mirror of
https://gitlab.com/ryandwyer/perfect-dark
synced 2026-07-06 12:40:56 -04:00
449 lines
25 KiB
C
449 lines
25 KiB
C
//
|
|
// Crash Site
|
|
//
|
|
|
|
#include "stagesetup.h"
|
|
|
|
// Characters
|
|
enum chrnum {
|
|
CHR_ELVIS,
|
|
CHR_TRENT,
|
|
#if VERSION >= VERSION_NTSC_1_0
|
|
CHR_TRENT_OUTRO,
|
|
#endif
|
|
CHR_MRBLONDE,
|
|
CHR_SKEDAR,
|
|
CHR_PRESIDENT,
|
|
CHR_PRESIDENT_OUTRO,
|
|
CHR_07,
|
|
CHR_PRES_CLONE,
|
|
CHR_09,
|
|
CHR_0A,
|
|
CHR_0B,
|
|
CHR_0C,
|
|
CHR_0D,
|
|
CHR_0E,
|
|
CHR_0F,
|
|
CHR_10,
|
|
CHR_11,
|
|
CHR_12,
|
|
CHR_13,
|
|
CHR_14,
|
|
CHR_15,
|
|
CHR_16,
|
|
CHR_17,
|
|
CHR_18,
|
|
CHR_19,
|
|
CHR_1A,
|
|
CHR_1B,
|
|
CHR_1C,
|
|
CHR_1D,
|
|
CHR_1E,
|
|
CHR_1F,
|
|
CHR_20,
|
|
CHR_21,
|
|
CHR_22,
|
|
CHR_23,
|
|
CHR_24,
|
|
CHR_25,
|
|
CHR_ROBOT1,
|
|
CHR_ROBOT2,
|
|
CHR_ROBOT3,
|
|
CHR_ROBOT4,
|
|
CHR_2A,
|
|
CHR_2B,
|
|
CHR_2C,
|
|
CHR_2D,
|
|
CHR_2E,
|
|
CHR_2F,
|
|
CHR_30,
|
|
CHR_31,
|
|
CHR_32,
|
|
CHR_33,
|
|
CHR_34,
|
|
CHR_35,
|
|
CHR_36,
|
|
CHR_37,
|
|
CHR_ELVIS_OUTRO
|
|
};
|
|
|
|
// Objects
|
|
#define OBJ_CRATE 0x00
|
|
#define OBJ_ESCAPEPOD 0x01
|
|
#define OBJ_MEDICALSCANNER 0x02
|
|
#define OBJ_SKEDAR_SHUTTLE 0x03
|
|
#define OBJ_PROXYMINE 0x08
|
|
#define OBJ_HOVERBIKE 0x09
|
|
|
|
// Stage flags
|
|
#define STAGEFLAG_BEACON_ACTIVATED 0x00000100
|
|
#define STAGEFLAG_ESCAPEPOD_DESTROYED 0x00000200
|
|
#define STAGEFLAG_SKEDAR_SHUTTLE_DESTROYED 0x00000400
|
|
#define STAGEFLAG_PRESIDENT_DEAD 0x00000800
|
|
#define STAGEFLAG_PRESIDENT_RESCUED 0x00001000
|
|
#define STAGEFLAG_CLONE_DEAD 0x00002000
|
|
#define STAGEFLAG_TRIGGER_PRESIDENT_RUNNING 0x00004000
|
|
#define STAGEFLAG_TRENT_RUNNING 0x00008000
|
|
#define STAGEFLAG_ELVIS_GAVE_PROXYMINE 0x00010000
|
|
#define STAGEFLAG_OUTRO_STARTED 0x00020000
|
|
|
|
// AI Lists
|
|
#define AILIST_OUTRO 0x0402
|
|
#define AILIST_INIT_ELVIS 0x0403
|
|
#define AILIST_ELVIS 0x0404
|
|
#define AILIST_INIT_STRIPES 0x0406
|
|
#define AILIST_INIT_BLONDE 0x0407
|
|
#define AILIST_SPAWNER 0x0414
|
|
#define AILIST_SPAWNED_GUARD 0x0416
|
|
#define AILIST_INIT_ROBOT 0x0417
|
|
#define AILIST_ROBOT 0x0418
|
|
#define AILIST_INIT_PRESIDENT 0x041b
|
|
#define AILIST_PRESIDENT_WAITING 0x041c
|
|
#define AILIST_PRESIDENT_RUNNING 0x041d
|
|
#define AILIST_TRENT_WAITING 0x041e
|
|
#define AILIST_TRENT_SHOOTING 0x041f
|
|
#define AILIST_TRENT_RUNNING 0x0420
|
|
#define AILIST_STARTING_AREA_GUARD 0x0421
|
|
#define AILIST_HIDE 0x0422
|
|
|
|
extern s32 intro[];
|
|
extern u32 props[];
|
|
extern struct path paths[];
|
|
extern struct ailist ailists[];
|
|
|
|
struct stagesetup setup = {
|
|
NULL,
|
|
NULL,
|
|
NULL,
|
|
intro,
|
|
props,
|
|
paths,
|
|
NULL,
|
|
NULL,
|
|
};
|
|
|
|
u32 props[] = {
|
|
briefing(BRIEFINGTYPE_LOCATION, L_AZT_001)
|
|
briefing(BRIEFINGTYPE_TEXT_PA, L_AZT_000)
|
|
briefing(BRIEFINGTYPE_TEXT_SA, L_AZT_002)
|
|
briefing(BRIEFINGTYPE_TEXT_A, L_AZT_003)
|
|
|
|
beginobjective(0, L_AZT_005, (DIFFBIT_SA | DIFFBIT_PA | DIFFBIT_PD)) // "Retrieve Presidential medical scanner"
|
|
require_object_collected(OBJ_MEDICALSCANNER)
|
|
endobjective
|
|
|
|
beginobjective(1, L_AZT_006, (DIFFBIT_A | DIFFBIT_SA | DIFFBIT_PA | DIFFBIT_PD)) // "Activate distress beacon"
|
|
complete_flags(STAGEFLAG_BEACON_ACTIVATED)
|
|
fail_flags(STAGEFLAG_ESCAPEPOD_DESTROYED)
|
|
endobjective
|
|
