAF1PR04M | 0x0800 | 0x1000) #define MP3_PRES_WHY_ARE_THEY_SHOOTING (FILE_AAF1PR05M | 0x0800 | 0x1000) #define MP3_02C4 (FILE_AAF1PR06M | 0x1000) #define MP3_02C5 (FILE_AAF1PR07M | 0x1000) #define MP3_02C6 (FILE_AAF1PR08M | 0x1000) #define MP3_02C7 (FILE_AAF1PR09M | 0x1000) #define MP3_02C8 (FILE_AAF1PR10M | 0x1000) #define MP3_02C9 (FILE_AAF1TR01M | 0x1000) #define MP3_02CA (FILE_AAF1TR02M | 0x1000) #define MP3_02CB (FILE_AAF1TR03M | 0x1000) #define MP3_02CC (FILE_AAIRBGD01M | 0x1000) #define MP3_02CD (FILE_AAIRBGD02M | 0x1000) #define MP3_M1_WHERE_ARE_YOU_TAKING (FILE_AAIRBGD03M | 0x0800 | 0x1000) #define MP3_M1_GET_THAT_FIREARM_APPROVED (FILE_AAIRBGD04M | 0x0800 | 0x1000) #define MP3_M1_WATCH_WHAT_YOURE_DOING (FILE_AAIRBGD05M | 0x0800 | 0x1000) #define MP3_M1_BE_CAREFUL (FILE_AAIRBGD06M | 0x0800 | 0x1000) #define MP3_M1_STOP_RIGHT_THERE (FILE_AAIRBGD07M | 0x0800 | 0x1000) #define MP3_M1_DROP_THE_GUN (FILE_AAIRBGD08M | 0x0800 | 0x1000) #define MP3_02D4 (FILE_AAIRBGD09M | 0x1000) #define MP3_02D5 (FILE_AAIRBGD10M | 0x1000) #define MP3_M2_DO_YOU_HAVE_PERMISSION_FOR_THAT (FILE_AAIRBGD11M | 0x0800 | 0x1000) #define MP3_M2_WHAT_ARE_YOU_DOING (FILE_AAIRBGD12M | 0x0800 | 0x1000) #define MP3_M2_HEY_THATS_DANGEROUS (FILE_AAIRBGD13M | 0x0800 | 0x1000) #define MP3_M2_WATCH_IT_THAT_THING_COULD_GO_OFF (FILE_AAIRBGD14M | 0x0800 | 0x1000) #define MP3_M2_PUT_YOUR_HANDS_UP (FILE_AAIRBGD15M | 0x0800 | 0x1000) #define MP3_M2_ITS_A_TERRORIST (FILE_AAIRBGD16M | 0x0800 | 0x1000) #define MP3_02DC (FILE_AAIRSTW01M | 0x0800 | 0x1000) #define MP3_02DD (FILE_AAIRSTW02M | 0x0800 | 0x1000) #define MP3_02DE (FILE_AAIRSTW03M | 0x0800 | 0x1000) #define MP3_02DF (FILE_AASSAEL01M | 0x1000) #define MP3_02E0 (FILE_AASSAEL02M | 0x1000) #define MP3_02E1 (FILE_AASSAEL03M | 0x1000) #define MP3_02E2 (FILE_AASSAEL04M | 0x1000) #define MP3_02E3 (FILE_AASSAEL05M | 0x1000) #define MP3_02E4 (FILE_AASSAEL06M | 0x1000) #define MP3_02E5 (FILE_ABSEWRK01M | 0x0800 | 0x1000) #define MP3_02E6 (FILE_ABSEWRK02M | 0x0800 | 0x1000) #define MP3_02E7 (FILE_ABSEWRK03M | 0x0800 | 0x1000) #define MP3_02E8 (FILE_ABSEWRK04M | 0x0800 | 0x1000) #define MP3_02E9 (FILE_ABSEWRK05M | 0x0800 | 0x1000) #define MP3_02EA (FILE_ACETAEL01M | 0x1000) #define MP3_ROBOT_STOP_WHERE_YOU_ARE (FILE_ACHDROID1M | 0x0800 | 0x1000) #define MP3_ROBOT_ALERT_UNDER_ATTACK (FILE_ACHDROID2M | 0x0800 | 0x1000) #define MP3_02ED (FILE_ACSEC01M | 0x0800 | 0x1000) #define MP3_SEC_PLEASE_DONT_KILL_ME (FILE_ACSEC02M | 0x0800 | 0x1000) #define MP3_SEC_DONT_SHOOT (FILE_ACSEC03M | 0x0800 | 0x1000) #define MP3_02F0 (FILE_ACSTAN1M | 0x0800 | 0x1000 | 0x2000 | 0x4000) #define MP3_02F1 (FILE_ACSTAN2M | 0x0800 | 0x1000 | 0x2000 | 0x4000) #define MP3_CASS_HOW_DARE_YOU_DISTURB_ME (FILE_ADEVR01M | 0x0800) #define MP3_CASS_YOU_WILL_REGRET (FILE_ADEVR02M | 0x0800) #if VERSION >= VERSION_NTSC_1_0 #define MP3_02F4 (FILE_ADEVR03M | 0x0800) #define MP3_02F5 (FILE_ADEVR04M | 0x0800) #define MP3_02F6 (FILE_ADEVR05M | 0x0800) #define MP3_02F7 (FILE_ADEVR06M | 0x0800) #else #define MP3_02F4 (FILE_ADEVR03M | 0x1000) #define MP3_02F5 (FILE_ADEVR04M | 0x1000) #define MP3_02F6 (FILE_ADEVR05M | 0x1000) #define MP3_02F7 (FILE_ADEVR06M | 0x1000) #endif #define MP3_CASS_LEAVE_NOW (FILE_ADEVR07M | 0x0800) #define MP3_02F9 (FILE_ADEVR08M | 0x1000) #define MP3_02FA (FILE_ADEVR09M | 