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mirror of https://gitlab.com/ryandwyer/perfect-dark synced 2026-05-28 00:15:41 -04:00
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92b0dc3b8c5b82170ecbdf67f1e664dd51129adc
perfect-dark/src/include
T
History
Ryan Dwyer 92b0dc3b8c Decompile heliGetTargetSomething (renamed from objGetTargetSomething)
2019-11-03 08:07:33 +10:00
..
boot
Identify and link remaining functions
2019-10-31 19:06:45 +10:00
files
Implement tile files
2019-10-29 09:10:46 +10:00
game
Decompile heliGetTargetSomething (renamed from objGetTargetSomething)
2019-11-03 08:07:33 +10:00
gvars
Decompile heliGetTargetSomething (renamed from objGetTargetSomething)
2019-11-03 08:07:33 +10:00
library
Match aiSetList
2019-11-02 21:21:32 +10:00
setup
Decompile getNumChrs
2019-11-02 22:42:29 +10:00
ultra64
Restructure files
2019-10-07 17:50:26 +10:00
commands.h
Decompile ai0184
2019-10-21 20:06:58 +10:00
constants.h
Decompile 99% of chraiExecute
2019-11-02 00:07:05 +10:00
gunscript.h
Flesh out globals.c and make it match
2019-09-22 16:03:20 +10:00
intro.h
Replace assembly implementation with C implementation
2019-09-07 16:12:32 +10:00
props.h
Rename alliance to team and add constants for all values
2019-09-23 19:19:58 +10:00
stagesetup.h
Restructure files
2019-10-07 17:50:26 +10:00
types.h
Decompile heliGetTargetSomething (renamed from objGetTargetSomething)
2019-11-03 08:07:33 +10:00
ultra64.h
Restructure files
2019-10-07 17:50:26 +10:00
util.h
Replace assembly implementation with C implementation
2019-09-07 16:12:32 +10:00
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