Files
perfect-dark/src/include/game/game_000000.h
T
2019-10-10 21:35:24 +10:00

13 lines
258 B
C

#ifndef _IN_GAME_000000_H
#define _IN_GAME_000000_H
#include <ultra64.h>
#include "constants.h"
struct chrdata *chrFindById(struct chrdata *data, u8 chrnum);
float chrGetTimer(struct chrdata *chr);
s32 padResolve(struct chrdata *chr, s32 pad_id);
#endif