|
|
beginobjective(2, L_AZT_007, (DIFFBIT_PA | DIFFBIT_PD)) // "Shut down enemy jamming device"
|
|
complete_flags(STAGEFLAG_SKEDAR_SHUTTLE_DESTROYED)
|
|
endobjective
|
|
|
|
beginobjective(3, L_AZT_008, (DIFFBIT_A | DIFFBIT_SA | DIFFBIT_PA | DIFFBIT_PD)) // "Retire Presidential clone"
|
|
complete_flags(STAGEFLAG_CLONE_DEAD)
|
|
endobjective
|
|
|
|
beginobjective(4, L_AZT_009, (DIFFBIT_A | DIFFBIT_SA | DIFFBIT_PA | DIFFBIT_PD)) // "Locate and rescue President"
|
|
complete_flags(STAGEFLAG_PRESIDENT_RESCUED)
|
|
fail_flags(STAGEFLAG_PRESIDENT_DEAD)
|
|
endobjective
|
|
|
|
tag(0x09, 1)
|
|
hoverbike(0x0100, MODEL_HOVBIKE, PAD_AZT_0000, OBJFLAG_00000001 | OBJFLAG_00000100 | OBJFLAG_INVINCIBLE | OBJFLAG_UNCOLLECTABLE | OBJFLAG_01000000 | OBJFLAG_AISEETHROUGH, OBJFLAG2_00000100 | OBJFLAG2_00000200 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_BULLETPROOF | OBJFLAG2_00200000, OBJFLAG3_PUSHABLE | OBJFLAG3_GRABBABLE | OBJFLAG3_GEOCYL, 1000)
|
|
chr(SPAWNFLAG_ANTINONINTERACTABLE | SPAWNFLAG_BLUESIGHT, CHR_ELVIS, PAD_AZT_0106, BODY_THEKING, HEAD_ELVIS, AILIST_INIT_ELVIS, -1, -1, 1000, 200, CHRFLAG0_SKIPSAFETYCHECKS, CHRFLAG1_AIVSAI_ADVANTAGED | CHRFLAG1_NOOP_00200000, TEAM_ALLY, SQUADRON_01, -1, 0, 0, 0, 0, 0)
|
|
weapon(0x0100, MODEL_CHRMAIANPISTOL, CHR_ELVIS, OBJFLAG_ASSIGNEDTOCHR, 0, 0, WEAPON_PHOENIX)
|
|
#if VERSION >= VERSION_NTSC_1_0
|
|
chr(SPAWNFLAG_ANTINONINTERACTABLE | SPAWNFLAG_BLUESIGHT, CHR_ELVIS_OUTRO, PAD_AZT_011F, BODY_THEKING, HEAD_ELVIS, AILIST_HIDE, -1, -1, 1000, 200, CHRFLAG0_SKIPSAFETYCHECKS, CHRFLAG1_AIVSAI_ADVANTAGED | CHRFLAG1_NOOP_00200000, TEAM_NONCOMBAT, SQUADRON_01, -1, 0, 0, 0, 0, 0)
|
|
#else
|
|
chr(SPAWNFLAG_ANTINONINTERACTABLE | SPAWNFLAG_BLUESIGHT, CHR_ELVIS_OUTRO, PAD_AZT_011F, BODY_THEKING, HEAD_ELVIS, AILIST_HIDE, -1, -1, 1000, 200, CHRFLAG0_SKIPSAFETYCHECKS, CHRFLAG1_AIVSAI_ADVANTAGED | CHRFLAG1_NOOP_00200000, TEAM_ALLY, SQUADRON_01, -1, 0, 0, 0, 0, 0)
|
|
#endif
|
|
weapon(0x0100, MODEL_CHRMAIANPISTOL, CHR_ELVIS_OUTRO, OBJFLAG_ASSIGNEDTOCHR, 0, 0, WEAPON_PHOENIX)
|
|
#if VERSION >= VERSION_NTSC_1_0
|
|
chr(SPAWNFLAG_ANTINONINTERACTABLE | SPAWNFLAG_BLUESIGHT, CHR_PRESIDENT_OUTRO, PAD_AZT_0110, BODY_PRESIDENT, HEAD_PRESIDENT, AILIST_HIDE, -1, -1, 1000, 200, CHRFLAG0_SKIPSAFETYCHECKS, CHRFLAG1_AIVSAI_ADVANTAGED | CHRFLAG1_NOOP_00200000, TEAM_NONCOMBAT, SQUADRON_01, -1, 0, 0, 0, 0, 0)
|
|
chr(SPAWNFLAG_ANTINONINTERACTABLE, CHR_TRENT_OUTRO, PAD_AZT_010E, BODY_TRENT, HEAD_TRENT, AILIST_HIDE, -1, -1, 1000, 200, CHRFLAG0_SKIPSAFETYCHECKS | CHRFLAG0_CANLOSEGUN, CHRFLAG1_AIVSAI_ADVANTAGED | CHRFLAG1_NOOP_00200000, TEAM_NONCOMBAT, SQUADRON_08, -1, 0, 0, 0, 0, 0)
|
|
weapon(0x0100, MODEL_CHRDY357TRENT, CHR_TRENT_OUTRO, OBJFLAG_ASSIGNEDTOCHR, 0, 0, WEAPON_DY357LX)
|
|
#else
|
|
chr(SPAWNFLAG_ANTINONINTERACTABLE | SPAWNFLAG_BLUESIGHT, CHR_PRESIDENT_OUTRO, PAD_AZT_0110, BODY_PRESIDENT, HEAD_PRESIDENT, AILIST_HIDE, -1, -1, 1000, 200, CHRFLAG0_SKIPSAFETYCHECKS, CHRFLAG1_AIVSAI_ADVANTAGED | CHRFLAG1_NOOP_00200000, TEAM_ALLY, SQUADRON_01, -1, 0, 0, 0, 0, 0)
|
|
#endif
|
|
chr(SPAWNFLAG_00000200, CHR_09, PAD_AZT_005A, BODY_STRIPES, HEAD_RANDOM, 0x0408, -1, -1, 100, 13, CHRFLAG0_SKIPSAFETYCHECKS | CHRFLAG0_SQUADALERTANYDIST | CHRFLAG0_NOHEAR | CHRFLAG0_CANLOSEGUN, 0, TEAM_ENEMY, SQUADRON_01, -1, 0, 0, 0, 0, 0)
|
|
