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16 lines
353 B
C
16 lines
353 B
C
#ifndef _IN_GAME_PORTAL_H
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#define _IN_GAME_PORTAL_H
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#include <ultra64.h>
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#include "data.h"
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#include "types.h"
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void portal0f0b63b0(s32 portalnum, f32 frac);
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void portal0f0b6470(s32 portalnum, f32 frac);
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f32 portal0f0b6534(s32 arg0);
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f32 portal0f0b656c(s32 arg0);
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void portal0f0b65a8(s32 arg0);
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void portalsReset(void);
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void acousticReset(void);
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#endif
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