mirror of
https://gitlab.com/ryandwyer/perfect-dark
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18 lines
443 B
C
18 lines
443 B
C
#ifndef IN_GAME_GAME_005FD0_H
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#define IN_GAME_GAME_005FD0_H
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#include <ultra64.h>
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#include "data.h"
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#include "types.h"
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bool func0f005fd0(s32 arg0);
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s32 chrChooseFootstepSound(struct chrdata *chr, u32 arg1);
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void func0f0061dc(struct chrdata *chr);
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void func0f006520(struct chrdata *chr);
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u32 colourBlend(u32 a, u32 b, u32 weight);
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void func0f0069dc(void);
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f32 func0f006b08(f32 arg0);
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f32 func0f006b54(f32 arg0);
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u32 func0f006ba0(void);
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#endif
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