weapon(0x0100, MODEL_CHRAVENGER, CHR_09, OBJFLAG_ASSIGNEDTOCHR, 0, 0, WEAPON_K7AVENGER)
|
|
chr(SPAWNFLAG_00000200, CHR_0A, PAD_AZT_0059, BODY_STRIPES, HEAD_RANDOM, 0x0408, -1, -1, 100, 13, CHRFLAG0_SKIPSAFETYCHECKS | CHRFLAG0_SQUADALERTANYDIST | CHRFLAG0_NOHEAR | CHRFLAG0_CANLOSEGUN, 0, TEAM_ENEMY, SQUADRON_01, -1, 0, 0, 0, 0, 0)
|
|
weapon(0x0100, MODEL_CHRAVENGER, CHR_0A, OBJFLAG_ASSIGNEDTOCHR, 0, 0, WEAPON_K7AVENGER)
|
|
chr(SPAWNFLAG_00000200, CHR_0B, PAD_AZT_0058, BODY_MRBLONDE, HEAD_MRBLONDE, 0x0408, -1, -1, 100, 13, CHRFLAG0_SKIPSAFETYCHECKS | CHRFLAG0_SQUADALERTANYDIST | CHRFLAG0_NOHEAR | CHRFLAG0_CANLOSEGUN, CHRFLAG1_CAN_SNIPE, TEAM_ENEMY, SQUADRON_01, -1, 0, 0, 0, 0, 0)
|
|
weapon(0x0100, MODEL_CHRSNIPERRIFLE, CHR_0B, OBJFLAG_ASSIGNEDTOCHR, 0, 0, WEAPON_SNIPERRIFLE)
|
|
chr(SPAWNFLAG_00000200, CHR_0C, PAD_AZT_00D1, BODY_STRIPES, HEAD_RANDOM, 0x0409, -1, -1, 100, 13, CHRFLAG0_SKIPSAFETYCHECKS | CHRFLAG0_SQUADALERTANYDIST | CHRFLAG0_NOHEAR | CHRFLAG0_CANLOSEGUN, 0, TEAM_ENEMY, SQUADRON_02, -1, 0, 0, 0, 0, 0)
|
|
weapon(0x0100, MODEL_CHRAVENGER, CHR_0C, OBJFLAG_ASSIGNEDTOCHR, 0, 0, WEAPON_K7AVENGER)
|
|
chr(SPAWNFLAG_00000200, CHR_0D, PAD_AZT_00D4, BODY_STRIPES, HEAD_RANDOM, 0x0409, -1, -1, 100, 13, CHRFLAG0_SKIPSAFETYCHECKS | CHRFLAG0_SQUADALERTANYDIST | CHRFLAG0_NOHEAR | CHRFLAG0_CANLOSEGUN, 0, TEAM_ENEMY, SQUADRON_02, -1, 0, 0, 0, 0, 0)
|
|
weapon(0x0100, MODEL_CHRAVENGER, CHR_0D, OBJFLAG_ASSIGNEDTOCHR, 0, 0, WEAPON_K7AVENGER)
|
|
chr(SPAWNFLAG_00000200, CHR_0E, PAD_AZT_00D5, BODY_MRBLONDE, HEAD_MRBLONDE, 0x0409, -1, -1, 100, 13, CHRFLAG0_SKIPSAFETYCHECKS | CHRFLAG0_SQUADALERTANYDIST | CHRFLAG0_NOHEAR | CHRFLAG0_CANLOSEGUN, CHRFLAG1_CAN_SNIPE, TEAM_ENEMY, SQUADRON_02, -1, 0, 0, 0, 0, 0)
|
|
weapon(0x0100, MODEL_CHRSNIPERRIFLE, CHR_0E, OBJFLAG_ASSIGNEDTOCHR, 0, 0, WEAPON_SNIPERRIFLE)
|
|
chr(SPAWNFLAG_00000200, CHR_13, PAD_AZT_004C, BODY_STRIPES, HEAD_RANDOM, 0x040a, -1, -1, 100, 13, CHRFLAG0_SKIPSAFETYCHECKS | CHRFLAG0_SQUADALERTANYDIST | CHRFLAG0_CAN_HEARSPAWN | CHRFLAG0_NOHEAR | CHRFLAG0_CANLOSEGUN, 0, TEAM_ENEMY, SQUADRON_03, -1, 0, 0, 0, 0, 0)
|
|
weapon(0x0100, MODEL_CHRAVENGER, CHR_13, OBJFLAG_ASSIGNEDTOCHR, 0, 0, WEAPON_K7AVENGER)
|
|
chr(SPAWNFLAG_00000200, CHR_14, PAD_AZT_005F, BODY_STRIPES, HEAD_RANDOM, 0x040b, -1, -1, 100, 13, CHRFLAG0_SKIPSAFETYCHECKS | CHRFLAG0_SQUADALERTANYDIST | CHRFLAG0_NOHEAR | CHRFLAG0_CANLOSEGUN, 0, TEAM_ENEMY, SQUADRON_03, -1, 0, 0, 0, 0, 0)
|
|
weapon(0x0100, MODEL_CHRAVENGER, CHR_14, OBJFLAG_ASSIGNEDTOCHR, 0, 0, WEAPON_K7AVENGER)
|
|
chr(SPAWNFLAG_00000200, CHR_15, PAD_AZT_004D, BODY_STRIPES, HEAD_RANDOM, 0x040c, -1, -1, 100, 13, CHRFLAG0_SKIPSAFETYCHECKS | CHRFLAG0_SQUADALERTANYDIST | CHRFLAG0_CAN_HEARSPAWN | CHRFLAG0_NOHEAR | CHRFLAG0_CANLOSEGUN, 0, TEAM_ENEMY, SQUADRON_03, -1, 0, 0, 0, 0, 0)
|
|
weapon(0x0100, MODEL_CHRAVENGER, CHR_15, OBJFLAG_ASSIGNEDTOCHR, 0, 0, WEAPON_K7AVENGER)
|
|
chr(SPAWNFLAG_00000200, CHR_16, PAD_AZT_0055, BODY_STRIPES, HEAD_RANDOM, 0x040d, -1, -1, 100, 13, CHRFLAG0_SKIPSAFETYCHECKS | CHRFLAG0_SQUADALERTANYDIST | CHRFLAG0_NOHEAR | CHRFLAG0_CANLOSEGUN, 0, TEAM_ENEMY, SQUADRON_03, -1, 0, 0, 0, 0, 0)
|
|
weapon(0x0100, MODEL_CHRAVENGER, CHR_16, OBJFLAG_ASSIGNEDTOCHR, 0, 0, WEAPON_K7AVENGER)
|
|
