Files
perfect-dark/asm/setup/setupstat.s
T
2019-09-06 08:09:40 +10:00

1373 lines
71 KiB
ArmAsm

#
# WAR!
#
.set HEADERLEN, 0x20
.include "asm/include/setup.inc"
// Characters
.set CHR_MAIAN_LEADER, 0x3d
.set CHR_MAIAN_TEMPLATE, 0x3e
.set CHR_SKEDAR_TEMPLATE, 0x3f
.set CHR_KING1, 0x40
.set CHR_KING2, 0x41
.set CHR_KING3, 0x42
.set CHR_BLONDE, 0x43
.set CHR_MAIAN1, 0x44
.set CHR_MAIAN2, 0x45
.set CHR_MAIAN3, 0x46
.set CHR_MAIAN4, 0x47
.set CHR_MAIAN5, 0x48
// Objects
.set OBJ_BRIDGE, 0x05
.set OBJ_MINE1, 0x2f
.set OBJ_MINE2, 0x30
.set OBJ_MINE3, 0x31
.set OBJ_MINE4, 0x32
.set OBJ_MINE5, 0x33
.set OBJ_MINE6, 0x40
// Stage flags
.set STAGEFLAG_LEADER_DEAD, 0x00000100
.set STAGEFLAG_KING1_DEAD, 0x00000200
.set STAGEFLAG_KING2_DEAD, 0x00000400
.set STAGEFLAG_KING3_DEAD, 0x00000800
// Functions
.set FUNC_DEFEND, 0x0401
.set FUNC_INIT_KING, 0x0402
.set FUNC_INIT_LEADER, 0x0403
.set FUNC_MAIAN, 0x0404
.set FUNC_INIT_MAIAN, 0x0405
.set FUNC_SKEDAR, 0x0406
.set FUNC_KING1_SKEDAR, 0x0407
.set FUNC_KING2_SKEDAR, 0x0408
.set FUNC_KING3_SKEDAR, 0x0409
.set FUNC_INTRO, 0x040a
.set FUNC_OUTRO, 0x040b
.set FUNC_HIDE, 0x040c
.set FUNC_BLOW_MINES, 0x040d
// Other
.set GROUP_MAIANS, 1
.set GROUP_KING1_SKEDAR, 2
.set GROUP_KING2_SKEDAR, 3
.set GROUP_KING3_SKEDAR, 4
props:
briefing 0, 0x4601
briefing 1, 0x4600
briefing 2, 0x4602
briefing 3, 0x4603
beginobjective 0, 0x4604, DIFFBIT_A | DIFFBIT_SA | DIFFBIT_PA | DIFFBIT_PD // "Kill Skedar King."
complete_flags STAGEFLAG_KING1_DEAD
fail_flags STAGEFLAG_LEADER_DEAD
endobjective
beginobjective 1, 0x4605, DIFFBIT_SA | DIFFBIT_PA | DIFFBIT_PD // "Kill Skedar King 2."
complete_flags STAGEFLAG_KING2_DEAD
endobjective
beginobjective 2, 0x4606, DIFFBIT_PA | DIFFBIT_PD // "Kill Skedar King 3."
complete_flags STAGEFLAG_KING3_DEAD
endobjective
chr 0x00000000, CHR_MAIAN_LEADER, 0x004f, BODY_ELVIS1, HEAD_MAIAN_S, FUNC_INIT_LEADER, 0x004e, -1, 1000, 200, 0x00002000, 0xc0304000, 0x10, 0x01, -1, 0, 0x00000000
weapon 0x0100, MODEL_CHRMAIANSMG, 0x003d, 0x10004000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x000003e8, 0x00000000, 0x00000000, 0x0fff0000, WEAPON_CALLISTONTG, 0x00ffffff, 0x00000000
chr 0x00000000, CHR_MAIAN_TEMPLATE, 0x0045, BODY_CISOLDIER, HEAD_RANDOM, FUNC_HIDE, -1, -1, 200, 100, 0x00012000, 0xc0300000, 0x10, 0x01, -1, 0, 0x00000000
weapon 0x0100, MODEL_CHRAR34, 0x003e, 0x00004000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x000003e8, 0x00000000, 0x00000000, 0x0fff0000, WEAPON_AR34, 0x00ffffff, 0x00000000
chr 0x00000000, CHR_KING1, 0x007c, BODY_SKEDARKING, HEAD_RANDOM, FUNC_INIT_KING, 0x007c, -1, 1000, 200, 0x00002000, 0xc0304008, 0x02, 0x02, -1, 0, 0x00000000
weapon 0x0100, MODEL_CHRSKMINIGUN, 0x0040, 0x10004000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x000003e8, 0x00000000, 0x00000000, 0x0fff0000, WEAPON_REAPER, 0x00ffffff, 0x00000000
chr 0x000000c0, CHR_KING2, 0x0110, BODY_SKEDARKING, HEAD_RANDOM, FUNC_INIT_KING, 0x0091, -1, 1000, 200, 0x00002000, 0xc0304000, 0x02, 0x03, -1, 0, 0x00000000
weapon 0x0100, MODEL_CHRSKROCKET, 0x0041, 0x10004000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x000003e8, 0x00000000, 0x00000000, 0x0fff0000, WEAPON_SLAYER, 0x00ffffff, 0x00000000
chr 0x00000080, CHR_KING3, 0x0094, BODY_SKEDARKING, HEAD_RANDOM, FUNC_INIT_KING, 0x0094, -1, 1000, 200, 0x00002000, 0xc0304000, 0x02, 0x04, -1, 0, 0x00000000
weapon 0x0100, MODEL_KINGSCEPTRE, 0x0042, 0x10006000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x000003e8, 0x00000000, 0x00000000, 0x0fff0000, WEAPON_ROCKETLAUNCHER_34, 0x00ffffff, 0x00000000
chr 0x00000300, CHR_BLONDE, 0x0077, BODY_SKEDAR, HEAD_MRBLONDE, FUNC_KING1_SKEDAR, 0x0022, -1, 1000, 200, 0x00002000, 0xc0304000, 0x02, 0x04, -1, 0, 0x00000000
weapon 0x0100, MODEL_CHRMAULER, 0x0043, 0x10004000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x000003e8, 0x00000000, 0x00000000, 0x0fff0000, WEAPON_MAULER, 0x00ffffff, 0x00000000
chr 0x00000000, CHR_SKEDAR_TEMPLATE, 0x007d, BODY_CISOLDIER, HEAD_RANDOM, FUNC_HIDE, -1, -1, 200, 100, 0x00012000, 0xc0300000, 0x02, 0x02, -1, 0, 0x00000000
weapon 0x0100, MODEL_CHRAR34, 0x003f, 0x00004000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x000003e8, 0x00000000, 0x00000000, 0x0fff0000, WEAPON_AR34, 0x00ffffff, 0x00000000
chr 0x00000000, CHR_MAIAN1, 0x0009, BODY_ELVIS1, HEAD_MAIAN_S, GFUNC_IDLE, -1, -1, 200, 100, 0x00012000, 0xc0300000, 0x10, 0x01, -1, 0, 0x00000000
weapon 0x0100, MODEL_CHRMAIANSMG, 0x0044, 0x00004000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x000003e8, 0x00000000, 0x00000000, 0x0fff0000, WEAPON_CALLISTONTG, 0x00ffffff, 0x00000000
chr 0x00000000, CHR_MAIAN2, 0x00a4, BODY_ELVIS1, HEAD_MAIAN_S, GFUNC_IDLE, -1, -1, 200, 100, 0x00012000, 0xc0300000, 0x10, 0x01, -1, 0, 0x00000000
weapon 0x0100, MODEL_CHRMAIANSMG, 0x0045, 0x00004000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x000003e8, 0x00000000, 0x00000000, 0x0fff0000, WEAPON_CALLISTONTG, 0x00ffffff, 0x00000000
chr 0x00000000, CHR_MAIAN3, 0x0008, BODY_ELVIS1, HEAD_MAIAN_S, FUNC_HIDE, -1, -1, 200, 100, 0x00012000, 0xc0300000, 0x01, 0x01, -1, 0, 0x00000000
weapon 0x0100, MODEL_CHRMAIANSMG, 0x0046, 0x00004000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x000003e8, 0x00000000, 0x00000000, 0x0fff0000, WEAPON_CALLISTONTG, 0x00ffffff, 0x00000000
chr 0x00000000, CHR_MAIAN4, 0x000c, BODY_ELVIS1, HEAD_MAIAN_S, FUNC_HIDE, -1, -1, 200, 100, 0x00012000, 0xc0300000, 0x01, 0x01, -1, 0, 0x00000000
weapon 0x0100, MODEL_CHRMAIANSMG, 0x0047, 0x00004000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x000003e8, 0x00000000, 0x00000000, 0x0fff0000, WEAPON_CALLISTONTG, 0x00ffffff, 0x00000000
chr 0x00000000, CHR_MAIAN5, 0x000d, BODY_ELVIS1, HEAD_MAIAN_S, FUNC_HIDE, -1, -1, 200, 100, 0x00012000, 0xc0300000, 0x01, 0x01, -1, 0, 0x00000000
weapon 0x0100, MODEL_CHRMAIANSMG, 0x0048, 0x00004000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x000003e8, 0x00000000, 0x00000000, 0x0fff0000, WEAPON_CALLISTONTG, 0x00ffffff, 0x00000000
link_scenery 1, 0, 2
debris 0x0100, MODEL_SKCREV_UNEXP1, 0x00e5, 0x035005e8, 0x00304300, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x000003e8, 0x00000000, 0x00000000, 0x0fff0000
debris 0x0100, MODEL_SKCREV_EXP1, 0x00e6, 0x035204e8, 0x00304300, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x000003e8, 0x00000000, 0x00000000, 0x0fff0000
link_scenery 1, 0, 2
door 0x0100, MODEL_SKTNL_UNEXP1, 0x00e7, 0x13500d00, 0x00304300, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x000003e8, 0x00000000, 0x00000000, 0x0fff0000, 0x00000000, 0x00010000, 0x03e80000, 0x03e80000, 0x00010000, 0x00000000, 0x00000080, 0x00000001, 0x00000000, 0x00000000, 0x00000000, 0x00010000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0xff000000, 0x00000000, 0x00000000, 0x00000000
debris 0x0100, MODEL_SKTNL_EXP1, 0x00e8, 0x035204e8, 0x00304300, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x000003e8, 0x00000000, 0x00000000, 0x0fff0000
tag 0x1e, 5
tag 0x1f, 5
tag 0x20, 5
tag 0x21, 5
tag 0x22, 5
object 0x0100, MODEL_SK_FL_NOSHAD_ML, 0x014b, 0x035004e8, 0x00304300, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x000003e8, 0x00000000, 0x00000000, 0x0fff0000
object 0x0100, MODEL_SK_FL_NOSHAD_MR, 0x014c, 0x035004e8, 0x00304300, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x000003e8, 0x00000000, 0x00000000, 0x0fff0000
