Files
perfect-dark/src/lib/lib_4b550.c
T

56 lines
1.9 KiB
C

#include <ultra64.h>
#include "constants.h"
#include "game/data/data_000000.h"
#include "game/data/data_0083d0.h"
#include "game/data/data_00e460.h"
#include "game/data/data_0160b0.h"
#include "game/data/data_01a3a0.h"
#include "game/data/data_020df0.h"
#include "game/data/data_02da90.h"
#include "gvars/gvars.h"
#include "lib/lib_4b480.h"
#include "lib/lib_4b5e0.h"
#include "types.h"
GLOBAL_ASM(
glabel func0004b550
/* 4b550: 27bdffe8 */ addiu $sp,$sp,-24
/* 4b554: afbf0014 */ sw $ra,0x14($sp)
/* 4b558: afa40018 */ sw $a0,0x18($sp)
/* 4b55c: afa5001c */ sw $a1,0x1c($sp)
/* 4b560: afa60020 */ sw $a2,0x20($sp)
/* 4b564: 0c012d78 */ jal func0004b5e0
/* 4b568: afa70024 */ sw $a3,0x24($sp)
/* 4b56c: 10400003 */ beqz $v0,.L0004b57c
/* 4b570: 8fae001c */ lw $t6,0x1c($sp)
/* 4b574: 10000013 */ b .L0004b5c4
/* 4b578: 2402ffff */ addiu $v0,$zero,-1
.L0004b57c:
/* 4b57c: 3c0fa404 */ lui $t7,0xa404
/* 4b580: adee0000 */ sw $t6,0x0($t7)
/* 4b584: 0c012d20 */ jal osVirtualToPhysical
/* 4b588: 8fa40020 */ lw $a0,0x20($sp)
/* 4b58c: 3c18a404 */ lui $t8,0xa404
/* 4b590: af020004 */ sw $v0,0x4($t8)
/* 4b594: 8fb90018 */ lw $t9,0x18($sp)
/* 4b598: 8fab0024 */ lw $t3,0x24($sp)
/* 4b59c: 00001025 */ or $v0,$zero,$zero
/* 4b5a0: 17200006 */ bnez $t9,.L0004b5bc
/* 4b5a4: 256cffff */ addiu $t4,$t3,-1
/* 4b5a8: 8fa80024 */ lw $t0,0x24($sp)
/* 4b5ac: 3c0aa404 */ lui $t2,0xa404
/* 4b5b0: 2509ffff */ addiu $t1,$t0,-1
/* 4b5b4: 10000003 */ b .L0004b5c4
/* 4b5b8: ad49000c */ sw $t1,0xc($t2)
.L0004b5bc:
/* 4b5bc: 3c0da404 */ lui $t5,0xa404
/* 4b5c0: adac0008 */ sw $t4,0x8($t5)
.L0004b5c4:
/* 4b5c4: 8fbf0014 */ lw $ra,0x14($sp)
/* 4b5c8: 27bd0018 */ addiu $sp,$sp,0x18
/* 4b5cc: 03e00008 */ jr $ra
/* 4b5d0: 00000000 */ nop
/* 4b5d4: 00000000 */ nop
/* 4b5d8: 00000000 */ nop
/* 4b5dc: 00000000 */ nop
);