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https://gitlab.com/ryandwyer/perfect-dark
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13 lines
291 B
C
13 lines
291 B
C
#ifndef _IN_GAME_GAME_0147D0_H
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#define _IN_GAME_GAME_0147D0_H
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#include <ultra64.h>
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#include "types.h"
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void func0f0147d0(void);
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void func0f0147f8(void);
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void mpRemoveAllSimulants(void);
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void func0f014848(s32 arg0, s32 arg1);
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void aibotAllocateUnk014(struct chrdata *chr, s32 count);
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#endif
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