0x1000) #define MP3_02FB (FILE_ADEVR10M | 0x1000) #define MP3_02FC (FILE_ADEVR11M | 0x1000) #define MP3_02FD (FILE_ADEVR12M | 0x1000) #define MP3_02FE (FILE_AEXEC01M | 0x1000) #define MP3_02FF (FILE_AEXEC02M | 0x1000) #define MP3_0300 (FILE_AEXEC04M | 0x1000) #define MP3_0301 (FILE_AEXEC05M | 0x1000) #define MP3_0302 (FILE_AEXEC06M | 0x1000) #define MP3_0303 (FILE_AEXEC07M | 0x1000) #define MP3_0304 (FILE_AEXEC08M | 0x1000) #define MP3_0305 (FILE_AEXEC09M | 0x1000) #define MP3_0306 (FILE_AEXEC10M | 0x1000) #define MP3_0307 (FILE_AEXEC11M | 0x1000) #define MP3_0308 (FILE_AEXEC12M | 0x1000) #define MP3_0309 (FILE_AEXEC13M | 0x1000) #define MP3_030A (FILE_AEXEC14M | 0x1000) #define MP3_030B (FILE_AHELIC01M | 0x0800 | 0x1000 | 0x2000 | 0x4000) #define MP3_030C (FILE_AHELIC02M | 0x0800 | 0x1000 | 0x2000 | 0x4000) #define MP3_030D (FILE_AHELIC03M | 0x0800 | 0x1000 | 0x2000 | 0x4000) #define MP3_030E (FILE_AHOLOGD01M | 0x0800 | 0x1000) #define MP3_030F (FILE_AHOLOHOPKM | 0x0800 | 0x1000) #define MP3_0310 (FILE_AINVCAR01M | 0x1000) #define MP3_0311 (FILE_AINVCAR02M | 0x1000) #define MP3_0312 (FILE_AINVCAR03M | 0x1000) #define MP3_0313 (FILE_AINVCAR04M | 0x1000) #define MP3_0314 (FILE_AINVCAR05M | 0x1000) #define MP3_0315 (FILE_AINVCAR06M | 0x1000) #define MP3_0316 (FILE_AINVCAR07M | 0x1000) #define MP3_0317 (FILE_AINVCAR08M | 0x1000) #define MP3_0318 (FILE_AINVCAR09M | 0x1000) #define MP3_0319 (FILE_AINVCAR10M | 0x1000) #define MP3_031A (FILE_AINVCAR11M | 0x1000) #define MP3_031B (FILE_AINVCAR12M | 0x1000) #define MP3_CIFEM_THANKS1 (FILE_AINVFARRM | 0x0800 | 0x1000) #define MP3_CIFEM_THANKS3 (FILE_AINVFEMAM | 0x0800 | 0x1000) #define MP3_FOSTER_RELY_ON_YOU (FILE_AINVFOSTM | 0x0800 | 0x1000) #define MP3_GRIMSHAW_TOO_CLOSE (FILE_AINVGRIMM | 0x0800 | 0x1000) #define MP3_CIFEM_THANKS2 (FILE_AINVHOPKM | 0x0800 | 0x1000) #define MP3_CIM_THANKS_JO (FILE_AINVMALEM | 0x0800 | 0x1000) #define MP3_0322 (FILE_AJOEXEC01M | 0x1000 | 0x2000 | 0x4000) #define MP3_0323 (FILE_AJOEXEC02M | 0x1000 | 0x2000 | 0x4000) #define MP3_JO_SHUT_DOWN_EXPERIMENTS (FILE_AJOSCI01M | 0x1000 | 0x2000 | 0x4000) #define MP3_JO_PULL_THE_PLUG (FILE_AJOSCI02M | 0x1000 | 0x2000 | 0x4000) #define MP3_JO_SWITCH_THIS_THING_OFF (FILE_AJOSCI03M | 0x1000 | 0x2000 | 0x4000) #define MP3_0327 (FILE_ALABACC1M | 0x1000) #define MP3_0328 (FILE_ALABACC2M | 0x1000) #define MP3_0329 (FILE_ALABACC3M | 0x1000) #define MP3_032A (FILE_ALABACC4M | 0x1000) #define MP3_032B (FILE_ALABACC5M | 0x1000) #define MP3_032C (FILE_ALABACC6M | 0x1000) #define MP3_032D (FILE_ALABTECH1M | 0x0800 | 0x1000) #define MP3_032E (FILE_ALABTECH2M | 0x0800 | 0x1000) #define MP3_032F (FILE_ALABTECH3M | 0x0800 | 0x1000) #define MP3_0330 (FILE_ALABTECH5M | 0x1000) #define MP3_0331 (FILE_ALABTECH6M | 0x0800 | 0x1000) #define MP3_0332 (FILE_ALABTECH7M | 0x0800 | 0x1000) #define MP3_0333 (FILE_ALABTECH8M | 0x0800 | 0x1000) #define MP3_0334 (FILE_ALABTECH9M | 0x0800 | 0x1000) #define MP3_COME_BACK_LATER_IM_BUSY (FILE_AOFFWRK01M | 0x0800 | 0x1000) #define MP3_GO_AWAY (FILE_AOFFWRK02M | 0x0800 | 0x1000) #define MP3_LOOK_I_CANT_HELP_YOU (FILE_AOFFWRK03M | 0x0800 | 0x1000) #define MP3_0338 (FILE_AOFFWRK04M | 0x0800 | 0x1000) #define MP3_03A0 (FILE_AM1_L1_AM | 0x1000) #define MP3_03A1 (FILE_AM1_L1_BM | 0x1000) #define MP3_03A2 (FILE_AM1_L1_CM | 0x1000 | 0x2000 | 0x4000) #define