chr(SPAWNFLAG_00000200, CHR_17, PAD_AZT_0081, BODY_STRIPES, HEAD_RANDOM, AILIST_INIT_STRIPES, -1, -1, 100, 13, CHRFLAG0_SKIPSAFETYCHECKS | CHRFLAG0_SQUADALERTANYDIST | CHRFLAG0_CAN_HEARSPAWN | CHRFLAG0_NOHEAR | CHRFLAG0_CANLOSEGUN, 0, TEAM_ENEMY, SQUADRON_04, -1, 0, 0, 0, 0, 0)
|
|
weapon(0x0100, MODEL_CHRAVENGER, CHR_17, OBJFLAG_ASSIGNEDTOCHR, 0, 0, WEAPON_K7AVENGER)
|
|
chr(SPAWNFLAG_00000200, CHR_18, PAD_AZT_0079, BODY_STRIPES, HEAD_RANDOM, AILIST_INIT_STRIPES, -1, -1, 100, 13, CHRFLAG0_SKIPSAFETYCHECKS | CHRFLAG0_SQUADALERTANYDIST | CHRFLAG0_NOHEAR | CHRFLAG0_CANLOSEGUN, 0, TEAM_ENEMY, SQUADRON_04, -1, 0, 0, 0, 0, 0)
|
|
weapon(0x0100, MODEL_CHRAVENGER, CHR_18, OBJFLAG_ASSIGNEDTOCHR, 0, 0, WEAPON_K7AVENGER)
|
|
chr(SPAWNFLAG_00000200, CHR_19, PAD_AZT_007B, BODY_STRIPES, HEAD_RANDOM, AILIST_INIT_STRIPES, -1, -1, 100, 13, CHRFLAG0_SKIPSAFETYCHECKS | CHRFLAG0_SQUADALERTANYDIST | CHRFLAG0_CAN_HEARSPAWN | CHRFLAG0_NOHEAR | CHRFLAG0_CANLOSEGUN, 0, TEAM_ENEMY, SQUADRON_04, -1, 0, 0, 0, 0, 0)
|
|
weapon(0x0100, MODEL_CHRAVENGER, CHR_19, OBJFLAG_ASSIGNEDTOCHR, 0, 0, WEAPON_K7AVENGER)
|
|
chr(SPAWNFLAG_00000200, CHR_1A, PAD_AZT_007C, BODY_STRIPES, HEAD_RANDOM, AILIST_INIT_STRIPES, -1, -1, 100, 13, CHRFLAG0_SKIPSAFETYCHECKS | CHRFLAG0_SQUADALERTANYDIST | CHRFLAG0_NOHEAR | CHRFLAG0_CANLOSEGUN, 0, TEAM_ENEMY, SQUADRON_04, -1, 0, 0, 0, 0, 0)
|
|
weapon(0x0100, MODEL_CHRAVENGER, CHR_1A, OBJFLAG_ASSIGNEDTOCHR, 0, 0, WEAPON_K7AVENGER)
|
|
chr(SPAWNFLAG_00000200, CHR_1B, PAD_AZT_016B, BODY_STRIPES, HEAD_RANDOM, 0x040e, -1, -1, 100, 13, CHRFLAG0_SKIPSAFETYCHECKS | CHRFLAG0_SQUADALERTANYDIST | CHRFLAG0_CAN_HEARSPAWN | CHRFLAG0_NOHEAR | CHRFLAG0_CANLOSEGUN, 0, TEAM_ENEMY, SQUADRON_05, -1, 0, 0, 0, 0, 0)
|
|
weapon(0x0100, MODEL_CHRAVENGER, CHR_1B, OBJFLAG_ASSIGNEDTOCHR, 0, 0, WEAPON_K7AVENGER)
|
|
chr(SPAWNFLAG_00000200, CHR_1C, PAD_AZT_016C, BODY_STRIPES, HEAD_RANDOM, 0x040f, -1, -1, 100, 13, CHRFLAG0_SKIPSAFETYCHECKS | CHRFLAG0_SQUADALERTANYDIST | CHRFLAG0_NOHEAR | CHRFLAG0_CANLOSEGUN, 0, TEAM_ENEMY, SQUADRON_05, -1, 0, 0, 0, 0, 0)
|
|
weapon(0x0100, MODEL_CHRAVENGER, CHR_1C, OBJFLAG_ASSIGNEDTOCHR, 0, 0, WEAPON_K7AVENGER)
|
|
chr(SPAWNFLAG_00000200, CHR_1D, PAD_AZT_0048, BODY_STRIPES, HEAD_RANDOM, 0x0410, -1, -1, 100, 13, CHRFLAG0_SKIPSAFETYCHECKS | CHRFLAG0_SQUADALERTANYDIST | CHRFLAG0_CAN_HEARSPAWN | CHRFLAG0_NOHEAR | CHRFLAG0_CANLOSEGUN, 0, TEAM_ENEMY, SQUADRON_06, -1, 0, 0, 0, 0, 0)
|
|
weapon(0x0100, MODEL_CHRAVENGER, CHR_1D, OBJFLAG_ASSIGNEDTOCHR, 0, 0, WEAPON_K7AVENGER)
|
|
chr(SPAWNFLAG_00000200, CHR_1E, PAD_AZT_017E, BODY_STRIPES, HEAD_RANDOM, 0x0411, -1, -1, 100, 13, CHRFLAG0_SKIPSAFETYCHECKS | CHRFLAG0_SQUADALERTANYDIST | CHRFLAG0_NOHEAR | CHRFLAG0_CANLOSEGUN, 0, TEAM_ENEMY, SQUADRON_06, -1, 0, 0, 0, 0, 0)
|
|
weapon(0x0100, MODEL_CHRAVENGER, CHR_1E, OBJFLAG_ASSIGNEDTOCHR, 0, 0, WEAPON_K7AVENGER)
|
|
chr(SPAWNFLAG_00000200, CHR_1F, PAD_AZT_0177, BODY_STRIPES, HEAD_RANDOM, 0x0412, -1, -1, 100, 13, CHRFLAG0_SKIPSAFETYCHECKS | CHRFLAG0_SQUADALERTANYDIST | CHRFLAG0_CAN_HEARSPAWN | CHRFLAG0_NOHEAR | CHRFLAG0_CANLOSEGUN, 0, TEAM_ENEMY, SQUADRON_07, -1, 0, 0, 0, 0, 0)
|
|
weapon(0x0100, MODEL_CHRAVENGER, CHR_1F, OBJFLAG_ASSIGNEDTOCHR, 0, 0, WEAPON_K7AVENGER)
|
|
chr(SPAWNFLAG_00000200, CHR_20, PAD_AZT_0189, BODY_STRIPES, HEAD_RANDOM, 0x0413, -1, -1, 100, 13, CHRFLAG0_SKIPSAFETYCHECKS | CHRFLAG0_SQUADALERTANYDIST | CHRFLAG0_NOHEAR | CHRFLAG0_CANLOSEGUN, 0, TEAM_ENEMY, SQUADRON_07, -1, 0, 0, 0, 0, 0)
|
|
