Files
perfect-dark/src/include/game/game_0125a0.h
T
2021-01-04 00:10:33 +10:00

11 lines
245 B
C

#ifndef IN_GAME_GAME_0125A0_H
#define IN_GAME_GAME_0125A0_H
#include <ultra64.h>
#include "types.h"
void func0f0125a0(s32 animnum, s32 loopframe, s32 endframe, s32 *arg3);
void currentPlayerInitAnimation(void);
void func0f012aa0(void);
#endif