Files
perfect-dark/src/game/game_176000.c
T
2020-03-27 22:21:55 +10:00

52 lines
841 B
C

#include <ultra64.h>
#include "constants.h"
#include "game/data/data_000000.h"
#include "game/data/data_0083d0.h"
#include "game/data/data_00e460.h"
#include "game/data/data_0160b0.h"
#include "game/data/data_01a3a0.h"
#include "game/data/data_020df0.h"
#include "game/data/data_02da90.h"
#include "gvars/gvars.h"
#include "types.h"
s32 func0f176000(s32 arg0)
{
return arg0;
}
s32 func0f176008(s32 arg0, s32 arg1, s32 arg2, s32 arg3)
{
return arg0;
}
s32 func0f17601c(s32 arg0, s32 arg1, s32 arg2, s32 arg3)
{
return arg0;
}
s32 func0f176030(s32 arg0, s32 arg1, s32 arg2, s32 arg3)
{
return arg0;
}
s32 func0f176044(s32 arg0, s32 arg1, s32 arg2, s32 arg3)
{
return arg0;
}
void func0f176058(f32 arg0)
{
// empty
}
s32 func0f176060(s32 arg0, s32 arg1, s32 arg2, s32 arg3)
{
return arg0;
}
void func0f176074(void)
{
// empty
}