weapon(0x0100, MODEL_CHRAVENGER, CHR_20, OBJFLAG_ASSIGNEDTOCHR, 0, 0, WEAPON_K7AVENGER)
|
|
chr(0, CHR_ROBOT1, PAD_AZT_01BB, BODY_CHICROB, 0x00, AILIST_INIT_ROBOT, -1, -1, 1000, 50, CHRFLAG0_SQUADALERTANYDIST, 0, TEAM_ENEMY, SQUADRON_08, -1, 0, 0, 0, 0, 0)
|
|
chr(0, CHR_ROBOT2, PAD_AZT_01BC, BODY_CHICROB, 0x00, AILIST_INIT_ROBOT, -1, -1, 1000, 50, CHRFLAG0_SQUADALERTANYDIST, 0, TEAM_ENEMY, SQUADRON_08, -1, 0, 0, 0, 0, 0)
|
|
chr(0, CHR_ROBOT3, PAD_AZT_01BD, BODY_CHICROB, 0x00, AILIST_INIT_ROBOT, -1, -1, 1000, 50, CHRFLAG0_SQUADALERTANYDIST, 0, TEAM_ENEMY, SQUADRON_08, -1, 0, 0, 0, 0, 0)
|
|
chr(0, CHR_ROBOT4, PAD_AZT_01BE, BODY_CHICROB, 0x00, AILIST_INIT_ROBOT, -1, -1, 1000, 50, CHRFLAG0_SQUADALERTANYDIST, 0, TEAM_ENEMY, SQUADRON_08, -1, 0, 0, 0, 0, 0)
|
|
chr(SPAWNFLAG_ANTINONINTERACTABLE, CHR_TRENT, PAD_AZT_01B5, BODY_TRENT, HEAD_TRENT, AILIST_TRENT_WAITING, -1, -1, 1000, 200, CHRFLAG0_SKIPSAFETYCHECKS | CHRFLAG0_CANLOSEGUN, CHRFLAG1_AIVSAI_ADVANTAGED | CHRFLAG1_NOOP_00200000, TEAM_ENEMY, SQUADRON_08, -1, 0, 0, 0, 0, 0)
|
|
weapon(0x0100, MODEL_CHRDY357TRENT, CHR_TRENT, OBJFLAG_ASSIGNEDTOCHR, 0, 0, WEAPON_DY357LX)
|
|
chr(SPAWNFLAG_ANTINONINTERACTABLE | SPAWNFLAG_RTRACKED | SPAWNFLAG_BLUESIGHT, CHR_PRESIDENT, PAD_AZT_01B6, BODY_PRESIDENT, HEAD_PRESIDENT, AILIST_INIT_PRESIDENT, -1, -1, 1000, 200, CHRFLAG0_SKIPSAFETYCHECKS, CHRFLAG1_AIVSAI_ADVANTAGED | CHRFLAG1_NOOP_00200000, TEAM_ALLY, SQUADRON_01, -1, 0, 0, 0, 0, 0)
|
|
chr(SPAWNFLAG_ANTINONINTERACTABLE | SPAWNFLAG_RTRACKED, CHR_PRES_CLONE, PAD_AZT_0086, BODY_PRESIDENT_CLONE2, HEAD_PRESIDENT, 0x041a, -1, -1, 1000, 20, CHRFLAG0_SKIPSAFETYCHECKS, CHRFLAG1_AIVSAI_ADVANTAGED | CHRFLAG1_NOOP_00200000, TEAM_ENEMY, SQUADRON_09, -1, 0, 2, 0, 20, 0)
|
|
chr(SPAWNFLAG_00000200, CHR_2A, PAD_AZT_0088, BODY_MRBLONDE, HEAD_MRBLONDE, AILIST_INIT_BLONDE, -1, -1, 1000, 100, CHRFLAG0_CAN_EXAMINE_BODY | CHRFLAG0_CAN_RETREAT | CHRFLAG0_SURPRISABLE | CHRFLAG0_FORCESAFETYCHECKS | CHRFLAG0_CANLOSEGUN, CHRFLAG1_ADJUSTPUNCHSPEED | CHRFLAG1_LONG_CAMSPY_OBSERVATION, TEAM_ENEMY, SQUADRON_09, -1, 0, 2, 0, 20, 0)
|
|
weapon(0x0100, MODEL_CHRAVENGER, CHR_2A, OBJFLAG_ASSIGNEDTOCHR, 0, 0, WEAPON_K7AVENGER)
|
|
chr(SPAWNFLAG_00000200, CHR_2B, PAD_AZT_0087, BODY_MRBLONDE, HEAD_MRBLONDE, AILIST_INIT_BLONDE, -1, -1, 1000, 100, CHRFLAG0_CAN_EXAMINE_BODY | CHRFLAG0_CAN_RETREAT | CHRFLAG0_SURPRISABLE | CHRFLAG0_FORCESAFETYCHECKS | CHRFLAG0_CANLOSEGUN, CHRFLAG1_ADJUSTPUNCHSPEED | CHRFLAG1_LONG_CAMSPY_OBSERVATION, TEAM_ENEMY, SQUADRON_09, -1, 0, 2, 0, 20, 0)
|
|
weapon(0x0100, MODEL_CHRAVENGER, CHR_2B, OBJFLAG_ASSIGNEDTOCHR, 0, 0, WEAPON_K7AVENGER)
|
|
chr(SPAWNFLAG_00000200, CHR_2C, PAD_AZT_0085, BODY_MRBLONDE, HEAD_MRBLONDE, AILIST_INIT_BLONDE, -1, -1, 1000, 100, CHRFLAG0_CAN_EXAMINE_BODY | CHRFLAG0_CAN_RETREAT | CHRFLAG0_SURPRISABLE | CHRFLAG0_FORCESAFETYCHECKS | CHRFLAG0_CANLOSEGUN, CHRFLAG1_ADJUSTPUNCHSPEED | CHRFLAG1_LONG_CAMSPY_OBSERVATION, TEAM_ENEMY, SQUADRON_09, -1, 0, 2, 0, 20, 0)
|
|
weapon(0x0100, MODEL_CHRAVENGER, CHR_2C, OBJFLAG_ASSIGNEDTOCHR, 0, 0, WEAPON_K7AVENGER)
|
|
chr(SPAWNFLAG_00000200, CHR_2D, PAD_AZT_019E, BODY_MRBLONDE, HEAD_MRBLONDE, AILIST_INIT_BLONDE, -1, -1, 1000, 100, CHRFLAG0_CAN_EXAMINE_BODY | CHRFLAG0_CAN_RETREAT | CHRFLAG0_SURPRISABLE | CHRFLAG0_FORCESAFETYCHECKS | CHRFLAG0_CANLOSEGUN, CHRFLAG1_ADJUSTPUNCHSPEED | CHRFLAG1_LONG_CAMSPY_OBSERVATION, TEAM_ENEMY, SQUADRON_0A, -1, 0, 2, 0, 20, 0)
