Files
perfect-dark/src/game/menustop.c
T

39 lines
825 B
C

#include <ultra64.h>
#include "constants.h"
#include "game/game_006900.h"
#include "game/title.h"
#include "game/game_01b0a0.h"
#include "game/bondgun.h"
#include "game/player.h"
#include "game/menugfx.h"
#include "game/menu.h"
#include "game/filelist.h"
#include "game/mainmenu.h"
#include "game/endscreen.h"
#include "game/playermgr.h"
#include "game/lv.h"
#include "game/music.h"
#include "game/mplayer/ingame.h"
#include "game/mplayer/setup.h"
#include "game/game_19aa80.h"
#include "game/training.h"
#include "game/gamefile.h"
#include "game/mplayer/mplayer.h"
#include "bss.h"
#include "lib/vi.h"
#include "lib/joy.h"
#include "lib/main.h"
#include "lib/snd.h"
#include "data.h"
#include "types.h"
void menuStop(void)
{
if (var80062944) {
var80062944 = 0;
var80062948 = 0;
joy000139c8();
func0f110bf8();
}
}