MP3_03A3 (FILE_AM1_L1_DM | 0x1000) #define MP3_03A4 (FILE_AM1_L2_AM | 0x1000) #define MP3_03A5 (FILE_AM1_L2_BM | 0x1000 | 0x2000 | 0x4000) #define MP3_03A6 (FILE_AM1_L2_CM | 0x1000) #define MP3_03A7 (FILE_AM1_L2_DM | 0x1000) #define MP3_03A8 (FILE_AM1_L3_AM | 0x1000) #define MP3_03A9 (FILE_AM1_L3_BM | 0x1000) #define MP3_03AA (FILE_AM1_L3_CM | 0x1000 | 0x2000 | 0x4000) #define MP3_03AB (FILE_AM1_L3_DM | 0x1000) #define MP3_03AC (FILE_AM2_L1_AM | 0x1000 | 0x2000 | 0x4000) #define MP3_03AD (FILE_AM2_L1_BM | 0x1000 | 0x2000 | 0x4000) #define MP3_03AE (FILE_AM2_L1_CM | 0x1000 | 0x2000 | 0x4000) #define MP3_03AF (FILE_AM2_L1_DM | 0x1000 | 0x2000 | 0x4000) #define MP3_03B0 (FILE_AM3_L1_AM | 0x1000) #define MP3_03B1 (FILE_AM3_L1_BM | 0x1000 | 0x2000 | 0x4000) #define MP3_03B2 (FILE_AM3_L1_CM | 0x1000) #define MP3_03B3 (FILE_AM3_L1_DM | 0x1000) #define MP3_03B4 (FILE_AM3_L2_AM | 0x1000 | 0x2000 | 0x4000) #define MP3_03B5 (FILE_AM3_L2_BM | 0x1000 | 0x2000 | 0x4000) #define MP3_03B6 (FILE_AM3_L2_CM | 0x1000) #define MP3_03B7 (FILE_AM3_L2_DM | 0x1000 | 0x2000 | 0x4000) #define MP3_03B8 (FILE_AM4_L1_AM | 0x1000) #define MP3_03B9 (FILE_AM4_L1_BM | 0x1000 | 0x2000 | 0x4000) #define MP3_03BA (FILE_AM4_L1_CM | 0x1000) #define MP3_03BB (FILE_AM4_L1_DM | 0x1000) #define MP3_03BC (FILE_AM4_L2_AM | 0x1000 | 0x2000 | 0x4000) #define MP3_03BD (FILE_AM4_L2_BM | 0x1000) #define MP3_03BE (FILE_AM4_L2_CM | 0x1000 | 0x2000 | 0x4000) #define MP3_03BF (FILE_AM4_L2_DM | 0x1000) #define MP3_03C0 (FILE_AM4_L3_AM | 0x1000 | 0x2000 | 0x4000) #define MP3_03C1 (FILE_AM4_L3_BM | 0x1000 | 0x2000 | 0x4000) #define MP3_03C2 (FILE_AM4_L3_CM | 0x1000 | 0x2000 | 0x4000) #define MP3_03C3 (FILE_AM4_L3_DM | 0x1000 | 0x2000 | 0x4000) #define MP3_03C4 (FILE_AM5_L1_AM | 0x1000) #define MP3_03C5 (FILE_AM5_L1_BM | 0x1000) #define MP3_03C6 (FILE_AM5_L1_CM | 0x1000) #define MP3_03C7 (FILE_AM5_L1_DM | 0x1000 | 0x2000 | 0x4000) #define MP3_03C8 (FILE_AM5_L2_AM | 0x1000 | 0x2000 | 0x4000) #define MP3_03C9 (FILE_AM5_L2_BM | 0x1000) #define MP3_03CA (FILE_AM5_L2_CM | 0x1000) #define MP3_03CB (FILE_AM5_L2_DM | 0x1000 | 0x2000 | 0x4000) #define MP3_03CC (FILE_AM5_L3_AM | 0x1000 | 0x2000 | 0x4000) #define MP3_03CD (FILE_AM5_L3_BM | 0x1000 | 0x2000 | 0x4000) #define MP3_03CE (FILE_AM5_L3_CM | 0x1000 | 0x2000 | 0x4000) #define MP3_03CF (FILE_AM5_L3_DM | 0x1000 | 0x2000 | 0x4000) #define MP3_03D0 (FILE_AM6_L1_AM | 0x1000) #define MP3_03D1 (FILE_AM6_L1_BM | 0x1000 | 0x2000 | 0x4000) #define MP3_03D2 (FILE_AM6_L1_CM | 0x1000 | 0x2000 | 0x4000) #define MP3_03D3 (FILE_AM6_L1_DM | 0x1000 | 0x2000 | 0x4000) #define MP3_03D4 (FILE_AM6_L2_AM | 0x1000 | 0x2000 | 0x4000) #define MP3_03D5 (FILE_AM6_L2_BM | 0x1000 | 0x2000 | 0x4000) #define MP3_03D6 (FILE_AM6_L2_CM | 0x1000 | 0x2000 | 0x4000) #define MP3_03D7 (FILE_AM6_L2_DM | 0x1000 | 0x2000 | 0x4000) #define MP3_03D8 (FILE_AM7_L1_AM | 0x1000 | 0x2000 | 0x4000) #define MP3_03D9 (FILE_AM7_L1_BM | 0x1000 | 0x2000 | 0x4000) #define MP3_03DA (FILE_AM7_L1_CM | 0x1000 | 0x2000 | 0x4000) #define MP3_03DB (FILE_AM7_L1_DM | 0x1000 | 0x2000 | 0x4000) #define MP3_03DC (FILE_AM8_L1_AM | 0x1000 | 0x2000 | 0x4000) #define MP3_03DD (FILE_AM8_L1_BM | 0x1000 | 0x2000 | 0x4000) #define MP3_03DE (FILE_AM8_L1_CM | 0x1000 | 0x2000 | 0x4000) #define MP3_03DF (FILE_AM8_L1_DM | 0x1000 | 0x2000 | 