|
|
weapon(0x0100, MODEL_CHRAVENGER, CHR_2D, OBJFLAG_ASSIGNEDTOCHR, 0, 0, WEAPON_K7AVENGER)
|
|
chr(SPAWNFLAG_00000200, CHR_2E, PAD_AZT_018E, BODY_MRBLONDE, HEAD_MRBLONDE, AILIST_INIT_BLONDE, -1, -1, 1000, 100, CHRFLAG0_CAN_EXAMINE_BODY | CHRFLAG0_CAN_RETREAT | CHRFLAG0_SURPRISABLE | CHRFLAG0_FORCESAFETYCHECKS | CHRFLAG0_CANLOSEGUN, CHRFLAG1_ADJUSTPUNCHSPEED | CHRFLAG1_LONG_CAMSPY_OBSERVATION, TEAM_ENEMY, SQUADRON_0A, -1, 0, 2, 0, 20, 0)
|
|
weapon(0x0100, MODEL_CHRAVENGER, CHR_2E, OBJFLAG_ASSIGNEDTOCHR, 0, 0, WEAPON_K7AVENGER)
|
|
chr(SPAWNFLAG_00000200, CHR_2F, PAD_AZT_01A7, BODY_MRBLONDE, HEAD_MRBLONDE, AILIST_INIT_BLONDE, -1, -1, 1000, 100, CHRFLAG0_CAN_EXAMINE_BODY | CHRFLAG0_CAN_RETREAT | CHRFLAG0_SURPRISABLE | CHRFLAG0_FORCESAFETYCHECKS | CHRFLAG0_CANLOSEGUN, CHRFLAG1_ADJUSTPUNCHSPEED | CHRFLAG1_LONG_CAMSPY_OBSERVATION, TEAM_ENEMY, SQUADRON_0A, -1, 0, 2, 0, 20, 0)
|
|
weapon(0x0100, MODEL_CHRAVENGER, CHR_2F, OBJFLAG_ASSIGNEDTOCHR, 0, 0, WEAPON_K7AVENGER)
|
|
chr(0, CHR_30, PAD_AZT_002D, BODY_STRIPES, HEAD_RANDOM, AILIST_SPAWNER, -1, -1, 100, 13, CHRFLAG0_SKIPSAFETYCHECKS | CHRFLAG0_SQUADALERTANYDIST | CHRFLAG0_CAN_HEARSPAWN | CHRFLAG0_NOHEAR | CHRFLAG0_CANLOSEGUN, 0, TEAM_ENEMY, SQUADRON_0B, -1, 0, 0, 0, 0, 0)
|
|
weapon(0x0100, MODEL_CHRAVENGER, CHR_30, OBJFLAG_ASSIGNEDTOCHR, 0, 0, WEAPON_K7AVENGER)
|
|
chr(0, CHR_31, PAD_AZT_0029, BODY_STRIPES, HEAD_RANDOM, AILIST_SPAWNER, -1, -1, 100, 13, CHRFLAG0_SKIPSAFETYCHECKS | CHRFLAG0_SQUADALERTANYDIST | CHRFLAG0_CAN_HEARSPAWN | CHRFLAG0_NOHEAR | CHRFLAG0_CANLOSEGUN, 0, TEAM_ENEMY, SQUADRON_0B, -1, 0, 0, 0, 0, 0)
|
|
weapon(0x0100, MODEL_CHRAVENGER, CHR_31, OBJFLAG_ASSIGNEDTOCHR, 0, 0, WEAPON_K7AVENGER)
|
|
chr(SPAWNFLAG_00000200, CHR_32, PAD_AZT_009A, BODY_STRIPES, HEAD_RANDOM, AILIST_STARTING_AREA_GUARD, -1, -1, 100, 13, CHRFLAG0_SKIPSAFETYCHECKS | CHRFLAG0_SQUADALERTANYDIST | CHRFLAG0_NOHEAR | CHRFLAG0_CANLOSEGUN, CHRFLAG1_SEARCHSAMEROOM, TEAM_ENEMY, SQUADRON_0C, -1, 0, 0, 0, 0, 0)
|
|
weapon(0x0100, MODEL_CHRAVENGER, CHR_32, OBJFLAG_ASSIGNEDTOCHR, 0, 0, WEAPON_K7AVENGER)
|
|
chr(SPAWNFLAG_00000200, CHR_33, PAD_AZT_009B, BODY_STRIPES, HEAD_RANDOM, AILIST_STARTING_AREA_GUARD, -1, -1, 100, 13, CHRFLAG0_SKIPSAFETYCHECKS | CHRFLAG0_SQUADALERTANYDIST | CHRFLAG0_NOHEAR | CHRFLAG0_CANLOSEGUN, CHRFLAG1_SEARCHSAMEROOM, TEAM_ENEMY, SQUADRON_0C, -1, 0, 0, 0, 0, 0)
|
|
weapon(0x0100, MODEL_CHRAVENGER, CHR_33, OBJFLAG_ASSIGNEDTOCHR, 0, 0, WEAPON_K7AVENGER)
|
|
chr(SPAWNFLAG_00000200, CHR_34, PAD_AZT_01B7, BODY_MRBLONDE, HEAD_MRBLONDE, AILIST_STARTING_AREA_GUARD, -1, -1, 100, 13, CHRFLAG0_SKIPSAFETYCHECKS | CHRFLAG0_SQUADALERTANYDIST | CHRFLAG0_NOHEAR | CHRFLAG0_CANLOSEGUN, CHRFLAG1_SEARCHSAMEROOM, TEAM_ENEMY, SQUADRON_0C, -1, 0, 0, 0, 0, 0)
|
|
weapon(0x0100, MODEL_CHRSNIPERRIFLE, CHR_34, OBJFLAG_ASSIGNEDTOCHR, 0, 0, WEAPON_SNIPERRIFLE)
|
|
#if VERSION >= VERSION_NTSC_1_0
|
|
chr(SPAWNFLAG_00000200, CHR_35, PAD_AZT_0004, BODY_STRIPES, HEAD_RANDOM, AILIST_STARTING_AREA_GUARD, -1, -1, 100, 13, CHRFLAG0_SKIPSAFETYCHECKS | CHRFLAG0_SQUADALERTANYDIST | CHRFLAG0_CANLOSEGUN, CHRFLAG1_SEARCHSAMEROOM, TEAM_ENEMY, SQUADRON_0D, -1, 0, 0, 0, 0, 0)
|
|
#else
|
|
