Files
perfect-dark/src/game/objectivesstop.c
T
2024-08-17 17:15:55 +10:00

19 lines
380 B
C

#include <ultra64.h>
#include "constants.h"
#include "bss.h"
#include "data.h"
#include "types.h"
void objectives_stop(void)
{
s32 i;
for (i = 0; i < ARRAYCOUNT(g_Objectives); i++) {
if (g_Objectives[i]
&& (g_Objectives[i]->flags & OBJECTIVEFLAG_AUTOCOMPLETE)
&& g_ObjectiveStatuses[i] != OBJECTIVE_FAILED) {
g_ObjectiveStatuses[i] = OBJECTIVE_COMPLETE;
}
}
}