#include #include "constants.h" #include "game/data/data_000000.h" #include "game/data/data_0083d0.h" #include "game/data/data_00e460.h" #include "game/data/data_0160b0.h" #include "game/data/data_01a3a0.h" #include "game/data/data_020df0.h" #include "game/data/data_02da90.h" #include "gvars/gvars.h" #include "types.h" GLOBAL_ASM( glabel osAiGetLength /* 4e470: 3c0ea450 */ lui $t6,0xa450 /* 4e474: 03e00008 */ jr $ra /* 4e478: 8dc20004 */ lw $v0,0x4($t6) /* 4e47c: 00000000 */ nop );