Files
perfect-dark/src/include/game/game_0c3620.h
T
2020-03-01 18:50:44 +10:00

10 lines
178 B
C

#ifndef IN_GAME_GAME_0C3620_H
#define IN_GAME_GAME_0C3620_H
#include <ultra64.h>
#include "types.h"
u32 currentPlayerSetMoveModeCutscene(void);
void func0f0c37c0(void);
#endif