Files
perfect-dark/src/game/game_097a50.c
T
2020-04-01 20:48:35 +10:00

27 lines
502 B
C

#include <ultra64.h>
#include "constants.h"
#include "game/data/data_000000.h"
#include "game/data/data_0083d0.h"
#include "game/data/data_00e460.h"
#include "game/data/data_0160b0.h"
#include "game/data/data_01a3a0.h"
#include "game/data/data_020df0.h"
#include "game/data/data_02da90.h"
#include "gvars/gvars.h"
#include "types.h"
f32 func0f097a50(f32 value)
{
f32 i = 0;
f32 result = 0;
f32 adder = 1;
while (0 != adder) {
i++;
result += adder;
adder *= value / i;
}
return result;
}