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10 lines
258 B
C
10 lines
258 B
C
#ifndef IN_GAME_INVENTORY_ITEMS_H
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#define IN_GAME_INVENTORY_ITEMS_H
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#include <ultra64.h>
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extern struct noisesettings invnoisesettings_00010fd0;
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extern struct inventory_class invclass_default;
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extern struct weapon *g_Weapons[WEAPON_SUICIDEPILL + 1];
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#endif
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