Files
perfect-dark/src/include/game/game_176080.h
T
2020-08-28 20:12:10 +10:00

19 lines
425 B
C

#ifndef IN_GAME_GAME_176080_H
#define IN_GAME_GAME_176080_H
#include <ultra64.h>
#include "types.h"
u32 func0f176080(void);
void func0f17608c(s32 stagenum);
u32 func0f1760c4(void);
void func0f176298(void);
u32 func0f1762ac(void);
u32 func0f1763f4(void);
u32 func0f176668(void);
u32 func0f1766b4(void);
s32 stageGetPrimaryTrack(s32 stagenum);
s32 stageGetAmbientTrack(s32 stagenum);
s32 stageGetXTrack(s32 stagenum);
#endif