chr(SPAWNFLAG_00000200, CHR_35, PAD_AZT_01B8, BODY_STRIPES, HEAD_RANDOM, AILIST_STARTING_AREA_GUARD, -1, -1, 100, 13, CHRFLAG0_SKIPSAFETYCHECKS | CHRFLAG0_SQUADALERTANYDIST | CHRFLAG0_CANLOSEGUN | CHRFLAG0_NOHEAR, CHRFLAG1_SEARCHSAMEROOM, TEAM_ENEMY, SQUADRON_0D, -1, 0, 0, 0, 0, 0)
|
|
#endif
|
|
weapon(0x0100, MODEL_CHRAVENGER, CHR_35, OBJFLAG_ASSIGNEDTOCHR, 0, 0, WEAPON_K7AVENGER)
|
|
chr(SPAWNFLAG_00000200, CHR_36, PAD_AZT_01B9, BODY_STRIPES, HEAD_RANDOM, AILIST_STARTING_AREA_GUARD, -1, -1, 100, 13, CHRFLAG0_CANT_ALERT_GROUP | CHRFLAG0_CAN_BACKOFF | CHRFLAG0_SKIPSAFETYCHECKS | CHRFLAG0_SQUADALERTANYDIST | CHRFLAG0_CANLOSEGUN, CHRFLAG1_SEARCHSAMEROOM, TEAM_ENEMY, SQUADRON_0D, -1, 0, 0, 0, 0, 0)
|
|
weapon(0x0100, MODEL_CHRAVENGER, CHR_36, OBJFLAG_ASSIGNEDTOCHR, 0, 0, WEAPON_K7AVENGER)
|
|
#if VERSION >= VERSION_NTSC_1_0
|
|
chr(SPAWNFLAG_00000200, CHR_37, PAD_AZT_0012, BODY_MRBLONDE, HEAD_MRBLONDE, AILIST_STARTING_AREA_GUARD, -1, -1, 100, 13, CHRFLAG0_SKIPSAFETYCHECKS | CHRFLAG0_SQUADALERTANYDIST | CHRFLAG0_CANLOSEGUN, CHRFLAG1_SEARCHSAMEROOM, TEAM_ENEMY, SQUADRON_0D, -1, 0, 0, 0, 0, 0)
|
|
#else
|
|
chr(SPAWNFLAG_00000200, CHR_37, PAD_AZT_01BA, BODY_MRBLONDE, HEAD_MRBLONDE, AILIST_STARTING_AREA_GUARD, -1, -1, 100, 13, CHRFLAG0_SKIPSAFETYCHECKS | CHRFLAG0_SQUADALERTANYDIST | CHRFLAG0_CANLOSEGUN | CHRFLAG0_NOHEAR, CHRFLAG1_SEARCHSAMEROOM, TEAM_ENEMY, SQUADRON_0D, -1, 0, 0, 0, 0, 0)
|
|
#endif
|
|
weapon(0x0100, MODEL_CHRSNIPERRIFLE, CHR_37, OBJFLAG_ASSIGNEDTOCHR, 0, 0, WEAPON_SNIPERRIFLE)
|
|
chr(0, CHR_MRBLONDE, PAD_AZT_0121, BODY_MRBLONDE, HEAD_MRBLONDE, AILIST_HIDE, -1, -1, 1000, 200, CHRFLAG0_SKIPSAFETYCHECKS, CHRFLAG1_AIVSAI_ADVANTAGED | CHRFLAG1_NOOP_00200000, TEAM_ENEMY, SQUADRON_01, -1, 0, 0, 0, 0, 0)
|
|
chr(SPAWNFLAG_FIXEDHEIGHT, CHR_SKEDAR, PAD_AZT_012F, BODY_SKEDAR, 0x00, AILIST_HIDE, -1, -1, 1000, 200, CHRFLAG0_SKIPSAFETYCHECKS, CHRFLAG1_AIVSAI_ADVANTAGED | CHRFLAG1_NOOP_00200000, TEAM_ENEMY, SQUADRON_01, -1, 0, 0, 0, 0, 0)
|
|
tag(0x00, 1)
|
|
stdobject(0x0100, MODEL_A51_CRATE1, -1, OBJFLAG_00000001 | OBJFLAG_00000100 | OBJFLAG_IGNOREFLOORCOLOUR | OBJFLAG_IGNOREROOMCOLOUR | OBJFLAG_INVINCIBLE, 0, 0, 1000)
|
|
tag(0x01, 1)
|
|
stdobject(0x0100, MODEL_PRESCAPSULE, PAD_AZT_01D8, OBJFLAG_00000001 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000080 | OBJFLAG_00000100, OBJFLAG2_IMMUNETOANTI | OBJFLAG2_00000100, OBJFLAG3_INTERACTABLE, 12000)
|
|
tag(0x03, 1)
|
|
stdobject(0x0100, MODEL_SK_SHUTTLE, -1, OBJFLAG_00000001 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000080 | OBJFLAG_00000100, OBJFLAG2_00000100 | OBJFLAG2_REMOVEWHENDESTROYED, 0, 12500)
|
|
tag(0x02, 1)
|
|
weapon(0x0180, MODEL_CHRBRIEFCASE, PAD_AZT_000C, OBJFLAG_00000001, OBJFLAG2_IMMUNETOANTI, OBJFLAG3_PLAYERUNDROPPABLE, WEAPON_PRESIDENTSCANNER)
|
|
autogun(0x0100, MODEL_GROUNDGUN, PAD_AZT_0043, OBJFLAG_00000001, 0, 0, 4000, 0x003d, 0x00020000, 0xfffe0000, 0x0000016c, 0x001e0000)
|
|
autogun(0x0100, MODEL_GROUNDGUN, PAD_AZT_003B, OBJFLAG_00000001, 0, 0, 4000, 0x0038, 0x00020000, 0xfffe0000, 0x0000016c, 0x001e0000)
|
|
tag(0x06, 1)
|
|
shield(0x0100, MODEL_CHRSHIELD, PAD_AZT_0106, OBJFLAG_00000001, OBJFLAG2_EXCLUDE_SA | OBJFLAG2_EXCLUDE_PA | OBJFLAG2_EXCLUDE_PD, 0, 1000)
|
|
tag(0x07, 1)
|
|
shield(0x0100, MODEL_CHRSHIELD, PAD_AZT_0090, OBJFLAG_00000001, OBJFLAG2_EXCLUDE_PA | OBJFLAG2_EXCLUDE_PD, 0, 1000)
|
|
tag(0x08, 1)
|
|
#if VERSION >= VERSION_NTSC_1_0
|
|
