Files
perfect-dark/src/include/game/game_0b2150.h
T
2022-01-19 23:14:00 +10:00

12 lines
546 B
C

#ifndef IN_GAME_GAME_0B2150_H
#define IN_GAME_GAME_0B2150_H
#include <ultra64.h>
#include "data.h"
#include "types.h"
void func0f0b2150(Gfx **gdl, f32 *arg1, f32 *arg2, s32 width, s32 height, bool arg5, bool arg6, bool arg7, bool arg8, bool arg9, bool arg10);
void func0f0b2740(Gfx **gdl, f32 *arg1, f32 *arg2, s32 width, s32 height, bool arg5, bool arg6, bool arg7, u32 arg8);
void func0f0b278c(Gfx **gdl, f32 *arg1, f32 *arg2, s32 width, u32 height, u32 arg5, u32 arg6, u32 arg7, u32 r, u32 g, u32 b, u32 alpha, u32 arg12, u32 arg13);
#endif