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https://gitlab.com/ryandwyer/perfect-dark
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28e82578e4
* Rename game_0b28d0.c to modelmgr.c * Split playerreset.c to modelmgrreset.c * Split chr.c to proptick.c
18 lines
737 B
C
18 lines
737 B
C
#ifndef IN_GAME_MODELMGR_H
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#define IN_GAME_MODELMGR_H
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#include <ultra64.h>
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#include "data.h"
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#include "types.h"
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bool modelmgrCanSlotFitRwdata(struct model *modelslot, struct modelfiledata *filedata);
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void modelmgrPrintCounts(void);
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struct model *modelmgrInstantiateModel(struct modelfiledata *modelfiledata, bool arg1);
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struct model *modelmgrInstantiateModelWithoutAnim(struct modelfiledata *modelfiledata);
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void modelmgrFreeModel(struct model *model);
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struct model *modelmgrInstantiateModelWithAnim(struct modelfiledata *modelfiledata);
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void modelmgr0f0b32a0(struct model *model, struct modelnode *node, struct modelfiledata *headfiledata);
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struct anim *modelmgrInstantiateAnim(void);
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void modelmgrFreeAnim(struct anim *anim);
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#endif
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