Files
perfect-dark/src/game/challengeinit.c
T
2025-02-07 15:46:41 +10:00

33 lines
1020 B
C

#include <ultra64.h>
#include "constants.h"
#include "game/challenge.h"
#include "game/mplayer/mplayer.h"
#include "bss.h"
#include "data.h"
#include "types.h"
void challenges_init(void)
{
struct mpconfigfull *mpconfig;
u8 buffer[0x1ca];
s32 i;
for (i = 0; i < ARRAYCOUNT(g_MpChallenges); i++) {
g_MpChallenges[i].availability = 0;
g_MpChallenges[i].completions[0] = 0;
g_MpChallenges[i].completions[1] = 0;
g_MpChallenges[i].completions[2] = 0;
g_MpChallenges[i].completions[3] = 0;
mpconfig = challenge_load(i, buffer, sizeof(buffer));
challenge_force_unlock_config_features(&mpconfig->config, g_MpChallenges[i].unlockfeatures, sizeof(g_MpChallenges[i].unlockfeatures), i);
}
for (i = 0; i < mp_get_num_presets(); i++) {
mpconfig = challenge_load_config(g_MpPresets[i].confignum, buffer, sizeof(buffer));
challenge_force_unlock_config_features(&mpconfig->config, g_MpPresets[i].requirefeatures, sizeof(g_MpChallenges[i].unlockfeatures), -1);
}
challenge_determine_unlocked_features();
}