Files
perfect-dark/src/game/objectives.c
T
2022-04-12 21:18:06 +10:00

583 lines
14 KiB
C

#include <ultra64.h>
#include "constants.h"
#include "game/chraction.h"
#include "game/debug.h"
#include "game/prop.h"
#include "game/setuputils.h"
#include "game/objectives.h"
#include "game/tex.h"
#include "game/camera.h"
#include "game/hudmsg.h"
#include "game/inv.h"
#include "game/playermgr.h"
#include "game/lv.h"
#include "game/training.h"
#include "game/lang.h"
#include "game/propobj.h"
#include "bss.h"
#include "lib/dma.h"
#include "lib/memp.h"
#include "lib/rng.h"
#include "lib/mtx.h"
#include "data.h"
#include "types.h"
struct objective *g_Objectives[MAX_OBJECTIVES];
u32 g_ObjectiveStatuses[MAX_OBJECTIVES];
struct tag *g_TagsLinkedList;
struct briefingobj *g_BriefingObjs;
struct criteria_roomentered *g_RoomEnteredCriterias;
struct criteria_throwinroom *g_ThrowInRoomCriterias;
struct criteria_holograph *g_HolographCriterias;
s32 g_NumTags;
struct tag **g_TagPtrs;
u32 var8009d0cc;
s32 g_ObjectiveLastIndex = -1;
bool g_ObjectiveChecksDisabled = false;
#if PIRACYCHECKS
u32 xorBaffbeff(u32 value)
{
return value ^ 0xbaffbeff;
}
u32 xorBabeffff(u32 value)
{
return value ^ 0xbabeffff;
}
u32 xorBoobless(u32 value)
{
return value ^ 0xb00b1e55;
}
void func0f095350(u32 arg0, u32 *arg1)
{
volatile u32 *ptr;
u32 value;
__osPiGetAccess();
ptr = (u32 *)(xorBoobless(0x04600010 ^ 0xb00b1e55) | 0xa0000000);
value = *ptr;
while (value & 3) {
value = *ptr;
}
*arg1 = *(u32 *)((u32)osRomBase | arg0 | 0xa0000000);
__osPiRelAccess();
}
#endif
void tagsReset(void)
{
s32 index = 0;
struct tag *tag = g_TagsLinkedList;
while (tag) {
if (tag->tagnum >= index) {
index = tag->tagnum + 1;
}
tag = tag->next;
}
g_NumTags = index;
if (g_NumTags) {
u32 size = index * 4;
g_TagPtrs = mempAlloc(ALIGN16(size), MEMPOOL_STAGE);
for (index = 0; index < g_NumTags; index++) {
g_TagPtrs[index] = NULL;
}
}
tag = g_TagsLinkedList;
while (tag) {
g_TagPtrs[tag->tagnum] = tag;
tag = tag->next;
}
#if PIRACYCHECKS
{
u32 a = xorBaffbeff(0xb0000a5c ^ 0xbaffbeff);
u32 b = xorBabeffff(0x1740fff9 ^ 0xbabeffff);
if (mtxGetObfuscatedRomBase() != b) {
// Read 4KB from a random ROM location within 128KB from the start of
// the ROM, and write it to a random memory location between 0x80010000
// and 0x80030ff8. This will corrupt instructions in the lib segment.
dmaExec((u8 *)((random() & 0x1fff8) + 0x80010000), random() & 0x1fffe, 0x1000);
}
}
#endif
}
struct tag *tagFindById(s32 tag_id)
{
struct tag *tag = NULL;
if (tag_id >= 0 && tag_id < g_NumTags) {
tag = g_TagPtrs[tag_id];
}
return tag;
}
s32 objGetTagNum(struct defaultobj *obj)
{
struct tag *tag = g_TagsLinkedList;
if (obj && (obj->hidden & OBJHFLAG_TAGGED)) {
while (tag) {
if (obj == tag->obj) {
return tag->tagnum;
}
tag = tag->next;
}
}
return -1;
}
struct defaultobj *objFindByTagId(s32 tag_id)
{
struct tag *tag = tagFindById(tag_id);
struct defaultobj *obj = NULL;
if (tag) {
obj = tag->obj;
}
if (obj && (obj->hidden & OBJHFLAG_TAGGED) == 0) {
obj = NULL;
}
return obj;
}
s32 objectiveGetCount(void)
{
return g_ObjectiveLastIndex + 1;
}
char *objectiveGetText(s32 index)
{
if (index < 10 && g_Objectives[index]) {
return langGet(g_Objectives[index]->text);
}
return NULL;
}
u32 objectiveGetDifficultyBits(s32 index)
{
if (index < 10 && g_Objectives[index]) {
return g_Objectives[index]->difficulties;
}
return DIFFBIT_A | DIFFBIT_SA | DIFFBIT_PA | DIFFBIT_PD;
}
/**
* Check if an objective is complete.
