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https://gitlab.com/ryandwyer/perfect-dark
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13 lines
258 B
C
13 lines
258 B
C
#ifndef _IN_GAME_000000_H
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#define _IN_GAME_000000_H
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#include <ultra64.h>
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#include "constants.h"
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struct chrdata *chrFindById(struct chrdata *data, u8 chrnum);
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float chrGetTimer(struct chrdata *chr);
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s32 padResolve(struct chrdata *chr, s32 pad_id);
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#endif
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