0x4000) #define MP3_03E0 (FILE_AM9_L1_AM | 0x1000 | 0x2000 | 0x4000) #define MP3_03E1 (FILE_AM9_L1_BM | 0x1000 | 0x2000 | 0x4000) #define MP3_03E2 (FILE_AM9_L1_CM | 0x1000 | 0x2000 | 0x4000) #define MP3_03E3 (FILE_AM9_L1_DM | 0x1000 | 0x2000 | 0x4000) #define MP3_03E4 (FILE_AP1_01_JOM | 0x1000 | 0x2000 | 0x4000) #define MP3_03E5 (FILE_AP1_02_CAM | 0x1000 | 0x2000 | 0x4000) #define MP3_03E6 (FILE_AP1_03_JOM | 0x1000 | 0x2000 | 0x4000) #define MP3_03E7 (FILE_AP1_04_CAM | 0x1000 | 0x2000 | 0x4000) #define MP3_03E8 (FILE_AP1_05_JOM | 0x1000 | 0x2000 | 0x4000) #define MP3_03E9 (FILE_AP1_06_CAM | 0x1000 | 0x2000 | 0x4000) #define MP3_03EA (FILE_AP1_07_JOM | 0x1000 | 0x2000 | 0x4000) #define MP3_03EB (FILE_AP1_08_CAM | 0x1000 | 0x2000 | 0x4000) #define MP3_03EC (FILE_AP2_01_JOM | 0x1000 | 0x2000 | 0x4000) #define MP3_03ED (FILE_AP2_02_JOM | 0x1000 | 0x2000 | 0x4000) #define MP3_03EE (FILE_AP2_03_DRM | 0x1000 | 0x2000 | 0x4000) #define MP3_03EF (FILE_AP2_04_JOM | 0x1000 | 0x2000 | 0x4000) #define MP3_03F0 (FILE_AP2_05_JOM | 0x1000 | 0x2000 | 0x4000) #define MP3_03F1 (FILE_AP2_06_DRM | 0x1000 | 0x2000 | 0x4000) #define MP3_03F2 (FILE_AP2_07_DRM | 0x1000 | 0x2000 | 0x4000) #define MP3_03F3 (FILE_AP3_01_GDM | 0x0800 | 0x1000 | 0x2000 | 0x4000) #define MP3_03F4 (FILE_AP3_02_JOM | 0x1000 | 0x2000 | 0x4000) #define MP3_03F5 (FILE_AP3_03_JOM | 0x1000 | 0x2000 | 0x4000) #define MP3_03F6 (FILE_AP4_01_DVM | 0x1000 | 0x2000 | 0x4000) #define MP3_03F7 (FILE_AP4_02_JOM | 0x1000 | 0x2000 | 0x4000) #define MP3_03F8 (FILE_AP4_03_DVM | 0x1000 | 0x2000 | 0x4000) #define MP3_03F9 (FILE_AP4_04_JOM | 0x1000 | 0x2000 | 0x4000) #define MP3_03FA (FILE_AP4_05_DVM | 0x1000 | 0x2000 | 0x4000) #define MP3_03FB (FILE_AP4_06_JOM | 0x1000 | 0x2000 | 0x4000) #define MP3_03FC (FILE_AP4_07_BLM | 0x1000 | 0x2000 | 0x4000) #define MP3_03FD (FILE_AP4_08_DVM | 0x1000 | 0x2000 | 0x4000) #define MP3_03FE (FILE_AP4_09_DVM | 0x1000 | 0x2000 | 0x4000) #define MP3_03FF (FILE_AP5_01_JOM | 0x1000 | 0x2000 | 0x4000) #define MP3_0400 (FILE_AP5_02_JOM | 0x1000 | 0x2000 | 0x4000) #define MP3_0401 (FILE_AP5_03_JOM | 0x1000 | 0x2000 | 0x4000) #define MP3_0402 (FILE_AP6_01_JOM | 0x1000 | 0x2000 | 0x4000) #define MP3_0403 (FILE_AP6_02_CAM | 0x1000 | 0x2000 | 0x4000) #define MP3_0404 (FILE_AP6_03_JOM | 0x1000 | 0x2000 | 0x4000) #define MP3_0405 (FILE_AP6_04_CAM | 0x1000 | 0x2000 | 0x4000) #define MP3_0406 (FILE_AP6_05_JOM | 0x1000 | 0x2000 | 0x4000) #define MP3_0407 (FILE_AP6_06_CAM | 0x1000 | 0x2000 | 0x4000) #define MP3_0408 (FILE_AP7_01_CAM | 0x1000 | 0x2000 | 0x4000) #define MP3_0409 (FILE_AP7_02_JOM | 0x1000 | 0x2000 | 0x4000) #define MP3_040A (FILE_AP7_03_CAM | 0x1000 | 0x2000 | 0x4000) #define MP3_040B (FILE_AP7_04_JOM | 0x1000 | 0x2000 | 0x4000) #define MP3_040C (FILE_AP8_01_DVM | 0x1000 | 0x2000 | 0x4000) #define MP3_040D (FILE_AP8_02_BLM | 0x1000 | 0x2000 | 0x4000) #define MP3_040E (FILE_AP8_03_DVM | 0x1000 | 0x2000 | 0x4000) #define MP3_040F (FILE_AP8_04_BLM | 0x1000 | 0x2000 | 0x4000) #define MP3_0410 (FILE_AP8_06_BLM | 0x1000 | 0x2000 | 0x4000) #define MP3_0411 (FILE_AP8_07_TRM | 0x1000 | 0x2000 | 0x4000) #define MP3_0412 (FILE_AP8_08_DVM | 0x1000 | 0x2000 | 0x4000) #define MP3_0413 (FILE_AP8_09_TRM | 0x1000 | 0x2000 | 0x4000) #define MP3_0414 (FILE_AP8_10_BLM | 0x1000 | 0x2000 | 0x4000) #define MP3_0415 (FILE_AP9_01_JOM | 0x1000 | 0x2000 | 0x4000) #define MP3_0416 (FILE_AP9_02_CAM | 0x1000 | 0x2000 | 0x4000) #define MP3_0417 (FILE_AP9_03_JOM | 0x1000 | 0x2000 | 0x4000) #define MP3_0418 (FILE_AP10_01_CAM | 0x1000 | 0x2000 | 0x4000) #define MP3_0419 (FILE_AP10_02_CAM | 0x1000 | 0x2000 | 0x4000) #define MP3_041A (FILE_AP10_03_CAM | 0x1000 | 0x2000 | 0x4000) #define MP3_041B (FILE_AP10_04_CAM | 0x1000 | 0x2000 | 0x4000) #define MP3_041C (FILE_AP10_05_JOM | 0x1000) #define MP3_041D (FILE_AP10_06_CAM | 0x1000 | 0x2000 | 0x4000) #define MP3_041E (FILE_AP10_07_JOM | 0x1000 | 0x2000 | 0x4000) #define MP3_041F (FILE_AP10_08_CAM | 0x1000 | 0x2000 | 0x4000) #define MP3_0420 (FILE_AP10_09_JOM | 0x1000 | 0x2000 | 0x4000) #define MP3_0421 (FILE_AP11_01_JNM | 0x1000 | 0x2000 | 0x4000) #define MP3_0422 (FILE_AP11_02_JOM | 0x1000 | 0x2000 | 0x4000) #define MP3_0423 (FILE_AP11_03_JNM | 0x1000 | 0x2000 | 0x4000) #define MP3_0424 (FILE_AP11_04_JOM | 0x1000 | 0x2000 | 0x4000) #define MP3_0425 (FILE_AP11_05_JNM | 0x1000 | 0x2000 | 0x4000) #define MP3_0426 (FILE_AP11_06_JOM | 0x1000 | 0x2000 | 0x4000) #define MP3_0427 (FILE_AP11_07_JNM | 0x1000 | 0x2000 | 0x4000) #define MP3_0428 (FILE_AP11_08_JOM | 0x1000 | 0x2000 | 0x4000) #define MP3_0429 (FILE_AP12_01_JNM | 0x1000 | 0x2000 | 0x4000) #define MP3_042A (FILE_AP12_02_JOM | 0x1000 | 0x2000 | 0x4000) #define MP3_042B (FILE_AP12_03_JNM | 0x1000 | 0x2000 | 0x4000) #define MP3_042C (FILE_AP12_04_JOM | 0x1000 | 0x2000 | 0x4000) #define MP3_042D (FILE_AP12_05_JNM | 0x1000 | 0x2000 | 0x4000) #define MP3_042E (FILE_AP12_06_JOM | 0x1000 | 0x2000 | 0x4000) #define MP3_042F (FILE_AP12_07_JNM | 0x1000 | 0x2000 | 0x4000) #define MP3_0430 (FILE_AP12_08_JOM | 0x1000 | 0x2000 | 0x4000) #define MP3_0431 (FILE_AP12_09_JNM | 0x1000 | 0x2000 | 0x4000) #define MP3_0432 (FILE_AP12_10_JOM | 0x1000 | 0x2000 | 0x4000) #define MP3_0433 (FILE_AP13_01_JOM | 0x1000 | 0x2000 | 0x4000) #define MP3_0434 (FILE_AP13_02_SUM | 0x1000) #define MP3_0435 (FILE_AP13_03_JOM | 0x1000 | 0x2000 | 0x4000) #define MP3_0436 (FILE_AP13_04_SUM | 0x1000 | 0x2000 | 0x4000) #define MP3_0437 (FILE_AP13_06_SUM | 0x1000 | 0x2000 | 0x4000) #define MP3_0438 (FILE_AP14_03_SUM | 0x1000 | 0x2000 | 0x4000) #define MP3_0439 (FILE_AP14_04_JOM | 0x1000 | 0x2000 | 0x4000) #define MP3_043A (FILE_AP14_05_SUM | 0x1000 | 0x2000 | 0x4000) #define MP3_043B (FILE_AP14_07_JOM | 0x1000 | 0x2000 | 0x4000) #define MP3_043C (FILE_AP15_01_ELM | 0x1000 | 0x2000 | 0x4000) #define MP3_043D (FILE_AP15_02_ELM | 0x1000 | 0x2000 | 0x4000) #define MP3_043E (FILE_AP15_03_JOM | 0x1000 | 0x2000 | 0x4000) #define MP3_043F (FILE_AP15_04_JNM | 0x1000 | 0x2000 | 0x4000) #define MP3_0440 (FILE_AP15_05_ELM | 0x1000 | 0x2000 | 0x4000) #define MP3_0441 (FILE_AP15_06_JOM | 0x1000 | 0x2000 | 0x4000) #define MP3_0442 (FILE_AP15_07_ELM | 0x1000 | 0x2000 | 0x4000) #define MP3_0443 (FILE_AP15_08_JOM | 0x1000 | 0x2000 | 0x4000) #define MP3_0444 (FILE_AP15_09_ELM | 0x1000 | 0x2000 | 0x4000) #define MP3_0445 (FILE_AP15_10_JOM | 0x1000 | 0x2000 | 0x4000) #define MP3_0446 (FILE_AP15_11_ELM | 0x1000 | 0x2000 | 0x4000) #define MP3_0447 (FILE_AP16_01_JOM | 0x1000 | 0x2000 | 0x4000) #define MP3_0448 (FILE_AP16_02_CAM | 0x1000 | 0x2000 | 0x4000) #define MP3_0449 (FILE_AP16_04_CAM | 0x1000 | 0x2000 | 0x4000) #define MP3_044A (FILE_AP16_05_JOM | 0x1000 | 0x2000 | 0x4000) #define MP3_044B (FILE_AP16_06_CAM | 0x1000 | 0x2000 | 0x4000) #define MP3_044C (FILE_AP17_01_TRM | 0x1000 | 0x2000 | 0x4000) #define MP3_044D (FILE_AP17_02_PRM | 0x1000 | 0x2000 | 0x4000) #define MP3_044E (FILE_AP17_03_TRM | 0x1000 | 0x2000 | 0x4000) #define MP3_044F (FILE_AP17_04_PRM | 0x1000) #define MP3_0450 (FILE_AP17_05_TRM | 0x1000 | 0x2000 | 0x4000) #define MP3_0451 (FILE_AP17_06_TRM | 0x1000 | 0x2000 | 0x4000) #define MP3_0452 (FILE_AP18_01_JOM | 0x1000 | 0x2000 | 0x4000) #define MP3_0453 (FILE_AP18_02_ELM | 0x1000 | 0x2000 | 0x4000) #define MP3_0454 (FILE_AP18_03_ELM | 0x1000 | 0x2000 | 0x4000) #define MP3_0455 (FILE_AP18_04_JOM | 0x1000 | 0x2000 | 0x4000) #define MP3_0456 (FILE_AP18_05_ELM | 0x1000 | 0x2000 | 0x4000) #define MP3_0457 (FILE_AP19_01_CAM | 0x1000 | 0x2000 | 0x4000) #define MP3_0458 (FILE_AP19_02_CAM | 0x1000 | 0x2000 | 0x4000) #define MP3_0459 (FILE_AP19_03_JOM | 0x1000 | 0x2000 | 0x4000) #define MP3_045A (FILE_AP19_04_CAM | 0x1000 | 0x2000 | 0x4000) #define MP3_045B (FILE_AP19_05_JOM | 0x1000 | 0x2000 | 0x4000) #define MP3_045C (FILE_AP19_06_JOM | 0x1000 | 0x2000 | 0x4000) #define MP3_045D (FILE_AP20_01_JOM | 0x1000 | 0x2000 | 0x4000) #define MP3_045E (FILE_AP20_02_PRM | 0x1000 | 0x2000 | 0x4000) #define MP3_045F (FILE_AP20_03_JOM | 0x1000 | 0x2000 | 0x4000) #define MP3_0460 (FILE_AP20_04_PRM | 0x1000 | 0x2000 | 0x4000) #define MP3_0461 (FILE_AP20_05_JOM | 0x1000 | 0x2000 | 0x4000) #define MP3_0462 (FILE_AP20_06_BLM | 0x1000 | 0x2000 | 0x4000) #define MP3_0463 (FILE_AP20_07_TRM | 0x1000 | 0x2000 | 0x4000) #define MP3_0464 (FILE_AP20_08_TRM | 0x1000 | 0x2000 | 0x4000) #define MP3_0465 (FILE_AP21_01_ELM | 0x1000 | 0x2000 | 0x4000) #define MP3_0466 (FILE_AP21_02_JOM | 0x1000 | 0x2000 | 0x4000) #define MP3_0467 (FILE_AP21_03_ELM | 0x1000 | 0x2000 | 0x4000) #define MP3_0468 (FILE_AP21_04_JOM | 0x1000 | 0x2000 | 0x4000) #define MP3_0469 (FILE_AP22_01_ELM | 0x1000 | 0x2000 | 0x4000) #define MP3_046A (FILE_AP22_02_JOM | 0x1000 | 0x2000 | 0x4000) #define MP3_046B (FILE_AP22_03_ELM | 0x1000 | 0x2000 | 0x4000) #define MP3_046C (FILE_AP22_04_JOM | 0x1000 | 0x2000 | 0x4000) #define MP3_046D (FILE_AP23_01_JOM | 0x1000 | 0x2000 | 0x4000) #define MP3_046E (FILE_AP23_02_DRM | 0x1000 | 0x2000 | 0x4000) #define MP3_046F (FILE_AP23_03_JOM | 0x1000 | 0x2000 | 0x4000) #define MP3_0470 (FILE_AP23_04_DRM | 0x1000 | 0x2000 | 0x4000) #define MP3_0471 (FILE_AP23_05_JOM | 0x1000 | 0x2000 | 0x4000) #define MP3_0472 (FILE_AP23_06_DRM | 0x1000 | 0x2000 | 0x4000) #define MP3_0473 (FILE_AP23_07_JOM | 0x1000 | 0x2000 | 0x4000) #define MP3_0474 (FILE_AP23_08_DRM | 0x1000 | 0x2000 | 0x4000) #define MP3_0475 (FILE_AP24_01_CAM | 0x1000 | 0x2000 | 0x4000) #define MP3_0476 (FILE_AP24_02_JOM | 0x1000 | 0x2000 | 0x4000) #define MP3_0477 (FILE_AP24_03_CAM | 0x1000 | 0x2000 | 0x4000) #define MP3_0478 (FILE_AP24_04_JOM | 0x1000 | 0x2000 | 0x4000) #define MP3_0479 (FILE_AP24_05_CAM | 0x1000 | 0x2000 | 0x4000) #define MP3_047A (FILE_AP24_06_CAM | 0x1000 | 0x2000 | 0x4000) #define MP3_047B (FILE_AP24_07_JOM | 0x1000 | 0x2000 | 0x4000) #define MP3_047C (FILE_AP24_08_JOM | 0x1000 | 0x2000 | 0x4000) #define MP3_047D (FILE_AP25_01_JOM | 0x1000 | 0x2000 | 0x4000) #define MP3_047E (FILE_AP25_02_JOM | 0x1000 | 0x2000 | 0x4000) #define MP3_047F (FILE_AP26_01_JOM | 0x1000 | 0x2000 | 0x4000) #define MP3_0480 (FILE_AP26_02_DVM | 0x1000 | 0x2000 | 0x4000) #define MP3_0481 (FILE_AP26_03_JOM | 0x1000 | 0x2000 | 0x4000) #define MP3_0482 (FILE_AP26_04_DVM | 0x1000 | 0x2000 | 0x4000) #define MP3_0483 (FILE_AP26_05_DVM | 0x1000 | 0x2000 | 0x4000) #define MP3_0484 (FILE_AP26_06_JOM | 0x1000 | 0x2000 | 0x4000) #define MP3_0485 (FILE_AP26_07_DVM | 0x1000 | 0x2000 | 0x4000) #define MP3_0486 (FILE_AP26_08_DVM | 0x0800 | 0x1000 | 0x2000 | 0x4000) #define MP3_0487 (FILE_AP27_01_JOM | 0x1000 | 0x2000 | 0x4000) #define MP3_0488 (FILE_AP27_02_ELM | 0x1000 | 0x2000 | 0x4000) #define MP3_0489 (FILE_AP27_03_ELM | 0x1000 | 0x2000 | 0x4000) #define MP3_048A (FILE_AP27_04_JOM | 0x1000 | 0x2000 | 0x4000) #define MP3_048B (FILE_AP27_05_JOM | 0x1000 | 0x2000 | 0x4000) #define MP3_048C (FILE_AP27_06_ELM | 0x1000 | 0x2000 | 0x4000) #define MP3_048D (FILE_AP28_01_ELM | 0x1000 | 0x2000 | 0x4000) #define MP3_048E (FILE_AP28_02_JOM | 0x1000 | 0x2000 | 0x4000) #define MP3_048F (FILE_AP28_03_ELM | 0x1000 | 0x2000 | 0x4000) #define MP3_0490 (FILE_AP28_04_JOM | 0x1000 | 0x2000 | 0x4000) #define MP3_0491 (FILE_AP28_05_ELM | 0x1000 | 0x2000 | 0x4000) #define MP3_0492 (FILE_AP28_06_JOM | 0x1000 | 0x2000 | 0x4000) #define MP3_0493 (FILE_AP29_01_ELM | 0x1000 | 0x2000 | 0x4000) #define MP3_0494 (FILE_AP29_02_JOM | 0x1000 | 0x2000 | 0x4000) #define MP3_0495 (FILE_AP29_03_ELM | 0x1000 | 0x2000 | 0x4000) #define MP3_0496 (FILE_AP29_04_JOM | 0x1000 | 0x2000 | 0x4000) #define MP3_0497 (FILE_AP29_05_JOM | 0x1000 | 0x2000 | 0x4000) #define MP3_0498 (FILE_AP29_06_ELM | 0x1000 | 0x2000 | 0x4000) #define MP3_0499 (FILE_AP29_07_JOM | 0x1000 | 0x2000 | 0x4000) #define MP3_049A (FILE_AP29_08_ELM | 0x1000 | 0x2000 | 0x4000) #define MP3_049B (FILE_AP29_09_JOM | 0x1000 | 0x2000 | 0x4000) #define MP3_049C (FILE_AP29_10_ELM | 0x1000 | 0x2000 | 0x4000) #define MP3_04DC (FILE_APELELV01M | 0x1000) #define MP3_04DD (FILE_APELGRD01M | 0x1000) #define MP3_04DE (FILE_AP29_11_JOM | 0x1000 | 0x2000 | 0x4000) #define MP3_04EA (FILE_AM3L2CARRM | 0x1000) #define MP3_04EB (FILE_AELVCET01M | 0x1000) #define MP3_04EC (FILE_AELVCET02M | 0x1000) #define MP3_04ED (FILE_AJOREP01M | 0x1000) #define MP3_04EE (FILE_AJOREP02M | 0x1000) #define MP3_04EF (FILE_AJOREP03M | 0x1000) #define MP3_04F0 (FILE_AJOREP04M | 0x1000) #define MP3_04F8 (FILE_AJORPLD01M | 0x1000) #define MP3_04F9 (FILE_AJORPLD02M | 0x1000) #define MP3_04FA (FILE_AJORPLD03M | 0x1000) #define MP3_04FB (FILE_AJORPLD04M | 0x1000) #define MP3_0517 (FILE_ATRJO01M | 0x1000) #define MP3_0518 (FILE_ATRGRIM01M | 0x1000) #define MP3_0519 (FILE_ATRGRIM02M | 0x1000) #define MP3_051A (FILE_ATRCARR06M | 0x1000) #define MP3_051B (FILE_ATRCARR07M | 0x1000) #define MP3_051C (FILE_ATRCARR08M | 0x1000) #define MP3_051D (FILE_ATRCARR01M | 0x1000) #define MP3_051E (FILE_ATRCARR02M | 0x1000) #define MP3_051F (FILE_ATRCARR03M | 0x1000) #define MP3_0520 (FILE_ATRCARR04M | 0x1000) #define MP3_0521 (FILE_ATRCARR05M | 0x1000) #define MP3_0522 (FILE_ATRCARR12M | 0x1000) #define MP3_0523 (FILE_ABNBLDE01M | 0x0800) #define MP3_0524 (FILE_ABNCASS01M | 0x1000) #define MP3_0562 (FILE_APELELV02M | 0x1000) #define MP3_0754 (FILE_AVAULT2M | 0x1000 | 0x2000 | 0x4000) #define MP3_0755 (FILE_AP29_12_ELM | 0x1000 | 0x2000 | 0x4000) #define MP3_0758 (FILE_AP14_09_JOM | 0x1000 | 0x2000 | 