object 0x0100, MODEL_SK_FL_NOSHAD_BL, 0x014d, 0x035004e8, 0x00304300, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x000003e8, 0x00000000, 0x00000000, 0x0fff0000
object 0x0100, MODEL_SK_FL_NOSHAD_BR, 0x014e, 0x035004e8, 0x00304300, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x000003e8, 0x00000000, 0x00000000, 0x0fff0000
object 0x0100, MODEL_SK_FL_NOSHAD_T, 0x014a, 0x035004e8, 0x00304300, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x000003e8, 0x00000000, 0x00000000, 0x0fff0000
tag 0x01, 3
tag 0x2a, 2
link_scenery 1, 0, 0
debris 0x0100, MODEL_SK_TEMPLECOLUMN4, 0x0111, 0x035005e8, 0x80106300, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x000003e8, 0x00000000, 0x00000000, 0x0fff0000
tag 0x02, 3
tag 0x2b, 2
link_scenery 1, 0, 0
debris 0x0100, MODEL_SK_TEMPLECOLUMN2, 0x010a, 0x035005e8, 0x80106300, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x000003e8, 0x00000000, 0x00000000, 0x0fff0000
tag 0x03, 3
tag 0x2c, 2
link_scenery 1, 0, 0
debris 0x0100, MODEL_SK_TEMPLECOLUMN3, 0x010b, 0x035005e8, 0x80106300, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x000003e8, 0x00000000, 0x00000000, 0x0fff0000
tag 0x2d, 2
link_scenery 1, 0, 0
debris 0x0100, MODEL_SK_TEMPLECOLUMN2, 0x010c, 0x035005e1, 0x80106300, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x000003e8, 0x00000000, 0x00000000, 0x0fff0000
tag 0x2e, 2
link_scenery 1, 0, 0
debris 0x0100, MODEL_SK_TEMPLECOLUMN3, 0x010d, 0x035005e1, 0x80106300, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x000003e8, 0x00000000, 0x00000000, 0x0fff0000
tag 0x27, 1
tag 0x28, 1
tag 0x29, 1
tag 0x2f, 5
tag 0x30, 5
tag 0x31, 5
tag 0x32, 5
tag 0x33, 5
object 0x0019, MODEL_CHRREMOTEMINE, 0x00d5, 0x012004e8, 0x00086000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x000003e8, 0x00000000, 0x00000000, 0x0fff0000
object 0x0019, MODEL_CHRREMOTEMINE, 0x010a, 0x012004e8, 0x00086000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x000003e8, 0x00000000, 0x00000000, 0x0fff0000
object 0x0019, MODEL_CHRREMOTEMINE, 0x010b, 0x012004e8, 0x00086000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x000003e8, 0x00000000, 0x00000000, 0x0fff0000
object 0x0019, MODEL_CHRREMOTEMINE, 0x010c, 0x012004e8, 0x00086000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x000003e8, 0x00000000, 0x00000000, 0x0fff0000
object 0x0019, MODEL_CHRREMOTEMINE, 0x010d, 0x012004e8, 0x00086000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x000003e8, 0x00000000, 0x00000000, 0x0fff0000
tag 0x3d, 1
object 0x0019, MODEL_CHRREMOTEMINE, 0x003b, 0x012004e8, 0x00086000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x000003e8, 0x00000000, 0x00000000, 0x0fff0000
object 0x0100, MODEL_SK_SUNNOSHAD1, 0x014f, 0x035004e8, 0x00304300, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x000003e8, 0x00000000, 0x00000000, 0x0fff0000
object 0x0100, MODEL_SK_SUNNOSHAD2, 0x0150, 0x035004e8, 0x00304300, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x000003e8, 0x00000000, 0x00000000, 0x0fff0000
door 0x0100, MODEL_SK_DOOR1, 0x00eb, 0x10000000, 0x00000000, 0x00000004, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x000003e8, 0x00000000, 0x00000000, 0x0fff0000, 0x0000e666, 0x00010000, 0x00001999, 0x00014000, 0x00000666, 0x00000000, 0x00000000, 0x0000012c, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000001, 0x00000000, 0x00000400, 0x00000000, 0xff000000, 0x00000000, 0x00000000, 0x00000000
door 0x0100, MODEL_SK_DOOR1, 0x00ec, 0x10000000, 0x00000000, 0x00000004, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x000003e8, 0x00000000, 0x00000000, 0x0fff0000, 0x0000e666, 0x00010000, 0x00001999, 0x00014000, 0x00000666, 0x00000000, 0x00000000, 0x0000012c, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0xffffffff, 0x00000000, 0x00000400, 0x00000000, 0xff000000, 0x00000000, 0x00000000, 0x00000000
door 0x0100, MODEL_SK_DOOR1, 0x00ed, 0x10000000, 0x00000000, 0x00000004, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x000003e8, 0x00000000, 0x00000000, 0x0fff0000, 0x0000e666, 0x00010000, 0x00001999, 0x00014000, 0x00000666, 0x00000000, 0x00000000, 0x0000012c, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000001, 0x00000000, 0x00000400, 0x00000000, 0xff000000, 0x00000000, 0x00000000, 0x00000000
door 0x0100, MODEL_SK_DOOR1, 0x00ee, 0x10000000, 0x00000000, 0x00000004, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x000003e8, 0x00000000, 0x00000000, 0x0fff0000, 0x0000e666, 0x00010000, 0x00001999, 0x00014000, 0x00000666, 0x00000000, 0x00000000, 0x0000012c, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0xffffffff, 0x00000000, 0x00000400, 0x00000000, 0xff000000, 0x00000000, 0x00000000, 0x00000000
tag 0x3e, 2
tag 0x3f, 2
door 0x0100, MODEL_SK_DOOR1, 0x00ef, 0x10000000, 0x00000000, 0x00000004, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x000003e8, 0x00000000, 0x00000000, 0x0fff0000, 0x0000e666, 0x00010000, 0x00001999, 0x00014000, 0x00000666, 0x00000000, 0x00000040, 0x0000012c, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000001, 0x00000000, 0x00000400, 0x00000000, 0xff000000, 0x00000000, 0x00000000, 0x00000000
door 0x0100, MODEL_SK_DOOR1, 0x00f0, 0x10000000, 0x00000000, 0x00000004, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x000003e8, 0x00000000, 0x00000000, 0x0fff0000, 0x0000e666, 0x00010000, 0x00001999, 0x00014000, 0x00000666, 0x00000000, 0x00000040, 0x0000012c, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0xffffffff, 0x00000000, 0x00000400, 0x00000000, 0xff000000, 0x00000000, 0x00000000, 0x00000000
tag 0x09, 2
tag 0x0a, 2
door 0x0100, MODEL_SK_DOOR1, 0x00f1, 0x10000000, 0x00000000, 0x00000004, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x000003e8, 0x00000000, 0x00000000, 0x0fff0000, 0x0000e666, 0x00010000, 0x00001999, 0x00014000, 0x00000666, 0x00000000, 0x00000000, 0x0000012c, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000001, 0x00000000, 0x00000400, 0x00000000, 0xff000000, 0x00000000, 0x00000000, 0x00000000
door 0x0100, MODEL_SK_DOOR1, 0x00f2, 0x10000000, 0x00000000, 0x00000004, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x000003e8, 0x00000000, 0x00000000, 0x0fff0000, 0x0000e666, 0x00010000, 0x00001999, 0x00014000, 0x00000666, 0x00000000, 0x00000000, 0x0000012c, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0xffffffff, 0x00000000, 0x00000400, 0x00000000, 0xff000000, 0x00000000, 0x00000000, 0x00000000
tag 0x0d, 2
tag 0x0e, 2
door 0x0100, MODEL_SK_DOOR1, 0x00f3, 0x10000000, 0x00000000, 0x00000004, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x000003e8, 0x00000000, 0x00000000, 0x0fff0000, 0x0000e666, 0x00010000, 0x00001999, 0x00014000, 0x00000666, 0x00000000, 0x00000000, 0x0000012c, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000001, 0x00000000, 0x00000400, 0x00000000, 0xff000000, 0x00000000, 0x00000000, 0x00000000
door 0x0100, MODEL_SK_DOOR1, 0x00f4, 0x10000000, 0x00000000, 0x00000004, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x000003e8, 0x00000000, 0x00000000, 0x0fff0000, 0x0000e666, 0x00010000, 0x00001999, 0x00014000, 0x00000666, 0x00000000, 0x00000000, 0x0000012c, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0xffffffff, 0x00000000, 0x00000400, 0x00000000, 0xff000000, 0x00000000, 0x00000000, 0x00000000
