#include #include "constants.h" #include "game/data/data_000000.h" #include "game/data/data_0083d0.h" #include "game/data/data_00e460.h" #include "game/data/data_0160b0.h" #include "game/data/data_01a3a0.h" #include "game/data/data_020df0.h" #include "game/data/data_02da90.h" #include "gvars/gvars.h" #include "types.h" GLOBAL_ASM( glabel func00038d10 /* 38d10: 03e00008 */ jr $ra /* 38d14: 8c82002c */ lw $v0,0x2c($a0) /* 38d18: 03e00008 */ jr $ra /* 38d1c: 00000000 */ nop /* 38d20: 03e00008 */ jr $ra /* 38d24: 00000000 */ nop /* 38d28: 00000000 */ nop /* 38d2c: 00000000 */ nop );