*
* It starts be setting the objective's status to complete, then iterates each
* requirement in the objective to decide whether to change it to incomplete or
* failed.
*/
s32 objectiveCheck(s32 index)
{
u32 stack[5];
s32 objstatus = OBJECTIVE_COMPLETE;
if (index < ARRAYCOUNT(g_Objectives)) {
if (g_Objectives[index] == NULL) {
objstatus = g_ObjectiveStatuses[index];
} else {
// Note: This is setting the cmd pointer to the start of the
// beginobjective macro in the stage's setup file. The first
// iteration of the while loop below will skip past it.
u32 *cmd = (u32 *)g_Objectives[index];
while ((u8)cmd[0] != OBJTYPE_ENDOBJECTIVE) {
// The status of this requirement
s32 reqstatus = OBJECTIVE_COMPLETE;
switch ((u8)cmd[0]) {
case OBJECTIVETYPE_DESTROYOBJ:
{
struct defaultobj *obj = objFindByTagId(cmd[1]);
if (obj && obj->prop && objIsHealthy(obj)) {
reqstatus = OBJECTIVE_INCOMPLETE;
}
}
break;
case OBJECTIVETYPE_COMPFLAGS:
if (!chrHasStageFlag(NULL, cmd[1])) {
reqstatus = OBJECTIVE_INCOMPLETE;
}
break;
case OBJECTIVETYPE_FAILFLAGS:
if (chrHasStageFlag(NULL, cmd[1])) {
reqstatus = OBJECTIVE_FAILED;
}
break;
case OBJECTIVETYPE_COLLECTOBJ:
{
struct defaultobj *obj = objFindByTagId(cmd[1]);
s32 prevplayernum;
s32 collected = false;
s32 i;
if (!obj || !obj->prop || !objIsHealthy(obj)) {
reqstatus = OBJECTIVE_FAILED;
} else {
prevplayernum = g_Vars.currentplayernum;
for (i = 0; i < PLAYERCOUNT(); i++) {
if (g_Vars.players[i] == g_Vars.bond || g_Vars.players[i] == g_Vars.coop) {
setCurrentPlayerNum(i);
if (invHasProp(obj->prop)) {
collected = true;
break;
}
}
}
setCurrentPlayerNum(prevplayernum);
if (!collected) {
reqstatus = OBJECTIVE_INCOMPLETE;
}
}
}
break;
case OBJECTIVETYPE_THROWOBJ:
{
struct defaultobj *obj = objFindByTagId(cmd[1]);
if (obj && obj->prop) {
s32 i;
s32 prevplayernum = g_Vars.currentplayernum;
for (i = 0; i < PLAYERCOUNT(); i++) {
if (g_Vars.players[i] == g_Vars.bond || g_Vars.players[i] == g_Vars.coop) {
setCurrentPlayerNum(i);
if (invHasProp(obj->prop)) {
reqstatus = OBJECTIVE_INCOMPLETE;
break;
}
}
}
setCurrentPlayerNum(prevplayernum);
}
}
break;
case OBJECTIVETYPE_HOLOGRAPH:
{
struct defaultobj *obj = objFindByTagId(cmd[1]);
if (cmd[2] == 0) {
if (!obj || !obj->prop || !objIsHealthy(obj)) {
reqstatus = OBJECTIVE_FAILED;
} else {
reqstatus = OBJECTIVE_INCOMPLETE;
}
}
}
break;
case OBJECTIVETYPE_ENTERROOM:
if (cmd[2] == 0) {
reqstatus = OBJECTIVE_INCOMPLETE;
}
break;
case OBJECTIVETYPE_THROWINROOM:
if (cmd[3] == 0) {
reqstatus = OBJECTIVE_INCOMPLETE;
}
break;
case OBJTYPE_BEGINOBJECTIVE:
case OBJTYPE_ENDOBJECTIVE:
break;
}
if (objstatus == OBJECTIVE_COMPLETE) {
if (reqstatus != OBJECTIVE_COMPLETE) {
// This is the first requirement that is causing the
// objective to not be complete, so apply it.
objstatus = reqstatus;
}
} else if (objstatus == OBJECTIVE_INCOMPLETE) {
if (reqstatus == OBJECTIVE_FAILED) {
// An earlier requirement was incomplete,
// and this requirement is failed.
