Files
perfect-dark/src/game/game_015420.c
T
2019-11-16 11:46:29 +10:00

38 lines
1.3 KiB
C

#include <ultra64.h>
#include "constants.h"
#include "gvars/gvars.h"
#include "setup/setup_000000.h"
#include "setup/setup_0160b0.h"
#include "setup/setup_020df0.h"
#include "types.h"
/**
* Iterates an array of structs and sets their unk04 value to 0.
* The array is stored at 800a45c4 and each struct is 0x6c long.
*/
GLOBAL_ASM(
glabel func0f015420
/* f015420: 3c04800a */ lui $a0,%hi(var800a45c0)
/* f015424: 248445c0 */ addiu $a0,$a0,%lo(var800a45c0)
/* f015428: 8c8e0000 */ lw $t6,0x0($a0)
/* f01542c: 00001025 */ or $v0,$zero,$zero
/* f015430: 00001825 */ or $v1,$zero,$zero
/* f015434: 19c0000b */ blez $t6,.L0f015464
/* f015438: 3c05800a */ lui $a1,%hi(var800a45c4)
/* f01543c: 24a545c4 */ addiu $a1,$a1,%lo(var800a45c4)
/* f015440: 8caf0000 */ lw $t7,0x0($a1)
.L0f015444:
/* f015444: 24420001 */ addiu $v0,$v0,0x1
/* f015448: 01e3c021 */ addu $t8,$t7,$v1
/* f01544c: af000004 */ sw $zero,0x4($t8)
/* f015450: 8c990000 */ lw $t9,0x0($a0)
/* f015454: 2463006c */ addiu $v1,$v1,0x6c
/* f015458: 0059082a */ slt $at,$v0,$t9
/* f01545c: 5420fff9 */ bnezl $at,.L0f015444
/* f015460: 8caf0000 */ lw $t7,0x0($a1)
.L0f015464:
/* f015464: 03e00008 */ jr $ra
/* f015468: 00000000 */ sll $zero,$zero,0x0
/* f01546c: 00000000 */ sll $zero,$zero,0x0
);