0x4000) #define MP3_0759 (FILE_AP19_07_JOM | 0x1000 | 0x2000 | 0x4000) #define MP3_075A (FILE_AP19_08_JOM | 0x1000 | 0x2000 | 0x4000) #define MP3_077A (FILE_ACICARR06M | 0x1000) #define MP3_CARR_WORRIES_ME (FILE_ACICARR11M | 0x1000) #define MP3_077C (FILE_ACIFARR08M | 0x1000) #define MP3_CIFEM_PATIENCE (FILE_ACIFARR12M | 0x1000) #define MP3_077E (FILE_ACIFEMA01M | 0x1000) #define MP3_077F (FILE_ACIFEMA04M | 0x1000) #define MP3_0780 (FILE_ACIFEMA07M | 0x1000) #define MP3_0781 (FILE_ACIFEMA08M | 0x1000) #define MP3_CIFEM_BE_SOMEWHERE (FILE_ACIFEMA09M | 0x1000) #define MP3_CIFEM_BOTHER_SOMEONE_ELSE (FILE_ACIFEMA14M | 0x1000) #define MP3_0784 (FILE_ACIFOST08M | 0x1000) #define MP3_FOSTER_LEAVE_ME_ALONE (FILE_ACIFOST12M | 0x1000) #define MP3_0786 (FILE_ACIGRIM05M | 0x1000) #define MP3_0787 (FILE_ACIGRIM06M | 0x1000) #define MP3_0788 (FILE_ACIGRIM07M | 0x1000) #define MP3_GRIMSHAW_BUG_OFF (FILE_ACIGRIM08M | 0x1000) #define MP3_GRIMSHAW_CRIMINAL_RECORD (FILE_ACIGRIM09M | 0x1000) #define MP3_GRIMSHAW_LOSER (FILE_ACIGRIM10M | 0x1000) #define MP3_078C (FILE_ACIHOPK09M | 0x1000) #define MP3_HOLO_IRRITATING (FILE_ACIHOPK11M | 0x1000) #define MP3_078E (FILE_ACIMALE02M | 0x1000) #define MP3_078F (FILE_ACIMALE03M | 0x1000) #define MP3_0790 (FILE_ACIMALE07M | 0x1000) #define MP3_CIM_BE_SOMEWHERE (FILE_ACIMALE09M | 0x1000) #define MP3_0792 (FILE_ACIMALE11M | 0x1000) #define MP3_0793 (FILE_ACIMALE13M | 0x1000) #define MP3_0794 (FILE_ACIROGE08M | 0x1000) #define MP3_HANGAR_LIVED_THIS_LONG (FILE_ACIROGE12M | 0x1000) #define MP3_FOSTER_WHAT_TO_SHOOT_AT (FILE_ATRFOST01M | 0x1000) #define MP3_FOSTER_ZEROED_THE_SIGHTS (FILE_ATRFOST02M | 0x1000) #define MP3_FOSTER_GOOD_SHOW (FILE_ATRFOST03M | 0x1000) #define MP3_CARR_WHAT_IS_IT (FILE_ATRCARR09M | 0x1000) #define MP3_CARR_A_LITTLE_BUSY (FILE_ATRCARR10M | 0x1000) #define MP3_CARR_PROUD_OF_YOU (FILE_ATRCARR11M | 0x1000) #define MP3_CIFEM_FOSTER (FILE_ACIFARR01M | 0x1000) #define MP3_CIFEM_COME_TO_SEE_ME (FILE_ACIFARR02M | 0x1000) #define MP3_CIFEM_PRACTICE_MAKES_PERFECT (FILE_ACIFARR03M | 0x1000) #define MP3_GRIMSHAW_KNOW_YOUR_ENEMY (FILE_ACIGRIM01M | 0x1000) #define MP3_GRIMSHAW_ALL_EARS (FILE_ACIGRIM03M | 0x1000) #define MP3_GRIMSHAW_GAP_IN_RECORDS (FILE_ACIGRIM04M | 0x1000) #define MP3_HOLO_LAST_MINUTE_TRAINING (FILE_ACIHOPK01M | 0x1000) #define MP3_HOLO_PRACTICE_MAKES_PERFECT (FILE_ACIHOPK04M | 0x1000) #define MP3_HOLO_HAVE_A_LIFE (FILE_ACIHOPK06M | 0x1000) #define MP3_HANGERGUY_DONT_SCREW_UP (FILE_ACIROGE01M | 0x1000) #define MP3_HANGERGUY_DONT_MAKE_A_MESS (FILE_ACIROGE02M | 0x1000) #define MP3_HANGERGUY_HALF_HOUR_AGO (FILE_ATRROGE01M | 0x1000) #define MP3_07B0 (FILE_ACICARR07M | 0x1000) #define MP3_07B1 (FILE_ACICARR08M | 0x1000) #define MP3_07B6 (FILE_AJOINST01M | 0x1000) #define MP3_07B7 (FILE_AJOINST02M | 0x1000) #define MP3_07B8 (FILE_AJOINST03M | 0x1000) #define MP3_07B9 (FILE_AJOINST04M | 0x1000) #define MP3_07BA (FILE_AP25_03_JOM | 0x1000 | 0x2000 | 0x4000) #define MP3_07C8 (FILE_AP29_13_JOM | 0x1000 | 0x2000 | 0x4000) #define MP3_07C9 (FILE_AP29_14_JOM | 0x1000 | 0x2000 | 0x4000) #define MP3_07CA (FILE_ACICARR09M | 0x1000) #define MP3_07CB (FILE_ACICARR10M | 0x1000) #define MP3_07DA (FILE_AP29_15_JOM | 0x1000 | 0x2000 | 0x4000) #define MP3_07DB (FILE_AP16_03_JOM | 0x1000 | 0x2000 | 0x4000) #define MP3_07DC (FILE_ACARRBYE02M | 0x1000)