Files
perfect-dark/src/game/smokereset.c
T

33 lines
562 B
C

#include <ultra64.h>
#include "constants.h"
#include "bss.h"
#include "lib/memp.h"
#include "data.h"
#include "types.h"
void smokeReset(void)
{
s32 i;
s32 j;
g_MaxSmokes = IS4MB() ? 10 : 20;
if (g_Vars.stagenum >= STAGE_TITLE) {
g_MaxSmokes = 0;
}
if (g_MaxSmokes == 0) {
g_Smokes = NULL;
} else {
g_Smokes = mempAlloc(g_MaxSmokes * sizeof(struct smoke), MEMPOOL_STAGE);
for (i = 0; i < g_MaxSmokes; i++) {
g_Smokes[i].prop = NULL;
for (j = 0; j < ARRAYCOUNT(g_Smokes[i].parts); j++) {
g_Smokes[i].parts[j].size = 0;
}
}
}
}