mirror of
https://gitlab.com/ryandwyer/perfect-dark
synced 2026-07-04 20:15:28 -04:00
130 lines
3.0 KiB
C
130 lines
3.0 KiB
C
#include <ultra64.h>
|
|
#include "constants.h"
|
|
#include "game/race.h"
|
|
#include "game/floor.h"
|
|
#include "bss.h"
|
|
#include "lib/anim.h"
|
|
#include "data.h"
|
|
#include "types.h"
|
|
|
|
u16 raceGetAnimSumAngleAsInt(s16 animnum, s32 frame, s32 endframe)
|
|
{
|
|
s16 inttranslate[3];
|
|
u16 sumangle = 0;
|
|
|
|
while (frame < endframe) {
|
|
sumangle += animGetPosAngleAsInt(0, false, &g_SkelChr, animnum, frame, inttranslate, false);
|
|
frame++;
|
|
}
|
|
|
|
return sumangle;
|
|
}
|
|
|
|
s32 raceGetAnimSumForwardAsInt(s16 animnum, s32 frame, s32 endframe)
|
|
{
|
|
s32 sumforward = 0;
|
|
s16 inttranslate[3];
|
|
|
|
while (frame < endframe) {
|
|
animGetPosAngleAsInt(0, false, &g_SkelChr, animnum, frame, inttranslate, false);
|
|
sumforward += inttranslate[2];
|
|
frame++;
|
|
}
|
|
|
|
return sumforward;
|
|
}
|
|
|
|
s32 raceInitAnimGroup(struct attackanimconfig *configs)
|
|
{
|
|
s32 count = 0;
|
|
struct attackanimconfig *config = configs;
|
|
|
|
while (config->animnum != 0) {
|
|
u16 angle = raceGetAnimSumAngleAsInt(config->animnum, 0, floor(config->unk04));
|
|
|
|
if (config->unk04 > 0) {
|
|
if (angle < 0x8000) {
|
|
config->unk08 = angle * 0.00009585853695171f / config->unk04;
|
|
} else {
|
|
config->unk08 = (angle * 0.00009585853695171f - M_BADTAU) / config->unk04;
|
|
}
|
|
} else {
|
|
config->unk08 = 0;
|
|
}
|
|
|
|
config++;
|
|
count++;
|
|
}
|
|
|
|
return count;
|
|
}
|
|
|
|
void raceInitAnimGroups(struct attackanimgroup **groups)
|
|
{
|
|
s32 i;
|
|
|
|
for (i = 0; i < 32; i++) {
|
|
if (groups[i]->len < 0) {
|
|
groups[i]->len = raceInitAnimGroup(groups[i]->animcfg);
|
|
}
|
|
}
|
|
}
|
|
|
|
s32 raceCountAnims(struct animtablerow *rows)
|
|
{
|
|
s32 i;
|
|
|
|
for (i = 0; rows[i].animnum > 0; i++);
|
|
|
|
return i;
|
|
}
|
|
|
|
f32 race0f0005c0(s16 animnum)
|
|
{
|
|
f32 avgforward = raceGetAnimSumForwardAsInt(animnum, 0, animGetNumFrames(animnum) - 1) / (f32) animGetNumFrames(animnum);
|
|
|
|
var8005f014[animnum] = avgforward;
|
|
|
|
return avgforward * 0.1000000089407f;
|
|
}
|
|
|
|
void raceInitAnims(void)
|
|
{
|
|
s32 race;
|
|
s32 i;
|
|
|
|
for (race = 0; race < ARRAYCOUNT(g_AnimTablesByRace); race++) {
|
|
for (i = 0; g_AnimTablesByRace[race][i].hitpart != -1; i++) {
|
|
if (g_AnimTablesByRace[race][i].deathanims) {
|
|
g_AnimTablesByRace[race][i].deathanimcount = raceCountAnims(g_AnimTablesByRace[race][i].deathanims);
|
|
} else {
|
|
g_AnimTablesByRace[race][i].deathanimcount = 0;
|
|
}
|
|
|
|
if (g_AnimTablesByRace[race][i].injuryanims) {
|
|
g_AnimTablesByRace[race][i].injuryanimcount = raceCountAnims(g_AnimTablesByRace[race][i].injuryanims);
|
|
} else {
|
|
g_AnimTablesByRace[race][i].injuryanimcount = 0;
|
|
}
|
|
}
|
|
|
|
for (i = 0; var80067fdc[race][i].animnum >= 0; i++) {
|
|
var80067fdc[race][i].value = race0f0005c0(var80067fdc[race][i].animnum);
|
|
}
|
|
}
|
|
|
|
raceCountAnims(g_AnimTableHumanSlumped);
|
|
|
|
for (race = 0; race < 2; race++) {
|
|
raceInitAnimGroups(g_StandHeavyAttackAnims[race]);
|
|
raceInitAnimGroups(g_StandLightAttackAnims[race]);
|
|
raceInitAnimGroups(g_StandDualAttackAnims[race]);
|
|
raceInitAnimGroups(g_KneelHeavyAttackAnims[race]);
|
|
raceInitAnimGroups(g_KneelLightAttackAnims[race]);
|
|
raceInitAnimGroups(g_KneelDualAttackAnims[race]);
|
|
}
|
|
|
|
raceInitAnimGroup(g_RollAttackAnims);
|
|
raceInitAnimGroup(g_WalkAttackAnims);
|
|
}
|