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16 lines
375 B
C
16 lines
375 B
C
#ifndef _IN_GAME_GFXMEMORY_H
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#define _IN_GAME_GFXMEMORY_H
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#include <ultra64.h>
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#include "types.h"
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void gfxInitMemory(void);
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Gfx *gfxGetMasterDisplayList(void);
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struct gfxvtx *gfxAllocateVertices(s32 count);
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void *gfxAllocateMatrix(void);
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void *gfxAllocate4Words(s32 count);
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u32 *gfxAllocateColours(s32 count);
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void *gfxAllocate(u32 size);
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void gfxSwapBuffers(void);
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#endif
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