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https://gitlab.com/ryandwyer/perfect-dark
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14 lines
554 B
C
14 lines
554 B
C
#ifndef _IN_GAME_GAME_10C9C0_H
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#define _IN_GAME_GAME_10C9C0_H
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#include <ultra64.h>
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#include "types.h"
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void func0f10cb2c(void);
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s32 menuhandler4MbDropOut(u32 operation, struct menu_item *item, s32 *value);
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s32 menuhandler0010ca1c(u32 operation, struct menu_item *item, s32 *value);
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s32 menuhandler4MbAdvancedSetup(u32 operation, struct menu_item *item, s32 *value);
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s32 menuhandler0010cabc(u32 operation, struct menu_item *item, s32 *value);
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bool menudialog4MbMainMenu(u32 operation, struct menu_dialog *dialog, struct menustackitem *stackitem);
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#endif
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