Files
perfect-dark/src/game/game_000090.c
T
2020-03-01 11:27:29 +10:00

38 lines
828 B
C

#include <ultra64.h>
#include "constants.h"
#include "game/data/data_000000.h"
#include "game/data/data_0083d0.h"
#include "game/data/data_00e460.h"
#include "game/data/data_0160b0.h"
#include "game/data/data_01a3a0.h"
#include "game/data/data_020df0.h"
#include "game/game_000090.h"
#include "game/game_000130.h"
#include "game/game_01e250.h"
#include "gvars/gvars.h"
#include "lib/lib_1a500.h"
#include "types.h"
void func0f000090(void)
{
var800624b4 = -1;
var800624b8 = 0;
var800624c4 = 0;
var800624e4 = -1;
var800624e0 = 0;
var800624e8 = 1;
var800624ec = 0;
var800624f0 = 0;
var800624f4 = 1;
g_MissionConfig.unk04 = 0;
g_MissionConfig.updmodehealth = 128;
g_MissionConfig.updmodedamage = 128;
g_MissionConfig.updmodeaccuracy = 128;
}
void func0f000100(void)
{
func0001a518(&func0f01e760);
func0f000648();
}