mirror of
https://gitlab.com/ryandwyer/perfect-dark
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24 lines
805 B
C
24 lines
805 B
C
#ifndef _IN_GAME_GAME_166E40_H
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#define _IN_GAME_GAME_166E40_H
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#include <ultra64.h>
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#include "data.h"
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#include "types.h"
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u32 fileGetRomAddress(s32 filenum);
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u32 fileGetRomSizeByTableAddress(u32 *filetableaddr);
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s32 fileGetRomSizeByFileNum(s32 filenum);
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u32 func0f166ea8(u32 *filetableaddr);
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void func0f166eb4(void *dst, u32 scratchlen, u32 *romaddrptr, struct fileinfo *info);
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void func0f166f74(void);
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void func0f166ff0(u16 filenum, void *memaddr, s32 offset, u32 len);
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u32 fileGetInflatedLength(u32 filenum);
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void *func0f1670fc(s32 filenum, u32 arg1);
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void *func0f167200(s32 filenum, s32 arg1, u8 *ptr, u32 size);
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u32 fileGetSize(s32 filenum);
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u32 fileGetUnk04(s32 filenum);
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void func0f1672a8(s32 filenum, void *ptr, u32 size, bool resizing);
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void func0f1672f0(u8 arg0);
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void func0f167330(void);
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#endif
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