Files
perfect-dark/src/include/game/game_014e90.h
T
2021-03-09 23:52:37 +10:00

10 lines
193 B
C

#ifndef _IN_GAME_GAME_014E90_H
#define _IN_GAME_GAME_014E90_H
#include <ultra64.h>
#include "data.h"
#include "types.h"
void aibotAllocateInventory(struct chrdata *chr, s32 maxitems);
#endif