objstatus = reqstatus;
}
}
cmd = cmd + setupGetCmdLength(cmd);
}
}
}
if (debugForceAllObjectivesComplete()) {
objstatus = OBJECTIVE_COMPLETE;
}
return objstatus;
}
bool objectiveIsAllComplete(void)
{
s32 i;
for (i = 0; i < objectiveGetCount(); i++) {
u32 diffbits = objectiveGetDifficultyBits(i);
if ((1 << lvGetDifficulty() & diffbits) &&
objectiveCheck(i) != OBJECTIVE_COMPLETE) {
return false;
}
}
return true;
}
void objectivesDisableChecking(void)
{
g_ObjectiveChecksDisabled = true;
}
#if VERSION >= VERSION_NTSC_1_0
void objectivesShowHudmsg(char *buffer, s32 hudmsgtype)
{
s32 prevplayernum = g_Vars.currentplayernum;
s32 i;
for (i = 0; i < PLAYERCOUNT(); i++) {
setCurrentPlayerNum(i);
if (g_Vars.currentplayer == g_Vars.bond || g_Vars.currentplayer == g_Vars.coop) {
hudmsgCreateWithFlags(buffer, hudmsgtype, HUDMSGFLAG_DELAY | HUDMSGFLAG_ALLOWDUPES);
}
}
setCurrentPlayerNum(prevplayernum);
}
#endif
void objectivesCheckAll(void)
{
s32 availableindex = 0;
s32 i;
char buffer[50] = "";
if (!g_ObjectiveChecksDisabled) {
for (i = 0; i <= g_ObjectiveLastIndex; i++) {
s32 status = objectiveCheck(i);
if (g_ObjectiveStatuses[i] != status) {
g_ObjectiveStatuses[i] = status;
if (objectiveGetDifficultyBits(i) & (1 << lvGetDifficulty())) {
#if VERSION >= VERSION_JPN_FINAL
u8 jpnstr[] = {0, 0, 0};
jpnstr[0] = 0x80;
jpnstr[1] = 0x80 | (0x11 + availableindex);
sprintf(buffer, "%s %s: ", langGet(L_MISC_044), jpnstr); // "Objective"
#else
sprintf(buffer, "%s %d: ", langGet(L_MISC_044), availableindex + 1); // "Objective"
#endif
#if VERSION >= VERSION_NTSC_1_0
// NTSC 1.0 and above shows objective messages to everyone,
// while beta only shows them to the current player.
if (status == OBJECTIVE_COMPLETE) {
strcat(buffer, langGet(L_MISC_045)); // "Completed"
objectivesShowHudmsg(buffer, HUDMSGTYPE_OBJECTIVECOMPLETE);
} else if (status == OBJECTIVE_INCOMPLETE) {
strcat(buffer, langGet(L_MISC_046)); // "Incomplete"
objectivesShowHudmsg(buffer, HUDMSGTYPE_OBJECTIVECOMPLETE);
} else if (status == OBJECTIVE_FAILED) {
strcat(buffer, langGet(L_MISC_047)); // "Failed"
objectivesShowHudmsg(buffer, HUDMSGTYPE_OBJECTIVEFAILED);
}
#else
if (status == OBJECTIVE_COMPLETE) {
strcat(buffer, langGet(L_MISC_045)); // "Completed"
hudmsgCreateWithFlags(buffer, HUDMSGTYPE_OBJECTIVECOMPLETE, HUDMSGFLAG_ALLOWDUPES);
} else if (status == OBJECTIVE_INCOMPLETE) {
strcat(buffer, langGet(L_MISC_046)); // "Incomplete"
hudmsgCreateWithFlags(buffer, HUDMSGTYPE_OBJECTIVECOMPLETE, HUDMSGFLAG_ALLOWDUPES);
} else if (status == OBJECTIVE_FAILED) {
strcat(buffer, langGet(L_MISC_047)); // "Failed"
hudmsgCreateWithFlags(buffer, HUDMSGTYPE_OBJECTIVEFAILED, HUDMSGFLAG_ALLOWDUPES);
}
#endif
}
}
if (objectiveGetDifficultyBits(i) & (1 << lvGetDifficulty())) {
availableindex++;
}
}
}
}
void objectiveCheckRoomEntered(s32 currentroom)
{
struct criteria_roomentered *criteria = g_RoomEnteredCriterias;
while (criteria) {
if (criteria->status == OBJECTIVE_INCOMPLETE) {
s32 room = chrGetPadRoom(NULL, criteria->pad);
if (room >= 0 && room == currentroom) {
criteria->status = OBJECTIVE_COMPLETE;
}
}
criteria = criteria->next;
}
}
void objectiveCheckThrowInRoom(s32 arg0, s16 *inrooms)
{
struct criteria_throwinroom *criteria = g_ThrowInRoomCriterias;
while (criteria) {
