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mirror of https://gitlab.com/ryandwyer/perfect-dark synced 2026-05-25 15:25:00 -04:00
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b045c3166b0a514c5d7250c0a11ef8de9fefd2fa
perfect-dark/src/include
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History
Ryan Dwyer 09f49663fa Identify positionGetIndexByChrId
2019-11-08 18:46:18 +10:00
..
boot
Identify and link remaining functions
2019-10-31 19:06:45 +10:00
files
Implement tile files
2019-10-29 09:10:46 +10:00
game
Decompile chrGetLateralDistanceToPad
2019-11-08 17:27:04 +10:00
gvars
Merge struct targetsomething into struct position, decompile chrGetDistanceToTarget and rename ai0052 and ai0053 to aiIfDistanceToTargetLessThan/GreaterThan
2019-11-07 23:34:38 +10:00
library
Attempt to decompile ai000b
2019-11-05 20:47:43 +10:00
setup
Decompile countdownTimerSetValue
2019-11-03 21:15:36 +10:00
ultra64
Restructure files
2019-10-07 17:50:26 +10:00
commands.h
Document/fix animation arguments
2019-11-04 19:08:00 +10:00
constants.h
Decompile 99% of chraiExecute
2019-11-02 00:07:05 +10:00
gunscript.h
Flesh out globals.c and make it match
2019-09-22 16:03:20 +10:00
intro.h
Replace assembly implementation with C implementation
2019-09-07 16:12:32 +10:00
props.h
Rename alliance to team and add constants for all values
2019-09-23 19:19:58 +10:00
stagesetup.h
Restructure files
2019-10-07 17:50:26 +10:00
types.h
Identify positionGetIndexByChrId
2019-11-08 18:46:18 +10:00
ultra64.h
Restructure files
2019-10-07 17:50:26 +10:00
util.h
Replace assembly implementation with C implementation
2019-09-07 16:12:32 +10:00
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