Files
perfect-dark/src/mpstrings/jap-final/mpstringsP.c
T
2020-04-27 17:42:02 +10:00

623 lines
9.6 KiB
C

#include <ultra64.h>
#include "constants.h"
#include "types.h"
static struct mpstrings strings[] = {
// MPCONFIG_TEMPLE
{
"",
{
"\n",
"\n",
"\n",
"\n",
"\n",
"\n",
"\n",
"\n",
},
},
// MPCONFIG_PISTOLS
{
"",
{
"\n",
"\n",
"\n",
"\n",
"\n",
"\n",
"\n",
"\n",
},
},
// MPCONFIG_FARSIGHT
{
"",
{
"\n",
"\n",
"\n",
"\n",
"\n",
"\n",
"\n",
"\n",
},
},
// MPCONFIG_DRUGGUN
{
"",
{
"\n",
"\n",
"\n",
"\n",
"\n",
"\n",
"\n",
"\n",
},
},
// MPCONFIG_SLAYER
{
"",
{
"\n",
"\n",
"\n",
"\n",
"\n",
"\n",
"\n",
"\n",
},
},
// MPCONFIG_CLOAKING
{
"",
{
"\n",
"\n",
"\n",
"\n",
"\n",
"\n",
"\n",
"\n",
},
},
// MPCONFIG_SLOWMO
{
"",
{
"\n",
"\n",
"\n",
"\n",
"\n",
"\n",
"\n",
"\n",
},
},
// MPCONFIG_NOSHIELD
{
"",
{
"\n",
"\n",
"\n",
"\n",
"\n",
"\n",
"\n",
"\n",
},
},
// MPCONFIG_BRIEFCASE
{
"",
{
"\n",
"\n",
"\n",
"\n",
"\n",
"\n",
"\n",
"\n",
},
},
// MPCONFIG_SKEDARKING
{
"",
{
"\n",
"\n",
"\n",
"\n",
"\n",
"\n",
"\n",
"\n",
},
},
// MPCONFIG_FLAGS
{
"",
{
"\n",
"\n",
"\n",
"\n",
"\n",
"\n",
"\n",
"\n",
},
},
// MPCONFIG_SIMULANTS
{
"",
{
"MeatSim:1\n",
"MeatSim:2\n",
"NormalSim:1\n",
"NormalSim:2\n",
"\n",
"\n",
"\n",
"\n",
},
},
// MPCONFIG_AUTOMATICS
{
"",
{
"\n",
"\n",
"\n",
"\n",
"\n",
"\n",
"\n",
"\n",
},
},
// MPCONFIG_ROCKETS
{
"",
{
"\n",
"\n",
"\n",
"\n",
"\n",
"\n",
"\n",
"\n",
},
},
// MPCONFIG_CHALLENGE01
{
"A challenge against basic simulants using standard weaponry.",
{
"ShockSim:1\n",
"GuardSim:1\n",
"ShockSim:2\n",
"GuardSim:2\n",
"ShockSim:3\n",
"GuardSim:3\n",
"ShockSim:4\n",
"GuardSim:4\n",
},
},
// MPCONFIG_CHALLENGE02
{
"A challenge against basic simulants which includes the use of Rocket Launchers.",
{
"ShockSim:1\n",
"GuardSim:1\n",
"ShockSim:2\n",
"GuardSim:2\n",
"ShockSim:3\n",
"GuardSim:3\n",
"ShockSim:4\n",
"GuardSim:4\n",
},
},
// MPCONFIG_CHALLENGE03
{
"A challenge against basic simulants which includes Assault Rifles and Timed Mines.",
{
"TechSim:1\n",
"TechSim:2\n",
"TechSim:3\n",
"TechSim:4\n",
"TechSim:5\n",
"TechSim:6\n",
"TechSim:7\n",
"TechSim:8\n",
},
},
// MPCONFIG_CHALLENGE04
{
"Take control of the hill against a team of standard simulants. Shield technology is available, as well as the K7 Avenger.",
{
"CISim:1\n",
"CISim:2\n",
"CISim:3\n",
"CISim:4\n",
"CISim:5\n",
"CISim:6\n",
"CISim:7\n",
"CISim:8\n",
},
},
// MPCONFIG_CHALLENGE05
{
"Combat a team of standard simulants using the specialized FarSight weapon in the Complex.",
{
"CassSim\n",
"GuardSim:1\n",
"GuardSim:2\n",
"GuardSim:3\n",
"GuardSim:4\n",
"GuardSim:5\n",
"GuardSim:6\n",
"GuardSim:7\n",
},
},
// MPCONFIG_CHALLENGE06
{
"Hold the briefcase for as long as possible against a large team of basic simulants.",
{
"WorkSim:1\n",
"WorkSim:2\n",
"WorkSim:3\n",
"WorkSim:4\n",
"WorkSim:5\n",
