#ifndef _IN_LIB_ANIM_H #define _IN_LIB_ANIM_H #include #include "data.h" #include "types.h" void anim000233c0(void); u32 anim00023640(void); void anim0002373c(void); s32 animGetNumFrames(s16 anim_id); bool animHasFrames(s16 animnum); s32 animGetNumAnimations(void); u32 anim000237e8(void); s32 anim0002384c(s32 animnum, s32 frame); u32 anim00023908(void); bool anim000239e0(s16 animnum, s32 frame); s32 anim00023ab0(s16 animnum, s32 framenum); void anim00023d0c(void); void anim00023d38(s16 animnum); u32 anim00023f50(void); u32 anim00023fe0(void); void anim00024050(s32 arg0, s32 arg1, struct modeltype *arg2, s32 animnum, u32 arg4, struct coord *arg5, struct coord *arg6, struct coord *arg7); s32 anim0002485c(s32 arg0, s32 arg1, struct modeltype *arg2, s16 animnum, s32 loopframe, s16 *arg5, s32 arg6); f32 anim00024b64(u32 arg0, u32 arg1, struct modeltype *arg2, s32 animnum, u32 arg4, struct coord *coord, u32 arg6); f32 anim00024c14(u32 arg0, s32 animnum, u8 arg2); #endif