door 0x0100, MODEL_SK_DOOR1, 0x00f5, 0x10000000, 0x00000000, 0x00000004, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x000003e8, 0x00000000, 0x00000000, 0x0fff0000, 0x0000e666, 0x00010000, 0x00001999, 0x00014000, 0x00000666, 0x00000000, 0x00000000, 0x0000012c, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000001, 0x00000000, 0x00000400, 0x00000000, 0xff000000, 0x00000000, 0x00000000, 0x00000000
door 0x0100, MODEL_SK_DOOR1, 0x00f6, 0x10000000, 0x00000000, 0x00000004, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x000003e8, 0x00000000, 0x00000000, 0x0fff0000, 0x0000e666, 0x00010000, 0x00001999, 0x00014000, 0x00000666, 0x00000000, 0x00000000, 0x0000012c, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0xffffffff, 0x00000000, 0x00000400, 0x00000000, 0xff000000, 0x00000000, 0x00000000, 0x00000000
tag 0x0f, 2
tag 0x10, 2
door 0x0100, MODEL_SK_DOOR1, 0x00f7, 0x10000000, 0x00000000, 0x00000004, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x000003e8, 0x00000000, 0x00000000, 0x0fff0000, 0x0000e666, 0x00010000, 0x00001999, 0x00014000, 0x00000666, 0x00000000, 0x00000000, 0x0000012c, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000001, 0x00000000, 0x00000400, 0x00000000, 0xff000000, 0x00000000, 0x00000000, 0x00000000
door 0x0100, MODEL_SK_DOOR1, 0x00f8, 0x10000000, 0x00000000, 0x00000004, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x000003e8, 0x00000000, 0x00000000, 0x0fff0000, 0x0000e666, 0x00010000, 0x00001999, 0x00014000, 0x00000666, 0x00000000, 0x00000000, 0x0000012c, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0xffffffff, 0x00000000, 0x00000400, 0x00000000, 0xff000000, 0x00000000, 0x00000000, 0x00000000
tag 0x11, 2
tag 0x12, 2
door 0x0100, MODEL_SK_DOOR1, 0x00f9, 0x10000000, 0x00000000, 0x00000004, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x000003e8, 0x00000000, 0x00000000, 0x0fff0000, 0x0000e666, 0x00010000, 0x00001999, 0x00014000, 0x00000666, 0x00000000, 0x00000000, 0x0000012c, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000001, 0x00000000, 0x00000400, 0x00000000, 0xff000000, 0x00000000, 0x00000000, 0x00000000
door 0x0100, MODEL_SK_DOOR1, 0x00fa, 0x10000000, 0x00000000, 0x00000004, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x000003e8, 0x00000000, 0x00000000, 0x0fff0000, 0x0000e666, 0x00010000, 0x00001999, 0x00014000, 0x00000666, 0x00000000, 0x00000000, 0x0000012c, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0xffffffff, 0x00000000, 0x00000400, 0x00000000, 0xff000000, 0x00000000, 0x00000000, 0x00000000
tag 0x0c, 1
vent_fan 0x0100, MODEL_SK_UNDER_GENERATOR, 0x0126, 0x000204e8, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x000003e8, 0x00000000, 0x00000000, 0x0fff0000, 0x00000000, 0x00000000, 0x00000444, 0x00000000, 0x00000002, 0x01000000
vent_fan 0x0100, MODEL_SK_UNDER_TRANS, 0x0127, 0x000204e8, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x000003e8, 0x00000000, 0x00000000, 0x0fff0000, 0x00000000, 0x00000000, 0x00000444, 0x00000000, 0x00000002, 0x01000000
vent_fan 0x0100, MODEL_SK_UNDER_TRANS, 0x0128, 0x000204e8, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x000003e8, 0x00000000, 0x00000000, 0x0fff0000, 0x00000000, 0x00000000, 0x00000444, 0x00000000, 0x00000002, 0x01000000
tag 0x04, 1
object 0x0080, MODEL_SKPUZZLEOBJECT, 0x00d4, 0x000201e1, 0x00004100, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x000003e8, 0x00000000, 0x00000000, 0x0fff0000
tag 0x05, 1
lift 0x0100, MODEL_SKEDARBRIDGE, 0x0136, 0x035204e8, 0x00304300, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x000003e8, 0x00000000, 0x00000000, 0x0fff0000, 0x0136, 0x0136, 0xffffffff, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x0000071c, 0x0010aaaa, 0x00000000, 0x00000000, 0x00000000, 0x00000000
tag 0x0b, 1
multimonitor 0x0099, MODEL_COMHUB, 0x0137, 0x00000002, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x000003e8, 0x00000000, 0x00000000, 0x0fff0000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x03030300
tag 0x23, 1
object 0x0019, MODEL_RUBBLE1, 0xffff, 0x000215e1, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x000003e8, 0x00000000, 0x00000000, 0x0fff0000
tag 0x24, 1
object 0x0019, MODEL_RUBBLE2, 0xffff, 0x000215e1, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x000003e8, 0x00000000, 0x00000000, 0x0fff0000
tag 0x25, 1
object 0x0019, MODEL_RUBBLE3, 0xffff, 0x000215e1, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x000003e8, 0x00000000, 0x00000000, 0x0fff0000
tag 0x26, 1
object 0x0019, MODEL_RUBBLE4, 0xffff, 0x000215e1, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x000003e8, 0x00000000, 0x00000000, 0x0fff0000
tag 0x37, 1
object 0x0019, MODEL_SK_JONRUBBLE3, 0xffff, 0x000215e1, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x000003e8, 0x00000000, 0x00000000, 0x0fff0000
tag 0x38, 1
object 0x0019, MODEL_SK_JONRUBBLE4, 0xffff, 0x000215e1, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x000003e8, 0x00000000, 0x00000000, 0x0fff0000
tag 0x39, 1
object 0x0019, MODEL_SK_JONRUBBLE5, 0xffff, 0x000215e1, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x000003e8, 0x00000000, 0x00000000, 0x0fff0000
tag 0x3a, 1
object 0x0019, MODEL_SK_JONRUBBLE6, 0xffff, 0x000215e1, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x000003e8, 0x00000000, 0x00000000, 0x0fff0000
tag 0x3b, 1
object 0x0019, MODEL_SK_JONRUBBLE3, 0xffff, 0x000215e1, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x000003e8, 0x00000000, 0x00000000, 0x0fff0000
tag 0x3c, 1
object 0x0019, MODEL_SK_JONRUBBLE3, 0xffff, 0x000215e1, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x000003e8, 0x00000000, 0x00000000, 0x0fff0000
tag 0x36, 1
object 0x0100, MODEL_SK_SHUTTLE, 0xffff, 0x00021401, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x000003e8, 0x00000000, 0x00000000, 0x0fff0000
door 0x0100, MODEL_SK_CRYOPOD1_BOT, 0x00fc, 0x10000400, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x000003e8, 0x00000000, 0x00000000, 0x0fff0000, 0x0000eb68, 0x0000eb68, 0x0001aaaa, 0x00002aaa, 0x00002aaa, 0x00000004, 0x00000000, 0x00000384, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000001, 0x00000000, 0x00000000, 0x00000000, 0xff000000, 0x00000000, 0x00000000, 0x00000000
door 0x0100, MODEL_SK_CRYOPOD1_TOP, 0x00fb, 0x10000400, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x000003e8, 0x00000000, 0x00000000, 0x0fff0000, 0x00010000, 0x00010000, 0x0001aaaa, 0x00002aaa, 0x00002aaa, 0x00000004, 0x00000000, 0x00000384, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0xffffffff, 0x00000000, 0x00000000, 0x00000000, 0xff000000, 0x00000000, 0x00000000, 0x00000000
door 0x0100, MODEL_SK_CRYOPOD1_BOT, 0x00fd, 0x10000400, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x000003e8, 0x00000000, 0x00000000, 0x0fff0000, 0x0000eb68, 0x0000eb68, 0x0001aaaa, 0x00002aaa, 0x00002aaa, 0x00000004, 0x00000000, 0x00000384, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000001, 0x00000000, 0x00000000, 0x00000000, 0xff000000, 0x00000000, 0x00000000, 0x00000000
door 0x0100, MODEL_SK_CRYOPOD1_TOP, 0x00fe, 0x10000400, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x000003e8, 0x00000000, 0x00000000, 0x0fff0000, 0x00010000, 0x00010000, 0x0001aaaa, 0x00002aaa, 0x00002aaa, 0x00000004, 0x00000000, 0x00000384, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0xffffffff, 0x00000000, 0x00000000, 0x00000000, 0xff000000, 0x00000000, 0x00000000, 0x00000000
