Files
perfect-dark/src/include/game/modeldef.h
T
2022-03-23 21:22:06 +10:00

13 lines
391 B
C

#ifndef IN_GAME_MODELDEF_H
#define IN_GAME_MODELDEF_H
#include <ultra64.h>
#include "data.h"
#include "types.h"
void modeldef0f1a7560(void *ptr, u16 fileid, u32 arg2, void *arg3, s32 *arg4, bool arg5);
void modelPromoteTypeToPointer(struct modelfiledata *filedata);
struct modelfiledata *modeldefLoad(u16 fileid, u8 *arg1, s32 arg2, s32 *arg3);
void *modeldefLoadToNew(u16 fileid);
#endif