weapon(0x0100, MODEL_MULTI_AMMO_CRATE, PAD_AZT_0106, OBJFLAG_00000001 | OBJFLAG_INVINCIBLE | OBJFLAG_UNCOLLECTABLE, OBJFLAG2_IMMUNETOANTI | OBJFLAG2_INVISIBLE, 0, WEAPON_PROXIMITYMINE)
|
|
#else
|
|
weapon(0x0100, MODEL_MULTI_AMMO_CRATE, PAD_AZT_000C, OBJFLAG_00000001 | OBJFLAG_INVINCIBLE | OBJFLAG_UNCOLLECTABLE, OBJFLAG2_IMMUNETOANTI | OBJFLAG2_INVISIBLE, 0, WEAPON_PROXIMITYMINE)
|
|
#endif
|
|
pad_effect(PADEFFECT_SPARKS, 0x000001db)
|
|
pad_effect(PADEFFECT_SMOKE, 0x000001dc)
|
|
pad_effect(PADEFFECT_SPARKS, 0x000001dd)
|
|
pad_effect(PADEFFECT_SPARKS, 0x000001de)
|
|
endprops
|
|
};
|
|
|
|
s32 intro[] = {
|
|
outfit(OUTFIT_SNOW)
|
|
intro_weapon(WEAPON_FALCON2_SCOPE, -1)
|
|
ammo(AMMOTYPE_PISTOL, 50)
|
|
ammo(AMMOTYPE_RIFLE, 100)
|
|
intro_weapon(WEAPON_REMOTEMINE, -1)
|
|
ammo(AMMOTYPE_REMOTE_MINE, 3)
|
|
intro_weapon(WEAPON_NIGHTVISION, -1)
|
|
intro_weapon(WEAPON_HORIZONSCANNER, -1)
|
|
spawn(PAD_AZT_00B8)
|
|
endintro
|
|
};
|
|
|
|
s32 path00[] = {
|
|
PAD_AZT_0059,
|
|
PAD_AZT_0096,
|
|
PAD_AZT_0095,
|
|
PAD_AZT_0094,
|
|
PAD_AZT_00BE,
|
|
PAD_AZT_00BD,
|
|
PAD_AZT_009E,
|
|
-1,
|
|
};
|
|
|
|
s32 path01[] = {
|
|
PAD_AZT_00D1,
|
|
PAD_AZT_00D2,
|
|
PAD_AZT_00D3,
|
|
PAD_AZT_00B1,
|
|
PAD_AZT_00CD,
|
|
PAD_AZT_00A6,
|
|
PAD_AZT_00B3,
|
|
PAD_AZT_00C3,
|
|
-1,
|
|
};
|
|
|
|
s32 path02[] = {
|
|
PAD_AZT_004C,
|
|
PAD_AZT_0057,
|
|
PAD_AZT_005E,
|
|
PAD_AZT_005D,
|
|
PAD_AZT_005B,
|
|
PAD_AZT_005F,
|
|
-1,
|
|
};
|
|
|
|
s32 path03[] = {
|
|
PAD_AZT_005F,
|
|
PAD_AZT_005B,
|
|
PAD_AZT_005C,
|
|
PAD_AZT_005D,
|
|
PAD_AZT_0066,
|
|
PAD_AZT_005D,
|
|
PAD_AZT_005C,
|
|
PAD_AZT_005B,
|
|
-1,
|
|
};
|
|
|
|
s32 path04[] = {
|
|
PAD_AZT_004D,
|
|
PAD_AZT_0051,
|
|
PAD_AZT_0050,
|
|
PAD_AZT_0053,
|
|
PAD_AZT_0054,
|
|
PAD_AZT_0056,
|
|
PAD_AZT_006E,
|
|
-1,
|
|
};
|
|
|
|
s32 path05[] = {
|
|
PAD_AZT_0055,
|
|
PAD_AZT_0052,
|
|
PAD_AZT_0054,
|
|
PAD_AZT_0056,
|
|
PAD_AZT_006E,
|
|
-1,
|
|
};
|
|
|
|
s32 path06[] = {
|
|
PAD_AZT_0030,
|
|
PAD_AZT_002F,
|
|
PAD_AZT_0167,
|
|
PAD_AZT_0166,
|
|
PAD_AZT_0165,
|
|
PAD_AZT_0164,
|
|
PAD_AZT_016A,
|
|
PAD_AZT_0169,
|
|
PAD_AZT_016B,
|
|
-1,
|
|
};
|
|
|
|
s32 path07[] = {
|
|
PAD_AZT_016C,
|
|
PAD_AZT_016D,
|
|
PAD_AZT_016E,
|
|
PAD_AZT_016F,
|
|
PAD_AZT_0170,
|
|
PAD_AZT_0171,
|
|
PAD_AZT_0172,
|
|
PAD_AZT_0173,
|
|
-1,
|
|
};
|
|
|
|
s32 path08[] = {
|
|
PAD_AZT_0048,
|
|
PAD_AZT_0049,
|
|
PAD_AZT_004A,
|
|
PAD_AZT_0182,
|
|
PAD_AZT_0183,
|
|
PAD_AZT_0180,
|
|
PAD_AZT_0181,
|
|
-1,
|
|
};
|
|
|
|
s32 path09[] = {
|
|
PAD_AZT_017E,
|
|
PAD_AZT_017F,
|
|
PAD_AZT_017B,
|
|
PAD_AZT_017C,
|
|
PAD_AZT_017D,
|
|
PAD_AZT_0034,
|
|
-1,
|
|
};
|
|
|
|
s32 path10[] = {
|
|
PAD_AZT_0177,
|
|
PAD_AZT_0175,
|
|
PAD_AZT_0176,
|
|
PAD_AZT_0189,
|
|
-1,
|
|
};
|
|
|
|
s32 path11[] = {
|
|
PAD_AZT_0189,
|
|
PAD_AZT_0188,
|
|
PAD_AZT_0187,
|
|
PAD_AZT_0186,
|
|
PAD_AZT_0185,
|
|
PAD_AZT_0184,
|
|
-1,
|
|
};
|
|
|
|
s32 path12[] = {
|
|
PAD_AZT_0106,
|
|
PAD_AZT_0107,
|
|
PAD_AZT_00F6,
|
|
PAD_AZT_0104,
|
|
-1,
|
|
};
|
|
|
|
struct path paths[] = {
|
|
{ path00, 0, 0 },
|
|
{ path01, 1, 0 },
|
|
{ path02, 2, 0 },
|
|
{ path03, 3, 0 },
|
|
{ path04, 4, 0 },
|
|
{ path05, 5, 0 },
|
|
{ path06, 6, 0 },
|
|
{ path07, 7, 0 },
|
|
{ path08, 8, 0 },
|
|
{ path09, 9, 0 },
|
|
{ path10, 10, 0 },
|
|
{ path11, 11, 0 },
|
|
{ path12, 12, 0 },
|
|
{ NULL, 0, 0 },
|
|
};
|