door 0x0100, MODEL_SK_CRYOPOD1_BOT, 0x0100, 0x10000400, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x000003e8, 0x00000000, 0x00000000, 0x0fff0000, 0x0000eb68, 0x0000eb68, 0x0001aaaa, 0x00002aaa, 0x00002aaa, 0x00000004, 0x00000000, 0x00000384, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000001, 0x00000000, 0x00000000, 0x00000000, 0xff000000, 0x00000000, 0x00000000, 0x00000000
door 0x0100, MODEL_SK_CRYOPOD1_TOP, 0x00ff, 0x10000400, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x000003e8, 0x00000000, 0x00000000, 0x0fff0000, 0x00010000, 0x00010000, 0x0001aaaa, 0x00002aaa, 0x00002aaa, 0x00000004, 0x00000000, 0x00000384, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0xffffffff, 0x00000000, 0x00000000, 0x00000000, 0xff000000, 0x00000000, 0x00000000, 0x00000000
door 0x0100, MODEL_SK_CRYOPOD1_BOT, 0x0101, 0x10000400, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x000003e8, 0x00000000, 0x00000000, 0x0fff0000, 0x0000eb68, 0x0000eb68, 0x0001aaaa, 0x00002aaa, 0x00002aaa, 0x00000004, 0x00000000, 0x00000384, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000001, 0x00000000, 0x00000000, 0x00000000, 0xff000000, 0x00000000, 0x00000000, 0x00000000
door 0x0100, MODEL_SK_CRYOPOD1_TOP, 0x0102, 0x10000400, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x000003e8, 0x00000000, 0x00000000, 0x0fff0000, 0x00010000, 0x00010000, 0x0001aaaa, 0x00002aaa, 0x00002aaa, 0x00000004, 0x00000000, 0x00000384, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0xffffffff, 0x00000000, 0x00000000, 0x00000000, 0xff000000, 0x00000000, 0x00000000, 0x00000000
door 0x0100, MODEL_SK_CRYOPOD1_BOT, 0x0104, 0x10000400, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x000003e8, 0x00000000, 0x00000000, 0x0fff0000, 0x0000eb68, 0x0000eb68, 0x0001aaaa, 0x00002aaa, 0x00002aaa, 0x00000004, 0x00000000, 0x00000384, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000001, 0x00000000, 0x00000000, 0x00000000, 0xff000000, 0x00000000, 0x00000000, 0x00000000
door 0x0100, MODEL_SK_CRYOPOD1_TOP, 0x0103, 0x10000400, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x000003e8, 0x00000000, 0x00000000, 0x0fff0000, 0x00010000, 0x00010000, 0x0001aaaa, 0x00002aaa, 0x00002aaa, 0x00000004, 0x00000000, 0x00000384, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0xffffffff, 0x00000000, 0x00000000, 0x00000000, 0xff000000, 0x00000000, 0x00000000, 0x00000000
door 0x0100, MODEL_SK_CRYOPOD1_BOT, 0x0106, 0x10000400, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x000003e8, 0x00000000, 0x00000000, 0x0fff0000, 0x0000eb68, 0x0000eb68, 0x0001aaaa, 0x00002aaa, 0x00002aaa, 0x00000004, 0x00000000, 0x00000384, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000001, 0x00000000, 0x00000000, 0x00000000, 0xff000000, 0x00000000, 0x00000000, 0x00000000
door 0x0100, MODEL_SK_CRYOPOD1_TOP, 0x0105, 0x10000400, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x000003e8, 0x00000000, 0x00000000, 0x0fff0000, 0x00010000, 0x00010000, 0x0001aaaa, 0x00002aaa, 0x00002aaa, 0x00000004, 0x00000000, 0x00000384, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0xffffffff, 0x00000000, 0x00000000, 0x00000000, 0xff000000, 0x00000000, 0x00000000, 0x00000000
door 0x0100, MODEL_SK_CRYOPOD1_BOT, 0x0107, 0x10000400, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x000003e8, 0x00000000, 0x00000000, 0x0fff0000, 0x0000eb68, 0x0000eb68, 0x0001aaaa, 0x00002aaa, 0x00002aaa, 0x00000004, 0x00000000, 0x00000384, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000001, 0x00000000, 0x00000000, 0x00000000, 0xff000000, 0x00000000, 0x00000000, 0x00000000
door 0x0100, MODEL_SK_CRYOPOD1_TOP, 0x0108, 0x10000400, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x000003e8, 0x00000000, 0x00000000, 0x0fff0000, 0x00010000, 0x00010000, 0x0001aaaa, 0x00002aaa, 0x00002aaa, 0x00000004, 0x00000000, 0x00000384, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0xffffffff, 0x00000000, 0x00000000, 0x00000000, 0xff000000, 0x00000000, 0x00000000, 0x00000000
tag 0x40, 1
object 0x0019, MODEL_CHRREMOTEMINE, 0x003b, 0x012004e8, 0x00086000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x000003e8, 0x00000000, 0x00000000, 0x0fff0000
pad_effect PADEFFECT_SPARKS, 0x0112
pad_effect PADEFFECT_SPARKS, 0x0117
pad_effect PADEFFECT_SPARKS, 0x0113
pad_effect PADEFFECT_SPARKS, 0x0114
pad_effect PADEFFECT_SPARKS, 0x0115
pad_effect PADEFFECT_SPARKS, 0x0116
pad_effect PADEFFECT_SPARKS, 0x0118
pad_effect PADEFFECT_SPARKS, 0x0119
pad_effect PADEFFECT_SPARKS, 0x011a
pad_effect PADEFFECT_SPARKS, 0x011b
pad_effect PADEFFECT_SPARKS, 0x011c
pad_effect PADEFFECT_SPARKS, 0x011d
pad_effect PADEFFECT_SPARKS, 0x011e
pad_effect PADEFFECT_SPARKS, 0x011f
pad_effect PADEFFECT_SPARKS, 0x0120
pad_effect PADEFFECT_SPARKS, 0x0121
pad_effect PADEFFECT_SPARKS, 0x0122
pad_effect PADEFFECT_SPARKS, 0x0123
pad_effect PADEFFECT_SPARKS, 0x0124
pad_effect PADEFFECT_SPARKS, 0x0125
endprops
intro:
outfit OUTFIT_MAIAN
intro_weapon WEAPON_PHOENIX, -1
ammo AMMOTYPE_PISTOL, 300
ammo AMMOTYPE_ROCKET, 3
ammo AMMOTYPE_SMG, 100
spawn 0x00d7
endintro
paths:
endpaths
func1001_objectives_failed_msg:
yield
set_function CHR_SELF, GFUNC_SHOW_OBJ_FAILED_MSG
endfunction
func1000_counterop:
yield
set_chr_alliance CHR_COUNTEROP, ALLIANCE_ENEMY
set_function CHR_SELF, GFUNC_REBUILD_GROUPS
endfunction
func0403_init_maian_leader:
stop_chr
yield
set_alertness 100
set_accuracy 100
set_reaction_speed 100
set_chr_health CHR_SELF, 40
set_armor 300
set_recovery_speed 100
set_shield 0
set_function CHR_SELF, FUNC_DEFEND
endfunction
func0402_init_king:
set_self_flag_bank3 CHRFLAG3_00000020
set_alertness 100
set_accuracy 100
set_reaction_speed 100
set_chr_health CHR_SELF, 40
set_armor 300
set_recovery_speed 100
set_shield 0
set_self_flag_bank3 CHRFLAG3_UNEXPLODABLE
set_function CHR_SELF, FUNC_DEFEND
endfunction
func0401_defend:
set_onshot_function FUNC_DEFEND
set_self_flag_bank3 CHRFLAG3_NOAUTOAIM
if_chr_dying CHR_SELF, /*goto*/ 0x2d
if_chr_death_animation_finished CHR_SELF, /*goto*/ 0x2d
if_chr_unloaded CHR_SELF, /*goto*/ 0x2d
goto_next 0x06
// Dying
label 0x2d
set_onshot_function GFUNC_IDLE
set_function CHR_SELF, GFUNC_IDLE
// Not dying - go to pad
label 0x06
if_enemy_distance_lt_and_los 2540, /*goto*/ 0x08
if_chr_distance_to_pad_lt CHR_SELF, 200, TARGET_PAD, /*goto*/ 0x06
label 0x03
restart_timer
if_chr_distance_to_pad_gt CHR_SELF, 500, TARGET_PAD, /*goto*/ 0x06
go_to_target_pad SPEED_JOG
label 0x06
go_to_target_pad SPEED_RUN
// Wait until at pad or 1 second has passed
beginloop 0x04
dprint "GO TO PAD\n"
if_enemy_distance_lt_and_los 2540, /*goto*/ 0x08
if_chr_distance_to_pad_lt CHR_SELF, 200, TARGET_PAD, /*goto*/ 0x06
if_timer_gt 60, /*goto*/ 0x2d
endloop 0x04
// Timer expired - loop again
label 0x2d
goto_first 0x03
// At pad
label 0x06
stop_chr
// Wait for enemy to come into sight, or to be pushed away from pad
beginloop 0x09
if_enemy_distance_lt_and_los 2540, /*goto*/ 0x08
if_chr_distance_to_pad_gt CHR_SELF, 300, TARGET_PAD, /*goto*/ 0x06
endloop 0x09
// Pushed away from pad - return to it
label 0x06
goto_first 0x03
// Line of sight to enemy
label 0x08
if_self_flag_bankx_eq CHRFLAG1_00000008, TRUE, BANK_1, /*goto*/ 0x2d
