mirror of
https://gitlab.com/ryandwyer/perfect-dark
synced 2026-07-02 19:35:52 -04:00
34 lines
553 B
C
34 lines
553 B
C
#include <ultra64.h>
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#include "constants.h"
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#include "game/game_0147d0.h"
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#include "game/chr/chr.h"
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#include "game/game_02cde0.h"
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#include "game/prop.h"
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#include "game/botcmd.h"
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#include "game/mplayer/mplayer.h"
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#include "bss.h"
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#include "lib/memp.h"
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#include "lib/model.h"
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#include "lib/rng.h"
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#include "lib/ailist.h"
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#include "data.h"
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#include "types.h"
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void func0f0147d0(void)
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{
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s32 i;
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for (i = 0; i < 8; i++) {
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var8009da60[i].unk00 = -1;
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}
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}
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void lasersightsReset(void)
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{
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s32 i;
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for (i = 0; i < 4; i++) {
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g_LaserSights[i].id = -1;
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}
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}
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