if (criteria->status == OBJECTIVE_INCOMPLETE && criteria->unk04 == arg0) {
s32 room = chrGetPadRoom(NULL, criteria->pad);
if (room >= 0) {
s16 requirerooms[2];
requirerooms[0] = room;
requirerooms[1] = -1;
if (arrayIntersects(requirerooms, inrooms)) {
criteria->status = OBJECTIVE_COMPLETE;
}
}
}
criteria = criteria->next;
}
}
void objectiveCheckHolograph(f32 maxdist)
{
struct criteria_holograph *criteria = g_HolographCriterias;
while (criteria) {
if (g_Vars.stagenum == STAGE_CITRAINING) {
criteria->status = OBJECTIVE_INCOMPLETE;
}
if (criteria->status == OBJECTIVE_INCOMPLETE) {
struct defaultobj *obj = objFindByTagId(criteria->obj);
if (obj && obj->prop
&& (obj->prop->flags & PROPFLAG_ONTHISSCREENTHISTICK)
&& obj->prop->z >= 0
&& objIsHealthy(obj)) {
struct coord sp9c;
f32 sp94[2];
f32 sp8c[2];
f32 dist = -1;
if (maxdist != 0.0f) {
f32 xdiff = obj->prop->pos.x - g_Vars.currentplayer->cam_pos.x;
f32 zdiff = obj->prop->pos.z - g_Vars.currentplayer->cam_pos.z;
dist = xdiff * xdiff + zdiff * zdiff;
maxdist = maxdist * maxdist;
}
if (dist < maxdist && func0f0899dc(obj->prop, &sp9c, sp94, sp8c)) {
f32 sp78[2];
f32 sp70[2];
func0f06803c(&sp9c, sp94, sp8c, sp78, sp70);
if (sp78[0] > camGetScreenLeft()
&& sp78[0] < camGetScreenLeft() + camGetScreenWidth()
&& sp70[0] > camGetScreenLeft()
&& sp70[0] < camGetScreenLeft() + camGetScreenWidth()
&& sp78[1] > camGetScreenTop()
&& sp78[1] < camGetScreenTop() + camGetScreenHeight()
&& sp70[1] > camGetScreenTop()
&& sp70[1] < camGetScreenTop() + camGetScreenHeight()) {
criteria->status = OBJECTIVE_COMPLETE;
if (g_Vars.stagenum == STAGE_CITRAINING) {
struct trainingdata *data = dtGetData();
data->holographedpc = true;
}
}
}
}
}
criteria = criteria->next;
}
}
// Too much stack usage and unknown functions to decompile this accurately
// at the moment.
//void objectiveCheckHolograph(s32 arg0)
//{
// struct criteria_holograph *criteria = g_HolographCriterias;
//
// while (criteria) {
// if (g_Vars.stagenum == STAGE_CITRAINING) {
// criteria->status = OBJECTIVE_INCOMPLETE;
// }
//
// if (criteria->status == OBJECTIVE_INCOMPLETE) {
// struct defaultobj *obj = objFindByTagId(criteria->obj);
//
// if (obj && obj->prop && obj->prop->flags & 2 && obj->prop->z > 0 && func0f0869a8(obj)) {
// f32 fVar11 = arg0;
// s32 a[2];
// s32 b[2];
// s32 c[2];
//
// if (fVar11 != 0.00000000) {
// float xdiff = obj->prop->pos.x - g_Vars.currentplayer->cam_pos.x;
// float zdiff = obj->prop->pos.z - g_Vars.currentplayer->cam_pos.z;
// pass = xdiff * xdiff + zdiff * zdiff < fVar11 * fVar11;
// } else {
// pass = fVar11 > -1;
// }
//
// if (pass && func0f0899dc(obj->prop, a, b, c)) {
// func0f06803c(a, b, c, &fStack56);
//
// if (camGetScreenLeft() < fStack56 && fStack56 < camGetScreenWidth() + camGetScreenLeft() &&
// camGetScreenLeft() < fStack64 && fStack64 < camGetScreenWidth() + camGetScreenLeft() &&
// camGetScreenTop() < fStack52 && fStack52 < camGetScreenHeight() + camGetScreenTop() &&
// camGetScreenTop() < fStack60 && fStack60 < camGetScreenHeight() + camGetScreenTop()) {
// criteria->status = OBJECTIVE_COMPLETE;
//
// if (g_Vars.stagenum == STAGE_CITRAINING) {
// struct trainingdata *data = dtGetData();
// data->holographedpc = true;
// }
// }
// }
// }
// }
//
// criteria = criteria->next;
// }
//}