mirror of
https://gitlab.com/ryandwyer/perfect-dark
synced 2026-06-13 21:55:21 -04:00
18 lines
531 B
C
18 lines
531 B
C
#ifndef IN_GAME_GAMEFILE_H
|
|
#define IN_GAME_GAMEFILE_H
|
|
#include <ultra64.h>
|
|
#include "data.h"
|
|
#include "types.h"
|
|
|
|
u32 gamefileHasFlag(u32 value);
|
|
void gamefileSetFlag(u32 value);
|
|
void gamefileUnsetFlag(u32 value);
|
|
void gamefilePrintFlags(void);
|
|
void gamefileApplyOptions(struct gamefile *file);
|
|
void gamefileLoadDefaults(struct gamefile *file);
|
|
s32 gamefileLoad(s32 device);
|
|
s32 gamefileSave(s32 device, s32 filenum, u16 deviceserial);
|
|
void gamefileGetOverview(char *arg0, char *name, u8 *stage, u8 *difficulty, u32 *time);
|
|
|
|
#endif
|