mirror of
https://gitlab.com/ryandwyer/perfect-dark
synced 2026-07-31 07:56:03 -04:00
29 lines
680 B
C
29 lines
680 B
C
#include <ultra64.h>
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#include "constants.h"
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#include "game/data/data_000000.h"
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#include "game/data/data_0083d0.h"
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#include "game/data/data_00e460.h"
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#include "game/data/data_0160b0.h"
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#include "game/data/data_01a3a0.h"
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#include "game/data/data_020df0.h"
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#include "game/data/data_02a0e0.h"
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#include "game/data/data_02da90.h"
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#include "gvars/gvars.h"
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#include "lib/memory.h"
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#include "types.h"
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void func0f000000(void)
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{
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s32 i;
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if (g_LanguageId != LANGUAGE_ENGLISH) {
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var800aabb4 = malloc(0x2e80, MEMPOOL_PERMANENT);
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var800aabb8 = malloc(0x100, MEMPOOL_PERMANENT);
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for (i = 0; i < 0x7c; i++) {
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var800aabb8[i].unk00_00 = 0;
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var800aabb8[i].unk00_02 = 0x3fff;
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}
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}
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}
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