Files
perfect-dark/src/include/game/game_1655c0.h
T

11 lines
209 B
C

#ifndef _IN_GAME_GAME_1655C0_H
#define _IN_GAME_GAME_1655C0_H
#include <ultra64.h>
#include "data.h"
#include "types.h"
struct stagetableentry *stageGetCurrent(void);
s32 stageGetIndex(s32 stagenum);
#endif