Files
perfect-dark/src/game/game_00b210.c
T
2021-03-15 23:28:01 +10:00

33 lines
866 B
C

#include <ultra64.h>
#include "constants.h"
#include "game/game_19aa80.h"
#include "game/mplayer/mplayer.h"
#include "bss.h"
#include "data.h"
#include "types.h"
void mpInitPresetFeatures(void)
{
struct mpconfigfull *mpconfig;
u8 buffer[0x1ca];
s32 i;
for (i = 0; i < 30; i++) {
g_MpChallenges[i].availability = 0;
g_MpChallenges[i].completions[0] = 0;
g_MpChallenges[i].completions[1] = 0;
g_MpChallenges[i].completions[2] = 0;
g_MpChallenges[i].completions[3] = 0;
mpconfig = mpLoadChallenge(i, buffer, 0x1ca);
mpForceUnlockConfigFeatures(&mpconfig->config, g_MpChallenges[i].unlockfeatures, 16, i);
}
for (i = 0; i < mpGetNumPresets(); i++) {
mpconfig = mpLoadConfig(g_MpPresets[i].confignum, buffer, 0x1ca);
mpForceUnlockConfigFeatures(&mpconfig->config, g_MpPresets[i].requirefeatures, 16, -1);
}
mpDetermineUnlockedFeatures();
}