restart_timer
beginloop 0x8f
if_timer_gt 120, /*goto*/ 0x2d
endloop 0x8f
label 0x2d
if_chr_unloaded TARGET_CHR, /*goto*/ 0x2d
if_chr_death_animation_finished TARGET_CHR, /*goto*/ 0x2d
if_chr_dying TARGET_CHR, /*goto*/ 0x2d
dprint "DETECTED\n"
set_return_function CHR_SELF, FUNC_DEFEND
set_onshot_function FUNC_DEFEND
set_function CHR_SELF, GFUNC_COMBAT_WITH_TARGET_CHR
label 0x2d
goto_first 0x03
endfunction
func1003_spawn_maians:
yield
// Wait for intro to finish
beginloop 0x58
if_camera_animating /*goto*/ 0x2d
goto_next 0x2e
label 0x2d
endloop 0x58
label 0x2e
yield
yield
yield
yield
yield
label 0x04
yield
label 0x06
set_var_a 50
// Loop until a Maian is able to be spawned or counter depleted
beginloop 0x8d
if_var_a_lt 1, /*goto*/ 0x06
try_spawn_chr BODY_ELVIS1, HEAD_MAIAN_S, 0x0053, FUNC_INIT_MAIAN, 0x00000000, /*goto*/ 0x8e
try_spawn_chr BODY_ELVIS1, HEAD_MAIAN_S, 0x0050, FUNC_INIT_MAIAN, 0x00000000, /*goto*/ 0x8e
try_spawn_chr BODY_ELVIS1, HEAD_MAIAN_S, 0x004d, FUNC_INIT_MAIAN, 0x00000000, /*goto*/ 0x8e
try_spawn_chr BODY_ELVIS1, HEAD_MAIAN_S, 0x004c, FUNC_INIT_MAIAN, 0x00000000, /*goto*/ 0x8e
try_spawn_chr BODY_ELVIS1, HEAD_MAIAN_S, 0x004e, FUNC_INIT_MAIAN, 0x00000000, /*goto*/ 0x8e
try_spawn_chr BODY_ELVIS1, HEAD_MAIAN_S, 0x004a, FUNC_INIT_MAIAN, 0x00000000, /*goto*/ 0x8e
reloop 0x8d
// Successful spawn
label 0x8e
dprint "CREATED 1\n"
yield
subtract_var_a 1
yield
yield
yield
yield
yield
yield
yield
yield
yield
yield
cmd0145_rebuild_groups
cmd0146_rebuild_groups
if_num_chrs_in_group_gt 7, GROUP_MAIANS, /*goto*/ 0x2d
reloop 0x8d
// Wait 5 seconds
label 0x2d
restart_timer
beginloop 0x08
dprint "SQUAD FULL\n"
if_timer_gt 300, /*goto*/ 0x2d
endloop 0x08
// If a spot has freed up, go back to the spawning part to spawn another
label 0x2d
if_num_chrs_in_group_gt 7, GROUP_MAIANS, /*goto*/ 0x2d
endloop 0x8d
// Still no free spot, so go back to the 5 second wait
label 0x2d
goto_first 0x08
// Counter depleted
label 0x06
yield
yield
yield
yield
yield
cmd0145_rebuild_groups
cmd0146_rebuild_groups
set_function CHR_SELF, GFUNC_IDLE
endfunction
func0405_init_maian:
set_self_flag_bank3 CHRFLAG3_00040000
set_self_flag_bank3 CHRFLAG3_00080000
set_chr_alliance CHR_SELF, ALLIANCE_ALLY
set_group GROUP_MAIANS
cmd0145_rebuild_groups
cmd0146_rebuild_groups
try_draw_weapon MODEL_CHRMAIANSMG, WEAPON_CALLISTONTG, 0x00000000, /*goto*/ 0x06
label 0x06
try_inherit_properties CHR_MAIAN_TEMPLATE, /*goto*/ 0x2d
label 0x2d
set_accuracy 100
set_reaction_speed 100
set_chr_health CHR_SELF, 200
set_armor 0
set_recovery_speed 100
set_shield 0
set_self_flag_bankx CHRFLAG1_00080000, BANK_1
cmd0145_rebuild_groups
cmd0146_rebuild_groups
set_function CHR_SELF, FUNC_MAIAN
endfunction
func0404_maian:
set_return_function CHR_SELF, FUNC_MAIAN
set_onshot_function FUNC_MAIAN
if_enemy_distance_lt_and_los 2540, /*goto*/ 0x08
label 0x03
set_target_chr CHR_KING1
if_chr_dying CHR_KING1, /*goto*/ 0x8f
if_chr_death_animation_finished CHR_KING1, /*goto*/ 0x8f
if_chr_unloaded CHR_KING1, /*goto*/ 0x8f
goto_next 0x2d
// King 1 dead
label 0x8f
set_target_chr CHR_KING2
if_chr_dying CHR_KING2, /*goto*/ 0x90
if_chr_death_animation_finished CHR_KING2, /*goto*/ 0x90
if_chr_unloaded CHR_KING2, /*goto*/ 0x90
goto_next 0x2d
// King 2 dead
label 0x90
set_target_chr CHR_KING3
run_to_pad 0x0094
goto_next 0x04
// Go to king
label 0x2d
try_run_to_target_chr /*goto*/ 0x04
beginloop 0x04
dprint "GO TO PAD\n"
if_enemy_distance_lt_and_los 2540, /*goto*/ 0x08
if_chr_dying TARGET_CHR, /*goto*/ 0x06
if_chr_death_animation_finished TARGET_CHR, /*goto*/ 0x06
if_chr_unloaded TARGET_CHR, /*goto*/ 0x06
endloop 0x04
// King died while running to him
label 0x06
goto_first 0x03
// Maian has line of sight to king
label 0x08
dprint "DETECTED\n"
if_chr_dying TARGET_CHR, /*goto*/ 0x06
if_chr_death_animation_finished TARGET_CHR, /*goto*/ 0x06
if_chr_unloaded TARGET_CHR, /*goto*/ 0x06
set_return_function CHR_SELF, FUNC_MAIAN
set_onshot_function FUNC_MAIAN
set_function CHR_SELF, GFUNC_COMBAT_WITH_TARGET_CHR
// King died while fighting
label 0x06
goto_first 0x03
endfunction
func1004_spawn_king1_skedar:
// Wait for intro to finish
beginloop 0x58
if_camera_animating /*goto*/ 0x2d
goto_next 0x2e
label 0x2d
endloop 0x58
label 0x2e
yield
yield
yield
yield
yield
label 0x04
yield
label 0x06
set_var_a 65
// Loop until a Skedar is able to be spawned or counter depleted
beginloop 0x8d
if_stage_flag_eq STAGEFLAG_KING1_DEAD, TRUE, /*goto*/ 0x0e
if_var_a_lt 1, /*goto*/ 0x06
try_spawn_chr BODY_SKEDAR, HEAD_RANDOM, 0x0079, FUNC_KING1_SKEDAR, 0x00000200, /*goto*/ 0x8e
try_spawn_chr BODY_SKEDAR, HEAD_RANDOM, 0x007d, FUNC_KING1_SKEDAR, 0x00000200, /*goto*/ 0x8e
try_spawn_chr BODY_SKEDAR, HEAD_RANDOM, 0x0083, FUNC_KING1_SKEDAR, 0x00000200, /*goto*/ 0x8e
try_spawn_chr BODY_SKEDAR, HEAD_RANDOM, 0x0085, FUNC_KING1_SKEDAR, 0x00000200, /*goto*/ 0x8e
reloop 0x8d
// Successful spawn
label 0x8e
dprint "CREATED 1\n"
yield
subtract_var_a 1
yield
yield
yield
yield
yield
yield
yield
yield
yield
yield
cmd0145_rebuild_groups
cmd0146_rebuild_groups
if_num_chrs_in_group_gt 5, 0x02, /*goto*/ 0x2d
reloop 0x8d
// Wait for 10 seconds if Maian squad is somewhat full,
// or wait 1 second if Maian squad is somewhat empty.
label 0x2d
restart_timer
beginloop 0x08
if_stage_flag_eq STAGEFLAG_KING1_DEAD, TRUE, /*goto*/ 0x0e
dprint "SQUAD FULL\n"
if_num_chrs_in_group_gt 3, GROUP_MAIANS, /*goto*/ 0x2e
if_timer_gt 60, /*goto*/ 0x2d
label 0x2e
if_timer_gt 600, /*goto*/ 0x2d
endloop 0x08
// If squad is still full, wait another 1 or 10 seconds
label 0x2d
if_num_chrs_in_group_gt 5, GROUP_KING1_SKEDAR, /*goto*/ 0x2d
goto_first 0x8d
// Spawn more
label 0x2d
goto_first 0x08
// Counter depleted
label 0x06
// King 1 dead
label 0x0e
yield
yield
yield
yield
yield
cmd0145_rebuild_groups
cmd0146_rebuild_groups
set_function CHR_SELF, GFUNC_IDLE
endfunction
func1008_spawn_king2_skedar:
// Wait for intro to finish
beginloop 0x58
if_camera_animating /*goto*/ 0x2d
goto_next 0x2e
label 0x2d
endloop 0x58
// Wait for king 1 to die
label 0x2e
yield
beginloop 0x04
if_stage_flag_eq STAGEFLAG_KING1_DEAD, TRUE, /*goto*/ 0x06
endloop 0x04
// Loop until a Skedar is able to be spawned or counter depleted
label 0x06
set_var_a 50
beginloop 0x8d
if_stage_flag_eq STAGEFLAG_KING2_DEAD, TRUE, /*goto*/ 0x0e
if_var_a_lt 1, /*goto*/ 0x06
try_spawn_chr BODY_SKEDAR, HEAD_RANDOM, 0x008e, FUNC_KING2_SKEDAR, 0x00000210, /*goto*/ 0x8e
try_spawn_chr BODY_SKEDAR, HEAD_RANDOM, 0x0090, FUNC_KING2_SKEDAR, 0x00000210, /*goto*/ 0x8e
try_spawn_chr BODY_SKEDAR, HEAD_RANDOM, 0x008f, FUNC_KING2_SKEDAR, 0x00000210, /*goto*/ 0x8e
try_spawn_chr BODY_SKEDAR, HEAD_RANDOM, 0x0091, FUNC_KING2_SKEDAR, 0x00000210, /*goto*/ 0x8e
reloop 0x8d
// Successful spawn
label 0x8e
yield
yield
yield
yield
yield
yield
yield
yield
yield
yield
yield
yield
yield
yield
yield
yield
subtract_var_a 1
cmd0145_rebuild_groups
cmd0146_rebuild_groups
if_num_chrs_in_group_gt 3, GROUP_KING2_SKEDAR, /*goto*/ 0x2d
reloop 0x8d
// Wait 15 seconds or until king 2 dead
label 0x2d
restart_timer
beginloop 0x08
if_stage_flag_eq STAGEFLAG_KING2_DEAD, TRUE, /*goto*/ 0x0e
if_timer_gt 900, /*goto*/ 0x2d
endloop 0x08
// If squad still full, wait another 15 seconds, otherwise loop back to
// the spawning code.
