mirror of
https://gitlab.com/ryandwyer/perfect-dark
synced 2026-06-08 20:19:33 -04:00
39 lines
825 B
C
39 lines
825 B
C
#include <ultra64.h>
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#include "constants.h"
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#include "game/game_006900.h"
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#include "game/title.h"
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#include "game/game_01b0a0.h"
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#include "game/bondgun.h"
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#include "game/player.h"
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#include "game/menugfx.h"
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#include "game/menu.h"
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#include "game/filelist.h"
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#include "game/mainmenu.h"
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#include "game/endscreen.h"
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#include "game/playermgr.h"
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#include "game/lv.h"
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#include "game/music.h"
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#include "game/mplayer/ingame.h"
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#include "game/mplayer/setup.h"
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#include "game/game_19aa80.h"
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#include "game/training.h"
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#include "game/gamefile.h"
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#include "game/mplayer/mplayer.h"
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#include "bss.h"
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#include "lib/vi.h"
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#include "lib/joy.h"
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#include "lib/main.h"
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#include "lib/snd.h"
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#include "data.h"
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#include "types.h"
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void menuStop(void)
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{
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if (var80062944) {
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var80062944 = 0;
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var80062948 = 0;
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joy000139c8();
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func0f110bf8();
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}
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}
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