Files
perfect-dark/src/game/game_01d860.c
T
2020-06-05 20:34:19 +10:00

42 lines
773 B
C

#include <ultra64.h>
#include "constants.h"
#include "game/data/data_000000.h"
#include "game/data/data_0083d0.h"
#include "game/data/data_00e460.h"
#include "game/data/data_0160b0.h"
#include "game/data/data_01a3a0.h"
#include "game/data/data_020df0.h"
#include "game/data/data_02a0e0.h"
#include "game/data/data_02da90.h"
#include "game/game_1668e0.h"
#include "gvars/gvars.h"
#include "types.h"
void func0f01d860(void)
{
s32 i;
if (g_LanguageId != LANGUAGE_ENGLISH) {
for (i = 0; i != 124; i++) {
if (var800aabb8[i].unk00_00) {
var800aabb8[i].unk00_00--;
}
}
}
}
void func0f01d8c0(void)
{
s32 i;
for (i = 0; i < var80082050; i++) {
if (var800a6668[i] >= 0) {
var800a6660[i]++;
if (var800a6660[i] > 1) {
func0f16696c(i);
}
}
}
}