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https://gitlab.com/ryandwyer/perfect-dark
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12 lines
546 B
C
12 lines
546 B
C
#ifndef IN_GAME_GAME_0B2150_H
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#define IN_GAME_GAME_0B2150_H
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#include <ultra64.h>
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#include "data.h"
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#include "types.h"
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void func0f0b2150(Gfx **gdl, f32 *arg1, f32 *arg2, s32 width, s32 height, bool arg5, bool arg6, bool arg7, bool arg8, bool arg9, bool arg10);
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void func0f0b2740(Gfx **gdl, f32 *arg1, f32 *arg2, s32 width, s32 height, bool arg5, bool arg6, bool arg7, u32 arg8);
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void func0f0b278c(Gfx **gdl, f32 *arg1, f32 *arg2, s32 width, u32 height, u32 arg5, u32 arg6, u32 arg7, u32 r, u32 g, u32 b, u32 alpha, u32 arg12, u32 arg13);
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#endif
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