Files
perfect-dark/src/game/game_01afc0.c
T
2021-03-15 23:28:01 +10:00

17 lines
427 B
C

#include <ultra64.h>
#include "constants.h"
#include "bss.h"
#include "lib/lib_09a80.h"
#include "data.h"
#include "types.h"
Gfx *func0f01afc0(Gfx *gdl)
{
gDPSetCycleType(gdl++, G_CYC_FILL);
gDPSetColorImage(gdl++, G_IM_FMT_RGBA, G_IM_SIZ_16b, viGetWidth(), osVirtualToPhysical((void *)viGetUnk28()));
gDPSetFillColor(gdl++, 0x00010001);
gDPFillRectangle(gdl++, 0, 0, viGetWidth() - 1, viGetHeight() - 1);
return gdl;
}