label 0x2d
if_num_chrs_in_group_gt 3, GROUP_KING2_SKEDAR, /*goto*/ 0x2d
endloop 0x8d
label 0x2d
goto_first 0x08
// Counter depleted
label 0x06
yield
yield
yield
yield
yield
cmd0145_rebuild_groups
cmd0146_rebuild_groups
set_function CHR_SELF, GFUNC_IDLE
label 0x0e
set_function CHR_SELF, GFUNC_IDLE
endfunction
func100c_spawn_king3_skedar:
// Wait for intro to finish
beginloop 0x58
if_camera_animating /*goto*/ 0x2d
goto_next 0x2e
label 0x2d
endloop 0x58
// Wait for king 2 to die
label 0x2e
yield
beginloop 0x04
if_stage_flag_eq STAGEFLAG_KING2_DEAD, TRUE, /*goto*/ 0x06
endloop 0x04
// Loop until a Skedar is able to be spawned or counter depleted
label 0x06
set_var_a 50
beginloop 0x8d
if_stage_flag_eq STAGEFLAG_KING3_DEAD, TRUE, /*goto*/ 0x0e
if_var_a_lt 1, /*goto*/ 0x06
try_spawn_chr BODY_SKEDAR, HEAD_RANDOM, 0x0095, FUNC_KING3_SKEDAR, 0x00000200, /*goto*/ 0x8e
try_spawn_chr BODY_SKEDAR, HEAD_RANDOM, 0x0096, FUNC_KING3_SKEDAR, 0x00000200, /*goto*/ 0x8e
try_spawn_chr BODY_SKEDAR, HEAD_RANDOM, 0x012e, FUNC_KING3_SKEDAR, 0x00000200, /*goto*/ 0x8e
try_spawn_chr BODY_SKEDAR, HEAD_RANDOM, 0x0132, FUNC_KING3_SKEDAR, 0x00000200, /*goto*/ 0x8e
reloop 0x8d
// Successful spawn
label 0x8e
yield
subtract_var_a 1
cmd0145_rebuild_groups
cmd0146_rebuild_groups
if_num_chrs_in_group_gt 5, 0x04, /*goto*/ 0x2d
reloop 0x8d
// Squad full - wait 15 seconds or for king 3 to die
label 0x2d
restart_timer
beginloop 0x08
if_stage_flag_eq STAGEFLAG_KING3_DEAD, TRUE, /*goto*/ 0x0e
if_timer_gt 900, /*goto*/ 0x2d
endloop 0x08
// Spawn more or wait another 15 seconds
label 0x2d
if_num_chrs_in_group_gt 5, GROUP_KING3_SKEDAR, /*goto*/ 0x2d
endloop 0x8d
label 0x2d
goto_first 0x08
// Countdown depleted
label 0x06
yield
yield
yield
yield
yield
cmd0145_rebuild_groups
cmd0146_rebuild_groups
set_function CHR_SELF, GFUNC_IDLE
label 0x0e
set_function CHR_SELF, GFUNC_IDLE
endfunction
func0407_king1_skedar:
try_draw_weapon MODEL_CHRMAULER, WEAPON_MAULER, 0x00000000, /*goto*/ 0x06
label 0x06
try_inherit_properties CHR_SKEDAR_TEMPLATE, /*goto*/ 0x2d
label 0x2d
set_group GROUP_KING1_SKEDAR
set_chr_alliance CHR_SELF, ALLIANCE_ENEMY
set_chr_flag_bank2 CHR_SELF, CHRFLAG2_00400000
set_accuracy 10
set_reaction_speed 50
set_chr_health CHR_SELF, 150
set_armor 80
set_recovery_speed 100
set_shield 0
set_self_flag_bankx CHRFLAG1_00080000, BANK_1
cmd0145_rebuild_groups
cmd0146_rebuild_groups
set_function CHR_SELF, FUNC_SKEDAR
endfunction
func0408_king2_skedar:
try_draw_weapon MODEL_CHRMAULER, WEAPON_MAULER, 0x00000000, /*goto*/ 0x06
label 0x06
try_inherit_properties CHR_SKEDAR_TEMPLATE, /*goto*/ 0x2d
label 0x2d
set_group GROUP_KING2_SKEDAR
set_chr_alliance CHR_SELF, ALLIANCE_ENEMY
set_chr_flag_bank2 CHR_SELF, CHRFLAG2_00400000
set_accuracy 10
set_reaction_speed 50
set_chr_health CHR_SELF, 150
set_armor 80
set_recovery_speed 100
set_shield 0
set_self_flag_bankx CHRFLAG1_00080000, BANK_1
cmd0145_rebuild_groups
cmd0146_rebuild_groups
set_function CHR_SELF, FUNC_SKEDAR
endfunction
func0409_king3_skedar:
try_draw_weapon MODEL_CHRMAULER, WEAPON_MAULER, 0x00000000, /*goto*/ 0x06
label 0x06
try_inherit_properties CHR_SKEDAR_TEMPLATE, /*goto*/ 0x2d
label 0x2d
set_group GROUP_KING3_SKEDAR
set_chr_alliance CHR_SELF, ALLIANCE_ENEMY
set_chr_flag_bank2 CHR_SELF, CHRFLAG2_00400000
set_accuracy 10
set_reaction_speed 50
set_chr_health CHR_SELF, 150
set_armor 80
set_recovery_speed 100
set_shield 0
set_self_flag_bankx CHRFLAG1_00080000, BANK_1
cmd0145_rebuild_groups
cmd0146_rebuild_groups
set_function CHR_SELF, FUNC_SKEDAR
endfunction
func0406_skedar:
set_onshot_function FUNC_SKEDAR
if_enemy_distance_lt_and_los 2540, /*goto*/ 0x08
label 0x03
// Go to Maian leader
set_target_chr CHR_MAIAN_LEADER
try_run_to_target_chr /*goto*/ 0x04
beginloop 0x04
dprint "GO TO PAD\n"
if_enemy_distance_lt_and_los 2540, /*goto*/ 0x08
endloop 0x04
label 0x08
dprint "DETECTED\n"
set_return_function CHR_SELF, FUNC_SKEDAR
set_onshot_function FUNC_SKEDAR
set_function CHR_SELF, GFUNC_COMBAT_WITH_TARGET_CHR
endfunction
func1005_check_leader_dead:
beginloop 0x03
if_chr_death_animation_finished CHR_MAIAN_LEADER, /*goto*/ 0x2d
if_chr_dying CHR_MAIAN_LEADER, /*goto*/ 0x2d
if_chr_unloaded CHR_MAIAN_LEADER, /*goto*/ 0x2d
endloop 0x03
label 0x2d
message CHR_JOANNA, 0x4607 // "Maian leader has been killed."
set_stage_flag STAGEFLAG_LEADER_DEAD
set_function CHR_SELF, GFUNC_IDLE
endfunction
func1009_check_king1_dead:
set_object_flag_bank0 OBJ_BRIDGE, OBJECTFLAG0_DEACTIVATED
beginloop 0x03
if_chr_death_animation_finished CHR_KING1, /*goto*/ 0x2d
if_chr_dying CHR_KING1, /*goto*/ 0x2d
if_chr_unloaded CHR_KING1, /*goto*/ 0x2d
endloop 0x03
label 0x2d
message CHR_JOANNA, 0x4608 // "Skedar King has been killed."
set_stage_flag STAGEFLAG_KING1_DEAD
unlock_door 0x3e, 0x40
unlock_door 0x3f, 0x40
set_function CHR_SELF, GFUNC_IDLE
endfunction
func100a_check_king2_dead:
set_object_flag_bank0 OBJ_BRIDGE, OBJECTFLAG0_DEACTIVATED
if_difficulty_lt DIFF_SA, /*goto*/ 0x0e
beginloop 0x03
if_chr_death_animation_finished CHR_KING2, /*goto*/ 0x2d
if_chr_dying CHR_KING2, /*goto*/ 0x2d
if_chr_unloaded CHR_KING2, /*goto*/ 0x2d
endloop 0x03
label 0x2d
message CHR_JOANNA, 0x4608 // "Skedar King has been killed."
set_stage_flag STAGEFLAG_KING2_DEAD
label 0x0e
set_function CHR_SELF, GFUNC_IDLE
endfunction
func100b_check_king3_dead:
set_object_flag_bank0 OBJ_BRIDGE, OBJECTFLAG0_DEACTIVATED
if_difficulty_lt DIFF_PA, /*goto*/ 0x0e
beginloop 0x03
if_chr_death_animation_finished CHR_KING3, /*goto*/ 0x2d
if_chr_dying CHR_KING3, /*goto*/ 0x2d
if_chr_unloaded CHR_KING3, /*goto*/ 0x2d
endloop 0x03
label 0x2d
message CHR_JOANNA, 0x4608 // "Skedar King has been killed."
