mirror of
https://gitlab.com/ryandwyer/perfect-dark
synced 2026-07-06 20:42:38 -04:00
15 lines
350 B
C
15 lines
350 B
C
#ifndef _IN_GAME_DYNTEX_H
|
|
#define _IN_GAME_DYNTEX_H
|
|
#include <ultra64.h>
|
|
#include "data.h"
|
|
#include "types.h"
|
|
|
|
void dyntexTickRoom(s32 roomnum, struct gfxvtx *vertices);
|
|
void dyntexAddVertex(struct gfxvtx *vertex);
|
|
void dyntexSetCurrentType(s16 type);
|
|
void dyntexSetCurrentRoom(s16 roomnum);
|
|
void dyntexReset(void);
|
|
bool dyntexHasRoom(void);
|
|
|
|
#endif
|