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https://gitlab.com/ryandwyer/perfect-dark
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13 lines
321 B
C
13 lines
321 B
C
#ifndef IN_GAME_GAME_18E5A0_H
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#define IN_GAME_GAME_18E5A0_H
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#include <ultra64.h>
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#include "types.h"
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u32 func0f18e5ac(void);
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s32 teamGetIndex(s32 team);
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Gfx *radarDrawDot(Gfx *gdl, struct prop *prop, struct coord *dist, u32 colour, s32 arg4, s32 arg5);
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Gfx *func0f18f874(Gfx *gdl);
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Gfx *radarDrawProps(Gfx *gdl);
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#endif
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