set_stage_flag STAGEFLAG_KING3_DEAD
label 0x0e
set_function CHR_SELF, GFUNC_IDLE
endfunction
func1007_check_end_level:
// Wait for all objectives complete
beginloop 0x03
if_all_objectives_complete /*goto*/ 0x2d
endloop 0x03
// Wait 2 seconds
label 0x2d
restart_timer
beginloop 0x08
if_timer_gt 120, /*goto*/ 0x2d
endloop 0x08
// Check Jo not dead
label 0x2d
if_chr_death_animation_finished CHR_JOANNA, /*goto*/ 0x2d
if_chr_dying CHR_JOANNA, /*goto*/ 0x2d
if_chr_unloaded CHR_JOANNA, /*goto*/ 0x2d
goto_next 0x06
// Check Velvet not dead
label 0x2d
if_chr_death_animation_finished CHR_VELVET, /*goto*/ 0x2d
if_chr_dying CHR_VELVET, /*goto*/ 0x2d
if_chr_unloaded CHR_VELVET, /*goto*/ 0x2d
goto_next 0x06
// Mission failed
label 0x2d
end_level
set_function CHR_SELF, GFUNC_IDLE
// Mission complete
label 0x06
set_function CHR_SELF, FUNC_OUTRO
set_function CHR_SELF, GFUNC_IDLE
endfunction
func040c_hide:
label 0x03
set_self_flag_bank3 CHRFLAG3_INVINCIBLE_TO_GUNFIRE
set_self_flag_bank3 CHRFLAG3_HIDDEN
set_function CHR_SELF, GFUNC_IDLE
endfunction
func100d_king1_invincible:
beginloop 0x03
if_chr_in_room CHR_JOANNA, 0x00, 0x0070, /*goto*/ 0x2d
if_chr_in_room CHR_JOANNA, 0x00, 0x0071, /*goto*/ 0x2d
if_chr_in_room CHR_JOANNA, 0x00, 0x0072, /*goto*/ 0x2d
if_chr_in_room CHR_JOANNA, 0x00, 0x0073, /*goto*/ 0x2d
if_chr_in_room CHR_JOANNA, 0x00, 0x0074, /*goto*/ 0x2d
if_chr_in_room CHR_JOANNA, 0x00, 0x0075, /*goto*/ 0x2d
if_chr_in_room CHR_JOANNA, 0x00, 0x0076, /*goto*/ 0x2d
if_chr_in_room CHR_JOANNA, 0x00, 0x0077, /*goto*/ 0x2d
if_chr_in_room CHR_JOANNA, 0x00, 0x0078, /*goto*/ 0x2d
if_chr_in_room CHR_JOANNA, 0x00, 0x0079, /*goto*/ 0x2d
set_chr_flag_bank3 CHR_KING1, CHRFLAG3_INVINCIBLE_TO_GUNFIRE
reloop 0x03
label 0x2d
unset_chr_flag_bank3 CHR_KING1, CHRFLAG3_INVINCIBLE_TO_GUNFIRE
endloop 0x03
endfunction
unregistered_function:
yield
// Wait for intro to finish
beginloop 0x58
if_camera_animating /*goto*/ 0x2d
goto_next 0x2e
label 0x2d
endloop 0x58
label 0x2e
yield
yield
yield
yield
yield
// Remove Blonde if counterop doesn't exist
label 0x03
if_chr_death_animation_finished CHR_COUNTEROP, /*goto*/ 0x2d
set_function CHR_SELF, GFUNC_IDLE
label 0x2d
remove_chr CHR_BLONDE
set_function CHR_SELF, GFUNC_IDLE
endfunction
func1002_intro:
set_chr_flag_bank3 CHR_VELVET, CHRFLAG3_HIDDEN
set_chr_flag_bank3 CHR_COUNTEROP, CHRFLAG3_HIDDEN
set_music_track MUSIC_G5_INTRO
set_chr_flag_bank2 CHR_COUNTEROP, CHRFLAG2_00020000
set_chr_flag_bank2 CHR_BLONDE, CHRFLAG2_00020000
camera_movement 0x047c
cmd0175 60
set_chr_flag_bank3 CHR_JOANNA, CHRFLAG3_UNPLAYABLE
set_chr_flag_bank2 CHR_JOANNA, CHRFLAG2_00020000
animation 0x047d, -1, -1, 0x0600, CHR_JOANNA, 4
unset_chr_flag_bank3 CHR_MAIAN1, CHRFLAG3_HIDDEN
set_chr_flag_bank3 CHR_MAIAN1, CHRFLAG3_UNPLAYABLE
set_chr_flag_bank2 CHR_MAIAN1, CHRFLAG2_00020000
animation 0x047e, -1, -1, 0x0600, CHR_MAIAN1, 4
unset_chr_flag_bank3 CHR_MAIAN2, CHRFLAG3_HIDDEN
set_chr_flag_bank3 CHR_MAIAN2, CHRFLAG3_UNPLAYABLE
set_chr_flag_bank2 CHR_MAIAN2, CHRFLAG2_00020000
animation 0x047f, -1, -1, 0x0600, CHR_MAIAN2, 4
restart_timer
fade_to_color 0x000000ff, 0
fade_to_color 0x00000000, 110
set_cutscene_weapon CHR_JOANNA, WEAPON_NONE, WEAPON_NONE
yield
set_cutscene_weapon CHR_JOANNA, WEAPON_PHOENIX, WEAPON_NONE
// Wait 200 frames (3.3 secs) or until button pressed
beginloop 0x96
if_controller_button_pressed /*goto*/ 0x82
if_timer_gt 200, /*goto*/ 0x06
endloop 0x96
// Timer expired - play a sound (explosion?)
label 0x06
play_sound 0x05e2, CHANNEL_10
// Wait for camera to finish or button to be pressed
beginloop 0x08
if_camera_animating /*goto*/ 0x2d
goto_next 0x82
label 0x2d
if_controller_button_pressed /*goto*/ 0x82
label 0x2d
endloop 0x08
// Outro done
label 0x82
mute_channel CHANNEL_10
unset_chr_flag_bank3 CHR_VELVET, CHRFLAG3_HIDDEN
unset_chr_flag_bank3 CHR_COUNTEROP, CHRFLAG3_HIDDEN
set_chr_flag_bank2 CHR_COUNTEROP, CHRFLAG2_00020000
unset_chr_flag_bank3 CHR_JOANNA, CHRFLAG3_UNPLAYABLE
set_chr_flag_bank2 CHR_JOANNA, CHRFLAG2_00020000
animation 0x047d, -2, -1, 0x0600, CHR_JOANNA, 2
unset_chr_flag_bank3 CHR_MAIAN3, CHRFLAG3_UNPLAYABLE
set_chr_flag_bank2 CHR_MAIAN3, CHRFLAG2_00020000
animation 0x047e, -2, -1, 0x0600, CHR_MAIAN3, 2
unset_chr_flag_bank3 CHR_MAIAN4, CHRFLAG3_UNPLAYABLE
set_chr_flag_bank2 CHR_MAIAN4, CHRFLAG2_00020000
animation 0x047f, -2, -1, 0x0600, CHR_MAIAN4, 2
set_function CHR_MAIAN1, FUNC_INIT_MAIAN
set_function CHR_MAIAN2, FUNC_INIT_MAIAN
restart_default_music
reset_ambience
enter_firstperson
yield
label 0x2d
set_function CHR_SELF, FUNC_BLOW_MINES
endfunction
func040b_outro:
set_invincible CHR_JOANNA
set_chr_flag_bank3 CHR_VELVET, CHRFLAG3_HIDDEN
set_chr_flag_bank3 CHR_COUNTEROP, CHRFLAG3_HIDDEN
set_music_track MUSIC_G5_OUTRO
camera_movement 0x0480
set_chr_flag_bank3 CHR_JOANNA, CHRFLAG3_UNPLAYABLE
set_chr_flag_bank2 CHR_JOANNA, CHRFLAG2_00020000
set_chr_flag_bank3 CHR_JOANNA, CHRFLAG3_HIDDEN
unset_chr_flag_bank3 CHR_MAIAN3, CHRFLAG3_HIDDEN
set_chr_flag_bank3 CHR_MAIAN3, CHRFLAG3_UNPLAYABLE
set_chr_flag_bank2 CHR_MAIAN3, CHRFLAG2_00020000
animation 0x0481, -1, -1, 0x0600, CHR_MAIAN3, 4
unset_chr_flag_bank3 CHR_MAIAN4, CHRFLAG3_HIDDEN
set_chr_flag_bank3 CHR_MAIAN4, CHRFLAG3_UNPLAYABLE
set_chr_flag_bank2 CHR_MAIAN4, CHRFLAG2_00020000
animation 0x0482, -1, -1, 0x0600, CHR_MAIAN4, 4
unset_chr_flag_bank3 CHR_MAIAN5, CHRFLAG3_HIDDEN
set_chr_flag_bank3 CHR_MAIAN5, CHRFLAG3_UNPLAYABLE
set_chr_flag_bank2 CHR_MAIAN5, CHRFLAG2_00020000
animation 0x0483, -1, -1, 0x0600, CHR_MAIAN5, 4
show_nonessential_chrs FALSE
// Wait 10 frames or for button press
restart_timer
beginloop 0x96
if_controller_button_pressed /*goto*/ 0x82
if_timer_gt 10, /*goto*/ 0x06
endloop 0x96
// Play sound
label 0x06
play_sound 0x05e3, CHANNEL_10
// Wait 70 frames or for button press
beginloop 0x97
if_controller_button_pressed /*goto*/ 0x82
if_timer_gt 70, /*goto*/ 0x06
endloop 0x97
// Play sound
label 0x06
play_sound 0x05e5, CHANNEL_10
// Wait 180 frames or for button press
beginloop 0x98
if_controller_button_pressed /*goto*/ 0x82
if_timer_gt 180, /*goto*/ 0x06
endloop 0x98
// Play sound
label 0x06
play_sound 0x05e7, CHANNEL_10
