Files
perfect-dark/src/include/game/game_00b820.h
T

12 lines
235 B
C

#ifndef IN_GAME_GAME_00B820_H
#define IN_GAME_GAME_00B820_H
#include <ultra64.h>
#include "data.h"
#include "types.h"
void stageChooseActiveHeads(s32 stagenum);
void resetSomeStageThings(void);
void stageAllocateBgChrs(void);
#endif