"WorkSim:6\n",
"WorkSim:7\n",
"WorkSim:8\n",
},
},
// MPCONFIG_CHALLENGE07
{
"Take control of the hill against a team of advanced simulants in the Warehouse. All weapons kill with only one hit.",
{
"JoSim:1\n",
"JoSim:2\n",
"JoSim:3\n",
"JoSim:4\n",
"JoSim:5\n",
"JoSim:6\n",
"JoSim:7\n",
"JoSim:8\n",
},
},
// MPCONFIG_CHALLENGE08
{
"Capture the enemy's case while defending your own. Killing the case carrier means the case returns to the base.",
{
"SnipeSim:1\n",
"SnipeSim:2\n",
"SnipeSim:3\n",
"SnipeSim:4\n",
"SnipeSim:5\n",
"SnipeSim:6\n",
"SnipeSim:7\n",
"SnipeSim:8\n",
},
},
// MPCONFIG_CHALLENGE09
{
"A one-hit-kill scenario against expert simulants. Weapons include the FarSight and the Laptop Gun.",
{
"TrentSim\n",
"NSASim:1\n",
"NSASim:2\n",
"NSASim:3\n",
"NSASim:4\n",
"NSASim:5\n",
"NSASim:6\n",
"NSASim:7\n",
},
},
// MPCONFIG_CHALLENGE10
{
"Fight against a team of simulants to hack the terminal using the Data Uplink.",
{
"GuardSim:1\n",
"SWATSim:1\n",
"GuardSim:2\n",
"SWATSim:2\n",
"GuardSim:3\n",
"SWATSim:3\n",
"GuardSim:4\n",
"SWATSim:4\n",
},
},
// MPCONFIG_CHALLENGE11
{
"King of the Hill against expert simulants. Weapons include the Shotgun and Tranquilizer.",
{
"BlondeSim:1\n",
"BlondeSim:2\n",
"BlondeSim:3\n",
"BlondeSim:4\n",
"BlondeSim:5\n",
"BlondeSim:6\n",
"BlondeSim:7\n",
"BlondeSim:8\n",
},
},
// MPCONFIG_CHALLENGE12
{
"Slow-motion combat in the Skedar arena.",
{
"JoSim:1\n",
"JoSim:2\n",
"JoSim:3\n",
"JoSim:4\n",
"JoSim:5\n",
"JoSim:6\n",
"JoSim:7\n",
"JoSim:8\n",
},
},
// MPCONFIG_CHALLENGE13
{
"One-hit kills, G5, with Tranquilizers.",
{
"CIASim:1\n",
"FBISim:1\n",
"CIASim:2\n",
"FBISim:2\n",
"CIASim:3\n",
"FBISim:3\n",
"CIASim:4\n",
"FBISim:4\n",
},
},
// MPCONFIG_CHALLENGE14
{
"Capture the case in Area 52 with cloaking.",
{
"GuardSim:1\n",
"TroopSim:1\n",
"GuardSim:2\n",
"AirSim:1\n",
"GuardSim:3\n",
"TroopSim:2\n",
"GuardSim:4\n",
"AirSim:2\n",
},
},
// MPCONFIG_CHALLENGE15
{
"Hold the briefcase in the Grid with Devastators.",
{
"LabSim:1\n",
"LabSim:2\n",
"LabSim:3\n",
"LabSim:4\n",
"LabSim:5\n",
"LabSim:6\n",
"LabSim:7\n",
"LabSim:8\n",
},
},
// MPCONFIG_CHALLENGE16
{
"Standard combat. Weapons include Proximity Mines. There is no radar on this challenge.",
{
"BioSim:1\n",
"BioSim:2\n",
"BioSim:3\n",
"BioSim:4\n",
"BioSim:5\n",
"BioSim:6\n",
"BioSim:7\n",
"BioSim:8\n",
},
},
// MPCONFIG_CHALLENGE17
{
"A King of the Hill game. Weapons include Fly-by-Wire Missiles.",
{
"DanSim\n",
"CISim:1\n",
"CISim:2\n",
"CISim:3\n",
"CISim:4\n",
"CISim:5\n",
"CISim:6\n",
"CISim:7\n",
},
},
// MPCONFIG_CHALLENGE18
{
"A King of the Hill game against a team of expert simulants.",
{
"ElvisSim\n",
"MaianSim:1\n",
"MaianSim:2\n",
"MaianSim:3\n",
"MaianSim:4\n",
"MaianSim:5\n",
"MaianSim:6\n",
"MaianSim:7\n",
},
},
// MPCONFIG_CHALLENGE19
{