// Wait for outro to finish
beginloop 0x08
if_camera_animating /*goto*/ 0x2d
goto_next 0x82
label 0x2d
if_controller_button_pressed /*goto*/ 0x82
label 0x2d
endloop 0x08
label 0x82
label 0x06
mute_channel CHANNEL_10
end_level
set_function CHR_SELF, GFUNC_IDLE
endfunction
func100f_blow_mines:
yield
.macro wait loopid
restart_timer
beginloop \loopid
if_timer_gt 120, /*goto*/ 0x2d
endloop \loopid
label 0x2d
.endm
wait 0x94
destroy_object OBJ_MINE6
wait 0x95
destroy_object OBJ_MINE1
wait 0x8f
destroy_object OBJ_MINE2
wait 0x90
destroy_object OBJ_MINE3
wait 0x91
destroy_object OBJ_MINE4
wait 0x92
destroy_object OBJ_MINE5
wait 0x93
set_function CHR_SELF, GFUNC_IDLE
endfunction
func1010_init_lighting:
yield
set_lighting 0x0004, 0x05, 0x01
set_lighting 0x0004, 0x06, 0x01
set_lighting 0x0005, 0x05, 0x01
set_lighting 0x0005, 0x06, 0x01
set_lighting 0x0006, 0x05, 0x01
set_lighting 0x0006, 0x06, 0x01
set_lighting 0x0007, 0x05, 0x01
set_lighting 0x0007, 0x06, 0x01
set_lighting 0x0008, 0x05, 0x01
set_lighting 0x0008, 0x06, 0x01
set_lighting 0x0009, 0x05, 0x01
set_lighting 0x0009, 0x06, 0x01
set_lighting 0x000a, 0x05, 0x01
set_lighting 0x000a, 0x06, 0x01
set_lighting 0x000b, 0x05, 0x01
set_lighting 0x000b, 0x06, 0x01
set_lighting 0x000c, 0x05, 0x01
set_lighting 0x000c, 0x06, 0x01
set_lighting 0x000d, 0x05, 0x01
set_lighting 0x000d, 0x06, 0x01
set_lighting 0x000e, 0x05, 0x01
set_lighting 0x000e, 0x06, 0x01
set_lighting 0x000f, 0x05, 0x01
set_lighting 0x000f, 0x06, 0x01
set_lighting 0x0010, 0x05, 0x01
set_lighting 0x0010, 0x06, 0x01
set_lighting 0x0011, 0x05, 0x01
set_lighting 0x0011, 0x06, 0x01
set_lighting 0x0012, 0x05, 0x01
set_lighting 0x0012, 0x06, 0x01
set_lighting 0x0013, 0x05, 0x01
set_lighting 0x0013, 0x06, 0x01
set_lighting 0x0014, 0x05, 0x01
set_lighting 0x0014, 0x06, 0x01
set_lighting 0x0015, 0x05, 0x01
set_lighting 0x0015, 0x06, 0x01
set_lighting 0x0016, 0x05, 0x01
set_lighting 0x0016, 0x06, 0x01
set_lighting 0x0017, 0x05, 0x01
set_lighting 0x0017, 0x06, 0x01
set_lighting 0x0018, 0x05, 0x01
set_lighting 0x0018, 0x06, 0x01
set_lighting 0x0019, 0x05, 0x01
set_lighting 0x0019, 0x06, 0x01
set_lighting 0x001a, 0x05, 0x01
set_lighting 0x001b, 0x05, 0x01
set_lighting 0x001b, 0x06, 0x01
set_lighting 0x001d, 0x05, 0x01
set_lighting 0x001d, 0x06, 0x01
set_lighting 0x001e, 0x05, 0x01
set_lighting 0x001e, 0x06, 0x01
set_lighting 0x001f, 0x05, 0x01
set_lighting 0x001f, 0x06, 0x01
set_lighting 0x0020, 0x05, 0x01
set_lighting 0x0020, 0x06, 0x01
set_lighting 0x0021, 0x05, 0x01
set_lighting 0x0021, 0x06, 0x01
set_lighting 0x0022, 0x05, 0x01
set_lighting 0x0022, 0x06, 0x01
set_lighting 0x0023, 0x05, 0x01
set_lighting 0x0023, 0x06, 0x01
set_lighting 0x0024, 0x05, 0x01
set_lighting 0x0024, 0x06, 0x01
set_lighting 0x0025, 0x05, 0x01
set_lighting 0x0025, 0x06, 0x01
set_lighting 0x0026, 0x05, 0x01
set_lighting 0x0026, 0x06, 0x01
set_lighting 0x0027, 0x05, 0x01
set_lighting 0x0027, 0x06, 0x01
set_lighting 0x0028, 0x05, 0x01
set_lighting 0x0028, 0x06, 0x01
set_lighting 0x0029, 0x05, 0x01
set_lighting 0x0029, 0x06, 0x01
set_lighting 0x002a, 0x05, 0x01
set_lighting 0x002a, 0x06, 0x01
set_lighting 0x002b, 0x05, 0x01
set_lighting 0x002b, 0x06, 0x01
set_lighting 0x002c, 0x05, 0x01
set_lighting 0x002c, 0x06, 0x01
set_lighting 0x002d, 0x05, 0x01
set_lighting 0x002d, 0x06, 0x01
set_lighting 0x002e, 0x05, 0x01
set_lighting 0x002e, 0x06, 0x01
set_lighting 0x002f, 0x05, 0x01
set_lighting 0x002f, 0x06, 0x01
set_lighting 0x0030, 0x05, 0x01
set_lighting 0x0030, 0x06, 0x01
set_lighting 0x0031, 0x05, 0x01
set_lighting 0x0031, 0x06, 0x01
set_lighting 0x003b, 0x05, 0x01
set_lighting 0x003b, 0x06, 0x01
set_lighting 0x003c, 0x05, 0x01
set_lighting 0x003c, 0x06, 0x01
set_lighting 0x003d, 0x05, 0x01
set_lighting 0x003d, 0x06, 0x01
set_lighting 0x003e, 0x05, 0x01
set_lighting 0x003e, 0x06, 0x01
set_lighting 0x003f, 0x05, 0x01
set_lighting 0x003f, 0x06, 0x01
set_lighting 0x0040, 0x05, 0x01
set_lighting 0x0040, 0x06, 0x01
set_lighting 0x0041, 0x05, 0x01
set_lighting 0x0041, 0x06, 0x01
set_lighting 0x0042, 0x05, 0x01
set_lighting 0x0042, 0x06, 0x01
set_lighting 0x0043, 0x05, 0x01
set_lighting 0x0043, 0x06, 0x01
set_lighting 0x0044, 0x05, 0x01
set_lighting 0x0044, 0x06, 0x01
set_lighting 0x0045, 0x05, 0x01
set_lighting 0x0046, 0x05, 0x01
set_lighting 0x0047, 0x05, 0x01
set_lighting 0x0047, 0x06, 0x01
set_lighting 0x0049, 0x05, 0x01
set_lighting 0x0049, 0x06, 0x01
set_lighting 0x004a, 0x05, 0x01
set_lighting 0x004a, 0x06, 0x01
set_lighting 0x004b, 0x06, 0x01
set_lighting 0x0048, 0x06, 0x01
set_lighting 0x004f, 0x05, 0x01
set_lighting 0x0058, 0x05, 0x01
set_lighting 0x0059, 0x05, 0x01
set_lighting 0x0059, 0x06, 0x01
set_function CHR_SELF, GFUNC_IDLE
endfunction
functions:
register_function func1000_counterop 0x1000
register_function func1001_objectives_failed_msg 0x1001
register_function func1002_intro 0x1002
register_function func1003_spawn_maians 0x1003
register_function func1004_spawn_king1_skedar 0x1004
register_function func1005_check_leader_dead 0x1005
register_function func1007_check_end_level 0x1007
register_function func1008_spawn_king2_skedar 0x1008
register_function func1009_check_king1_dead 0x1009
register_function func100a_check_king2_dead 0x100a
register_function func100b_check_king3_dead 0x100b
register_function func100c_spawn_king3_skedar 0x100c
register_function func100d_king1_invincible 0x100d
register_function func100f_blow_mines 0x100f
register_function func1010_init_lighting 0x1010
register_function func100f_blow_mines 0x040d
register_function func040c_hide 0x040c
register_function func0401_defend 0x0401
register_function func0402_init_king 0x0402
register_function func0403_init_maian_leader 0x0403
register_function func0404_maian 0x0404
register_function func0405_init_maian 0x0405
register_function func0406_skedar 0x0406
register_function func0407_king1_skedar 0x0407
register_function func0408_king2_skedar 0x0408
register_function func0409_king3_skedar 0x0409
register_function func1002_intro 0x040a
register_function func040b_outro 0x040b
register_function func1002_intro 0x0c00
register_function func040b_outro 0x0c01
endfunctions
.align 4