"Fast movement combat against expert simulants. Weapons include the Rocket Launcher and the FarSight.",
{
"CassSim\n",
"TrentSim\n",
"SnipeSim:1\n",
"SnipeSim:2\n",
"SnipeSim:3\n",
"SnipeSim:4\n",
"SnipeSim:5\n",
"SnipeSim:6\n",
},
},
// MPCONFIG_CHALLENGE20
{
"One-hit kill combat with a twist - protect the weaker simulants on your team. Pistols and shields.",
{
"PilotSim:1\n",
"PilotSim:2\n",
"AirSim:6\n",
"AirSim:5\n",
"AirSim:4\n",
"AirSim:3\n",
"AirSim:2\n",
"AirSim:1\n",
},
},
// MPCONFIG_CHALLENGE21
{
"Hack into the terminal using the Data Uplink.The Cloaking Device is available.",
{
"JoSim\n",
"SnowSim:1\n",
"SnowSim:2\n",
"SnowSim:3\n",
"SnowSim:4\n",
"SnowSim:5\n",
"SnowSim:6\n",
"SnowSim:7\n",
},
},
// MPCONFIG_CHALLENGE22
{
"A hold the briefcase game with one-hit kills. Weapons include the Crossbow and the Sniper Rifle.",
{
"PresSim\n",
"GuardSim:1\n",
"GuardSim:2\n",
"GuardSim:3\n",
"GuardSim:4\n",
"GuardSim:5\n",
"GuardSim:6\n",
"GuardSim:7\n",
},
},
// MPCONFIG_CHALLENGE23
{
"Combat in slow motion. Weapons include the RC-P120.",
{
"CloneSim\n",
"StripeSim:1\n",
"StripeSim:2\n",
"StripeSim:3\n",
"StripeSim:4\n",
"StripeSim:5\n",
"StripeSim:6\n",
"StripeSim:7\n",
},
},
// MPCONFIG_CHALLENGE24
{
"Capture the case game against a team of expert simulants. Weapons include the Gold DY357 Magnum and the Tranquilizer.",
{
"GuardSim:1\n",
"TroopSim:1\n",
"AirSim:1\n",
"GuardSim:2\n",
"TroopSim:2\n",
"AirSim:2\n",
"GuardSim:3\n",
"GuardSim:4\n",
},
},
// MPCONFIG_CHALLENGE25
{
"A standard combat game with N-Bombs and Cloaking Devices. The simulant team is composed of experts.",
{
"ShockSim:1\n",
"ShockSim:2\n",
"ShockSim:3\n",
"ShockSim:4\n",
"ShockSim:5\n",
"ShockSim:6\n",
"ShockSim:7\n",
"ShockSim:8\n",
},
},
// MPCONFIG_CHALLENGE26
{
"A standard King of the Hill game with no shields.",
{
"TechSim:1\n",
"TechSim:2\n",
"CISim:1\n",
"CISim:2\n",
"CISim:3\n",
"CISim:4\n",
"CISim:5\n",
"CISim:6\n",
},
},
// MPCONFIG_CHALLENGE27
{
"A hacker central game featuring Rocket Launchers and expert opponents.",
{
"CIASim:1\n",
"FBISim:1\n",
"CIASim:2\n",
"FBISim:2\n",
"CIASim:3\n",
"FBISim:3\n",
"CIASim:4\n",
"FBISim:4\n",
},
},
// MPCONFIG_CHALLENGE28
{
"A capture the case game with no shields and expert opponents.",
{
"GuardSim:1\n",
"GuardSim:2\n",
"GuardSim:3\n",
"GuardSim:4\n",
"GuardSim:5\n",
"GuardSim:6\n",
"GuardSim:7\n",
"GuardSim:8\n",
},
},
// MPCONFIG_CHALLENGE29
{
"Standard combat with no shields available. Weapons include the DY357 and the Dragon.",
{
"WorkSim:1\n",
"WorkSim:2\n",
"GuardSim:1\n",
"GuardSim:2\n",
"GuardSim:3\n",
"GuardSim:4\n",
"GuardSim:5\n",
"GuardSim:6\n",
},
},
// MPCONFIG_CHALLENGE30
{
"A pistols only King of the Hill game against elite opposition.",
{
"BlondeSim:1\n",
"CassSim\n",
"TrentSim\n",
"BlondeSim:2\n",
"BlondeSim:3\n",
"JoSim:3\n",
"JoSim:2\n",
"JoSim:1\n",
},
},
};